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Poll

Duke Knight's Momentum is up for revision? Which version of the skill would you prefer?

Current one, unchanged.
+4 AS and +5 DMG when moving 4 spaces or more.
+2 AS and +3 DMG on Player Phase, with additional +2 AS and +2 DMG when moving 4 spaces or more.
+1 AS and +1.5 DMG for each space moved up to 4 spaces.
Current one but AS bonus is converted to DR from the end of the Player Phase until the next one.
I don't know but I want to see the results.

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Author Topic: The Fire Emblem on Forums Hub! 10 Years of FEF!  (Read 304715 times)

Solymr

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Re: Fire Emblem on Forums Balance and Ideas Thread
« Reply #300 on: April 04, 2014, 08:12:21 am »

I'll poll the scavenger thing now. I could use me tiebreaker vote for the 4 way tie but I'm just going to leave it as possible future :-X
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Shoruke

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Re: Fire Emblem on Forums Balance and Ideas Thread
« Reply #301 on: April 04, 2014, 11:26:24 am »

It sounds really weird to have scavengers that can only steal from the living.
What if we introduced a random element to the amount of money scavenged?

Enemy's Total Level = X
On kill, steal Xd50 gold
(or on first hit)

...Or something like that. Possible bonus points for scaling with level?
Level 1 mooks carry enough pocket change for a hot cross bun, but not a spare sword. Kill several and you can get a slim weapon, though!
Level 20 mooks, statistically, carry (20 * (50+1)/2 = ) 510 coins each; I won't claim to be intimately familiar with the FEF market prices, but if they're like Awakening, 3 kills gives you a really nice sword, and 5 can buy you a Speedwing if someone's got some for sale.

It might need some balancing (maybe make it Xd100 where X is 1/3 the enemy level?), but the random scavenge system could work.
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Furtuka

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Re: Fire Emblem on Forums Balance and Ideas Thread
« Reply #302 on: April 04, 2014, 11:30:13 am »

Might be putting too much work for the GM or somethin.
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Solymr

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Re: Fire Emblem on Forums Balance and Ideas Thread
« Reply #303 on: April 04, 2014, 11:30:29 am »

GMs don't like rolling a lot of numbers. They're lazy :V
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Haspen

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Re: Fire Emblem on Forums Balance and Ideas Thread
« Reply #305 on: April 04, 2014, 11:37:53 am »

GMs don't like rolling a lot of numbers. They're lazy :V
Guilty as charged.

I'm cutting down roll-needing content as much as I can and make memory-shortcuts wherever I can... so yeah, guilty as well ._.
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Solymr

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Re: Fire Emblem on Forums Balance and Ideas Thread
« Reply #306 on: April 04, 2014, 11:38:51 am »

I'm tempted to change the poll to "are GMs lazy?".
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SeriousConcentrate

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Re: Fire Emblem on Forums Balance and Ideas Thread
« Reply #307 on: April 04, 2014, 11:39:21 am »

GMs for FEF already have to do a lot of number crunching and two to three rolls every attack, so I don't consider it lazy if they don't want add another random roll on top of the ones they already have to do.
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SeriousConcentrate

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Re: Fire Emblem on Forums Balance and Ideas Thread
« Reply #309 on: April 04, 2014, 11:49:41 am »

I was including that in the number crunching, but yeah. :P
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Haspen

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Re: Fire Emblem on Forums Balance and Ideas Thread
« Reply #310 on: April 04, 2014, 11:49:52 am »

That and track the ten million variables for every fight.

The exact reason when I always plead and whine when people deviate from '+10 to something' type of personal skills :P
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SigFlags!
Quote from: Draignean@Spamkingdom+
Truly, we have the most uniquely talented spy network in all existence.
Quote from: mightymushroom@Spamkingdom#
Please tell me the Royal Physician didn't go to the same college as the Spymaster.

Solymr

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Re: Fire Emblem on Forums Balance and Ideas Thread
« Reply #311 on: April 04, 2014, 12:03:08 pm »

Btw is any of you going to make these changes active on your games?
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Blade Master Model 42

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Re: Fire Emblem on Forums Balance and Ideas Thread
« Reply #312 on: April 04, 2014, 12:06:52 pm »

Btw is any of you going to make these changes active on your games?

Not changing the system midway through NoH, but the next game I eventually run will.

Haspen

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Re: Fire Emblem on Forums Balance and Ideas Thread
« Reply #313 on: April 04, 2014, 12:26:10 pm »

I never apply changes to my games unless it is absolutely necessary to nerf/fix something.
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SigFlags!
Quote from: Draignean@Spamkingdom+
Truly, we have the most uniquely talented spy network in all existence.
Quote from: mightymushroom@Spamkingdom#
Please tell me the Royal Physician didn't go to the same college as the Spymaster.

Shoruke

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Re: Fire Emblem on Forums Balance and Ideas Thread
« Reply #314 on: April 04, 2014, 12:35:04 pm »

Had a good idea, got shot down by laziness.
Story of my life  :'(

I totally get it though, whenever I try to GM something my own laziness always bites everyone.
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