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Duke Knight's Momentum is up for revision? Which version of the skill would you prefer?

Current one, unchanged.
+4 AS and +5 DMG when moving 4 spaces or more.
+2 AS and +3 DMG on Player Phase, with additional +2 AS and +2 DMG when moving 4 spaces or more.
+1 AS and +1.5 DMG for each space moved up to 4 spaces.
Current one but AS bonus is converted to DR from the end of the Player Phase until the next one.
I don't know but I want to see the results.

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Author Topic: The Fire Emblem on Forums Hub! 10 Years of FEF!  (Read 304029 times)

SOLDIER First

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Re: The Fire Emblem on Forums Hub! FEF1PDF HAS ARRIVED! COVER ART WANTED!
« Reply #2880 on: May 18, 2016, 05:44:23 am »

Be an essessin instead?
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GiglameshDespair

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Re: The Fire Emblem on Forums Hub! FEF1PDF HAS ARRIVED! COVER ART WANTED!
« Reply #2881 on: May 18, 2016, 06:07:36 am »

New setting with 1.3? Wooooooo! \o/

Imma make a swashbuckler, it'll be fun :3

* Haspen pre-emptively pats Sirus ;v

The map will be surely landlocked, so pirate class + promos won't be available or useful.

There will be alchemists, right?
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Haspen

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Re: The Fire Emblem on Forums Hub! FEF1PDF HAS ARRIVED! COVER ART WANTED!
« Reply #2882 on: May 18, 2016, 06:51:17 am »

Yeah, but no camel riders tho v;
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GiglameshDespair

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Re: The Fire Emblem on Forums Hub! FEF1PDF HAS ARRIVED! COVER ART WANTED!
« Reply #2883 on: May 18, 2016, 06:59:29 am »

What about camel riding alchemists?
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USEC_OFFICER

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Re: The Fire Emblem on Forums Hub! FEF1PDF HAS ARRIVED! COVER ART WANTED!
« Reply #2884 on: May 18, 2016, 08:28:10 am »

Hey now, Sentinels are kick-ass.

Are they? They look alright to me, but I'm not sure if I'd call them kick-ass. It's been a while since I looked at things though, so I might be misremembering things. Maybe.
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Swordstar

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Re: The Fire Emblem on Forums Hub! FEF1PDF HAS ARRIVED! COVER ART WANTED!
« Reply #2885 on: May 18, 2016, 10:49:29 am »

Aw no camel riders
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Sirus

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Re: The Fire Emblem on Forums Hub! FEF1PDF HAS ARRIVED! COVER ART WANTED!
« Reply #2886 on: May 18, 2016, 10:52:33 am »

Hey now, Sentinels are kick-ass.

Are they? They look alright to me, but I'm not sure if I'd call them kick-ass. It's been a while since I looked at things though, so I might be misremembering things. Maybe.
They're solid front-line fighters that give substantial passive DEF boosts to surrounding allies, gains a smaller boost of their own, and has a weaker form of Guard for ALL adjacent allies. They might not be able to dish out quite as much damage as a berserker or tank quite as well as a knight, but they have no real weaknesses and make everyone around them better.

Yeah, but no camel riders tho v;
Boooo to alchemists, keep camel riders :X
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Haspen

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Re: The Fire Emblem on Forums Hub! FEF1PDF HAS ARRIVED! COVER ART WANTED!
« Reply #2887 on: May 18, 2016, 10:56:02 am »

Camel riders and what deserts .<'
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Sirus

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Re: The Fire Emblem on Forums Hub! FEF1PDF HAS ARRIVED! COVER ART WANTED!
« Reply #2888 on: May 18, 2016, 10:57:01 am »

Make a desert then, mister GM God :P
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Haspen

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Re: The Fire Emblem on Forums Hub! FEF1PDF HAS ARRIVED! COVER ART WANTED!
« Reply #2889 on: May 18, 2016, 11:02:22 am »

>:V

* Haspen goes furiously scribble non-desert map.
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Swordstar

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Re: The Fire Emblem on Forums Hub! FEF1PDF HAS ARRIVED! COVER ART WANTED!
« Reply #2890 on: May 18, 2016, 11:49:34 am »

I was actually gonna make one this time around too :(
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Haspen

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Re: The Fire Emblem on Forums Hub! FEF1PDF HAS ARRIVED! COVER ART WANTED!
« Reply #2891 on: May 18, 2016, 11:58:06 am »

Spoiler (click to show/hide)

Map! :V

Glorious FEF6 map! V:
« Last Edit: May 19, 2016, 02:20:08 pm by Haspen »
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Xanmyral

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Re: The Fire Emblem on Forums Hub! FEF1PDF HAS ARRIVED! COVER ART WANTED!
« Reply #2892 on: May 22, 2016, 12:59:13 am »

So, activated abilities in 1.3. These have been a sort of thing that GMs have talked back and forth by, but I think it would benefit a lot of people if we flattened out whether or not they use an action. Some obviously should, like performers performance ability, but others are more debatable due to having drawbacks or being seemingly with little point if you couldn't use an action with it to attack or so forth.

The way I see it, people have largely ruled these two ways.

1) Some activated abilities use your action, some do not on a case-by-case basis.

2) All activated abilities use your action.

If we go with the first, we should state after "Activated Effect" whether or not it uses an action. Arguably, looking at some effects from FEF 1.3, this seems to be the direction the pdf's creator was going, but ultimately it depends on how we want it. By listing whether or not an action is used for the activated effect, it also helps avoid confusion with some abilities.

If we go with the second, we need to see if any abilities need to change to make them more worthwhile with added terminology such as "on attack" or so forth. Otherwise, some abilities would be mostly worthless. This would be a largely consistent change and would make it easily understood that Activated == Uses action instead of some using an action and some not.

Solymr

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Re: The Fire Emblem on Forums Hub! FEF1PDF HAS ARRIVED! COVER ART WANTED!
« Reply #2893 on: May 22, 2016, 04:35:30 am »

Most activated skills modify attacks, which is simple enough, but then there's skills that last more than one attack and skills that change something else.

Example is Reliable Attack. Some GMs allow it to be called and attack with its bonuses at the same time, others just allow it to call it and benefit from its effects in the enemy phase.

Then there are defensive skills that only work in enemy phase. Some are clearer on their action usage (LotW, Hold the Line) but others not so much (Guard and to some extent Pious Veil).

So we could make all offensive skills able to use with an attack, and check defensive skills to see if they should use an action or not.
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Swordstar

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Re: The Fire Emblem on Forums Hub! FEF1PDF HAS ARRIVED! COVER ART WANTED!
« Reply #2894 on: May 22, 2016, 09:46:41 am »

With Guard at least, going over and reading it again, it honestly seems like it's something that you would do every time they're targeted. So if, say, Senija was attacked by three mages and a sword dude. Tomik could be like "I take all magic attacks but let her take the sword attack." Now, this is clearly not great since it requires a GM to constantly be pestering "Hey, these guys are all going to attack your target on the EP" but it very much seems to be something that is technically activated on the EP not the PP
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