Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Poll

Duke Knight's Momentum is up for revision? Which version of the skill would you prefer?

Current one, unchanged.
+4 AS and +5 DMG when moving 4 spaces or more.
+2 AS and +3 DMG on Player Phase, with additional +2 AS and +2 DMG when moving 4 spaces or more.
+1 AS and +1.5 DMG for each space moved up to 4 spaces.
Current one but AS bonus is converted to DR from the end of the Player Phase until the next one.
I don't know but I want to see the results.

Pages: 1 ... 35 36 [37] 38 39 ... 300

Author Topic: The Fire Emblem on Forums Hub! 10 Years of FEF!  (Read 305111 times)

Solymr

  • Bay Watcher
  • BEEP BOP READ SOLDIERMON
    • View Profile
Re: Fire Emblem on Forums Balance and Ideas Thread
« Reply #540 on: April 13, 2014, 12:57:09 pm »

Then we have a goal everyone:

New special for the fighter.
Logged

birdy51

  • Bay Watcher
  • Always be Beeping
    • View Profile
Re: Fire Emblem on Forums Balance and Ideas Thread
« Reply #541 on: April 13, 2014, 01:00:46 pm »

Well...

Fighters are about brute force. They care not for traps or tricks; they are brutal, ugly, and more than prepared to pound someone's face in.

So what can we do about that?
Logged
BIRDS.

Also started a Let's Play, Yu-Gi-Oh! Duelists of the Roses

Blade Master Model 42

  • Bay Watcher
  • Edelgard did nothing wrong.
    • View Profile
Re: Fire Emblem on Forums Balance and Ideas Thread
« Reply #542 on: April 13, 2014, 01:07:43 pm »

I didn't say a skill similar to the merc's wouldn't work, just not exactly.

Maybe +5 hit for the fighter and -10 evade for enemies in range who aren't in combat with the fighter.

Solymr

  • Bay Watcher
  • BEEP BOP READ SOLDIERMON
    • View Profile
Re: Fire Emblem on Forums Balance and Ideas Thread
« Reply #543 on: April 13, 2014, 02:14:06 pm »

Let's see...

-5 Hit and Evade for all enemies in range and if there are more than 2 enemies in range the Fighter gets +5 Hit or Evade?
Logged

Solymr

  • Bay Watcher
  • BEEP BOP READ SOLDIERMON
    • View Profile
Re: Fire Emblem on Forums Balance and Ideas Thread
« Reply #545 on: April 13, 2014, 02:20:50 pm »

There's only 2 situations with that options:
1 or no enemies: no bonus.
2 or more enemies: BONUS.
Logged

Shoruke

  • Bay Watcher
  • There's a Prinny in Fire Emblem, dood!?
    • View Profile
Re: Fire Emblem on Forums Balance and Ideas Thread
« Reply #546 on: April 13, 2014, 03:08:54 pm »

I went and improved the class tree picture a bit.
Spoiler: here 'tis (click to show/hide)

- I rearranged the Swordsman and Fighter trees so that Hero and Warrior are right next to each other (in case I need to change it later)
- The three tiers form much nicer ellipses now
- I added a couple rings between the tiers (they're really obvious...)
- I thickened the lines leading to Mage Knight and Bishop a little
- The labels at the left and right sides of the image are no longer cropped

I'm considering removing the Mage -> Mage Knight edge and then just drawing it in manually, arcing around the outside of the ellipse, but... nah... that'd look weird too.
Logged
The Unforgotten Beast, Shoruke, has come! A pale-skinned human. It has heterochromatic eyes and moves in an unpredictable manner. Beware its rapier wit!

Solymr

  • Bay Watcher
  • BEEP BOP READ SOLDIERMON
    • View Profile
Re: Fire Emblem on Forums Balance and Ideas Thread
« Reply #547 on: April 14, 2014, 11:20:09 am »

Should I end this poll and move on to the Fighter, mentlegen?
Logged

darkpaladin109

  • Bay Watcher
  • has no intention of returning here
    • View Profile
Re: Fire Emblem on Forums Balance and Ideas Thread
« Reply #549 on: April 14, 2014, 11:21:35 am »

The vote is pretty lopsided. I have no objections.
Agreed.
Logged

Solymr

  • Bay Watcher
  • BEEP BOP READ SOLDIERMON
    • View Profile
Re: Fire Emblem on Forums Balance and Ideas Thread
« Reply #550 on: April 14, 2014, 11:32:07 am »

Poll updooted.
Logged

Blade Master Model 42

  • Bay Watcher
  • Edelgard did nothing wrong.
    • View Profile
Re: Fire Emblem on Forums Balance and Ideas Thread
« Reply #551 on: April 14, 2014, 11:35:38 am »

Voted for 3 on the basis that fighter heroes get a different special and forest knights get a worthwhile special.

Haspen

  • Bay Watcher
  • Cthuwu
    • View Profile
Re: Fire Emblem on Forums Balance and Ideas Thread
« Reply #552 on: April 14, 2014, 11:36:17 am »

Technically it is the first first class to get 3 Promoted class options if we agree on Hero/FK/Warrior combo.

Only trainees have three First class options, so you're kinda getting into new territory there :P
Logged
SigFlags!
Quote from: Draignean@Spamkingdom+
Truly, we have the most uniquely talented spy network in all existence.
Quote from: mightymushroom@Spamkingdom#
Please tell me the Royal Physician didn't go to the same college as the Spymaster.

Solymr

  • Bay Watcher
  • BEEP BOP READ SOLDIERMON
    • View Profile
Re: Fire Emblem on Forums Balance and Ideas Thread
« Reply #553 on: April 14, 2014, 11:38:30 am »

Welp we had some talk about fencers promoting into swashbucklers and mages getting a new promotion option that had S rank anima :V
Logged

Shoruke

  • Bay Watcher
  • There's a Prinny in Fire Emblem, dood!?
    • View Profile
Re: Fire Emblem on Forums Balance and Ideas Thread
« Reply #554 on: April 14, 2014, 11:53:08 am »

Technically it is the first first class to get 3 Promoted class options if we agree on Hero/FK/Warrior combo.
Only trainees have three First class options, so you're kinda getting into new territory there :P
Yeah, the way the poll is phrased....
it's kinda like, if we gave Mages a Call Spell ability and said "they're not the first class to have this"
Technically true, but...
(I voted option 3 anyway  :P moar is a good number of options)
Logged
The Unforgotten Beast, Shoruke, has come! A pale-skinned human. It has heterochromatic eyes and moves in an unpredictable manner. Beware its rapier wit!
Pages: 1 ... 35 36 [37] 38 39 ... 300