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Poll

Duke Knight's Momentum is up for revision? Which version of the skill would you prefer?

Current one, unchanged.
+4 AS and +5 DMG when moving 4 spaces or more.
+2 AS and +3 DMG on Player Phase, with additional +2 AS and +2 DMG when moving 4 spaces or more.
+1 AS and +1.5 DMG for each space moved up to 4 spaces.
Current one but AS bonus is converted to DR from the end of the Player Phase until the next one.
I don't know but I want to see the results.

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Author Topic: The Fire Emblem on Forums Hub! 10 Years of FEF!  (Read 298091 times)

Blade Master Model 42

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Re: Fire Emblem on Forums Balance and Ideas Thread. Current topic: Archers!
« Reply #825 on: April 27, 2014, 09:15:00 am »

...Actually. That gives me an idea. I've talked a bit about abilities that help only one character, but it might be nice to have characters that directly help out their allies rather than just gib their enemies.

The entire Performer Tree, The priest tree, any magic promote with a staff, Commanders, and Nomad Healers all do that.

birdy51

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Re: Fire Emblem on Forums Balance and Ideas Thread. Current topic: Archers!
« Reply #826 on: April 27, 2014, 09:29:56 am »

Yes, yes, I know. But what about applying that concept to other areas as well?

For instance, take the Fighter and Forest Walk for instance. What if his ability also made it so that anyone who followed in his footsteps didn't have to take the MOV penalty? Essentially, what he's doing is clearing a path and allowing his allies to get the front line just as fast as he is.
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Solymr

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Re: Fire Emblem on Forums Balance and Ideas Thread. Current topic: Archers!
« Reply #827 on: April 27, 2014, 10:09:11 am »

I think that's too complicated. GMs dun like to change maps too much.
There are more ally helping abilities: Sentinel gives 5 DEF to adjacent people, etc
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Solymr

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Re: Fire Emblem on Forums Balance and Ideas Thread. Current topic: Archers!
« Reply #828 on: April 27, 2014, 01:48:15 pm »

Let's recap the ideas since the yes has a good lead:
So far the only two ideas was Overwatch/Called Shot and the bonus hit when attacking the same guy at range.
Any more ideas?
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birdy51

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Re: Fire Emblem on Forums Balance and Ideas Thread. Current topic: Archers!
« Reply #829 on: April 27, 2014, 07:19:51 pm »

I think those two ideas are good. Let's explore them a bit more and poll it up.

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Solymr

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Re: Fire Emblem on Forums Balance and Ideas Thread. Current topic: Archers!
« Reply #830 on: April 28, 2014, 08:32:36 am »

Why do people want a new special for Archers but not Fighters? :x
Changing poll.
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Blade Master Model 42

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Re: Fire Emblem on Forums Balance and Ideas Thread. Current topic: Archers!
« Reply #831 on: April 28, 2014, 08:37:51 am »

I guess the Fighter Special is useful outdoors, whereas archers get ballistae and that's it, and since ballistae very seldom show up, they get easily outshined by the Nomad class.

Shoruke

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Re: Fire Emblem on Forums Balance and Ideas Thread. Current topic: Archers!
« Reply #832 on: April 28, 2014, 11:22:10 am »

Why do people want a new special for Archers but not Fighters? :x
Fighters are, if not balanced, then reasonably close to balanced against their peers, the bandits and pirates.
Archers don't have a prayer of keeping up with Nomads.
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SeriousConcentrate

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Re: Fire Emblem on Forums Balance and Ideas Thread. Current topic: Archers!
« Reply #833 on: April 28, 2014, 11:25:41 am »

This, especially since Sniper was changed to no longer have a range advantage special. With a high enough skill, you don't really need Sure Shot; without enough skill, you end up like Efa in FEF2 who rarely ever hits since she was built with having that skill in the end game and is useless until then.
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SeriousConcentrate

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Re: Fire Emblem on Forums Balance and Ideas Thread. Current topic: Archers!
« Reply #835 on: April 28, 2014, 11:34:07 am »

Like it originally was, you mean? :P
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Re: Fire Emblem on Forums Balance and Ideas Thread. Current topic: Archers!
« Reply #836 on: April 28, 2014, 11:39:37 am »

Like it originally was, you mean? :P

Well, originally they also got bonus hit and damage based on the terrain they were on. But I think extra range is powerful enough alone.

Solymr

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Re: Fire Emblem on Forums Balance and Ideas Thread. Current topic: Archers!
« Reply #837 on: April 28, 2014, 11:40:58 am »

We'll see when we get to promoted classes, but I'd like at least the Warrior to get a new special >_>
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Re: Fire Emblem on Forums Balance and Ideas Thread. Current topic: Archers!
« Reply #838 on: April 28, 2014, 11:44:49 am »

@Blade: Yeah, but that part was worded so poorly I figured it would just be ignored. And the one extra space of range is good enough really.
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