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Poll

Duke Knight's Momentum is up for revision? Which version of the skill would you prefer?

Current one, unchanged.
+4 AS and +5 DMG when moving 4 spaces or more.
+2 AS and +3 DMG on Player Phase, with additional +2 AS and +2 DMG when moving 4 spaces or more.
+1 AS and +1.5 DMG for each space moved up to 4 spaces.
Current one but AS bonus is converted to DR from the end of the Player Phase until the next one.
I don't know but I want to see the results.

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Solymr

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Re: The Fire Emblem on Forums Hub! Looking For Beginner Players!
« Reply #4110 on: June 09, 2018, 03:48:51 pm »

That could be the next poll, whether to leave SnMH to just allow the use of magic weapons or also give them an automatic 2 reduction to their WT. But for it's own it doesn't really stand as a class skill.

If Flare is enough for them to not need SnMH we could give it to a different, maybe hybrid class.
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Blade Master Model 42

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Re: The Fire Emblem on Forums Hub! Looking For Beginner Players!
« Reply #4111 on: June 09, 2018, 03:53:32 pm »

Flare is definitely enough to be a stand alone skill. That's clear enough from Wyvern Hunter having Pierce and nothing else. As for where we'd put SaMH, I suggest the trash because building a class around a specific subtype of equipment doesn't really seem like a good idea to me.

Honestly I'd still like to do a mechanic overhaul on Magic Weapons so we don't need a class tailored to them for them to be desirable in the first place, but that can wait until The Great Weaponing

Sirus

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Re: The Fire Emblem on Forums Hub! Looking For Beginner Players!
« Reply #4112 on: June 09, 2018, 04:03:39 pm »

We already do that, though. It's called Live to Serve and whatever the hell we gave Troubadours. We already build classes around using specific subtypes of equipment.

To a lesser degree, while class-unique weapons can be used by anyone in those classes, in many cases they get their best benefit if the character specializes in the subcategory of their class' weapon. It helps them handle the WT of those weapons more effectively.
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Blade Master Model 42

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Re: The Fire Emblem on Forums Hub! Looking For Beginner Players!
« Reply #4113 on: June 09, 2018, 04:07:46 pm »

Those are healer classes and they're that way for a reason as an exception to how other classes are built. Not to establish a rule. We've gone over, at length, why staff classes are geared so incredibly heavily toward using heal staves. That doesn't extend outside the scope of healer classes.

Also the difference in a weapon rank is not analogous to a class skill at all.

Solymr

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Re: The Fire Emblem on Forums Hub! Looking For Beginner Players!
« Reply #4114 on: June 15, 2018, 01:50:05 pm »

Mage Knights will get Flare from now on. Since it's a great skill they'll only keep the mobility skills v:

Next poll is for Paladin. Wary Fighter: the Paladin can choose on their turn (without spending an action) to cancel follow-up attacks (Brave weapon and Adept bonus attacks not affected) in all combats until their next phase for both combatants.
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Blade Master Model 42

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Re: The Fire Emblem on Forums Hub! Looking For Beginner Players!
« Reply #4115 on: June 15, 2018, 01:54:02 pm »

So wary Fighter in this context allows a more generally applicable defensive bonus than nullify does (cancelling follow ups vs cancelling effective damage) and because it can be unimplemented at the paladins discretion they don't get punished for building for speed. And even on those occasions they do build for speed, bases and bonuses for spd on the paladin are not great, so except for anomalous builds, the skill should retain benefits against the fastest classes ie myrms and whatnot

SeriousConcentrate

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Re: The Fire Emblem on Forums Hub! Looking For Beginner Players!
« Reply #4116 on: June 15, 2018, 02:02:06 pm »

Wary Fighter also works against ranged attacks, so if the Paladin feels like they're going to come under a lot of fire that they can't retaliate against they can pop it on to minimize HP losses.
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Solymr

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Re: The Fire Emblem on Forums Hub! Looking For Beginner Players!
« Reply #4117 on: June 15, 2018, 02:27:15 pm »

SLIGHT NOTE: Wary Fighter as presented heavily favors low SPD while doing nothing for high SPD characters like the first iteration of Rapid Strike, so I'll be resetting the poll with a second option:

Wary Fighter (B): the Paladin can use their action to take a defensive stance. Incoming attacks will be reduced to half damage, but the Paladin loses a counterattack.
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Blade Master Model 42

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Re: The Fire Emblem on Forums Hub! Looking For Beginner Players!
« Reply #4118 on: June 15, 2018, 02:31:51 pm »

And even on those occasions they do build for speed, bases and bonuses for spd on the paladin are not great, so except for anomalous builds, the skill should retain benefits against the fastest classes ie myrms and whatnot

I suppose I'll reiterate here.

SOLDIER First

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Re: The Fire Emblem on Forums Hub! Looking For Beginner Players!
« Reply #4119 on: June 15, 2018, 05:10:57 pm »

why are paladins getting a knight skill
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Solymr

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Re: The Fire Emblem on Forums Hub! Looking For Beginner Players!
« Reply #4120 on: June 15, 2018, 05:23:46 pm »

Cuz paladin skills suck v|

Also I vouch for version B so as to not be useless for high SPD paladins.
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SOLDIER First

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Re: The Fire Emblem on Forums Hub! Looking For Beginner Players!
« Reply #4121 on: June 15, 2018, 06:15:44 pm »

 Wary Fighter: the Paladin can choose on their turn (without spending an action) to cancel follow-up attacks (Brave weapon bonus attacks affected, Adept bonus attacks not affected) in all combats until their next phase for both combatants. If the Paladin could naturally follow up on their opponent, they instead gain +20 Evasion.
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Blade Master Model 42

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Re: The Fire Emblem on Forums Hub! Looking For Beginner Players!
« Reply #4122 on: June 15, 2018, 06:58:22 pm »

Brave weapon attacks aren't the same as follow up attacks. Also that last clause makes it waaay more powerful than the first version.

Solymr

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Re: The Fire Emblem on Forums Hub! Looking For Beginner Players!
« Reply #4123 on: June 17, 2018, 11:58:38 am »

Paladins now get the A version of Wary Fighter for now if Rapid Strike is anything to go by

Now Rogue's Bag of Holding needs a revision in how it works, separated into various singular issues.
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Blade Master Model 42

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Re: The Fire Emblem on Forums Hub! Looking For Beginner Players!
« Reply #4124 on: June 17, 2018, 12:12:45 pm »

So the obvious problem of allowing rogues to access the benefits of these sorts of items while they're in the bag of holding is that, in the first part, they bypass the main balancing feature that these items use: specifically, the items take up space you could otherwise use for weapons or medicine in exchange for the benefits given. Obviously if you have infinite storage this stops becoming a problem.

Secondly it allows buff stacking limited only by what the gm decides to give out in terms of buff items, since you can just put it all in the bag and convert your rogue into a shinigami.
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