Alright, let us talk Laguz then, since people seem vaguely interested!
From what I have seen, Laguz is an umbrella term for all the different types of were-people out there. For my own sake, I'm just going to go into the wiki and pull out the relevant information, as well as how I can remember them functioning from a Let's Play I had read earlier this year.
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First up, we have the "Beast Tribe".
Known as the Fanged Beast Tribe in the Japanese version. They are comprised of mostly feline beasts, but also include the canine Wolves. In their human-like form, the beasts generally have tails, ears, and sometimes stripes on their face.
◾Cat - Swift, highly mobile and agile warriors. They are small and quick. Notable cats: Lethe, Lyre, and Ranulf.
◾Tiger - More offensive and defensive than Cats, but slower. Notable tigers: Mordecai, Kyza, and Muarim.
◾Lion - Stronger than Tigers. Lions appear to be at the head of Gallia's royalty. They are the most powerful and are way more offensive and defensive. Known lions: Caineghis, Skrimir, and Giffca.
◾Wolf - Mystical beasts who are more powerful than cats but not quite as strong as tigers. They inhabit the Kingdom of Hatari. Known wolves: Volug and Nailah.
Since there are at least 4 different types of beast listed, there are at least 4 different type of Fang or Claw "weapons" that need to be made for them. It is my recommendations that Lions are excluded from being player characters, as they are incredibly powerful already, and don't exactly have much room for improvement. They tend to dominate all other classes. Cats, Tigers, and Wolves on the other hand can be balanced a bit more.
What is not listed here, is that these Beasts have an innate weakness to the Fire Subcategory of magic.
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Then we have the illustrious "Bird Tribe".
Known as the Winged Bird Tribe in the Japanese version. As their name suggests, they are comprised of birds. Each tribe lives in their own separate kingdoms until the end of Radiant Dawn: the ravens in Kilvas, the hawks in Phoenicis, and the herons in Serenes. Once the war with Ashera ends, the bird tribes form the new Bird Nation in Serenes. Tibarn is named leader of this new nation. In human-like form, they have wings that are capable of flight.
◾Hawk - The flying counterpart of Tigers, strong and skilled. Notable hawks: Tibarn, Janaff, and Ulki.
◾Raven - The flying counterpart of Cats, fast but less powerful than the hawks. Notable ravens: Naesala, Vika, and Nealuchi.
◾Heron - Citizens of the ruined Kingdom of Serenes. They cannot fight, but can utilise special songs known as galdrar. White-winged Herons (also known as Egrets in the Japanese version) are part of the royal family. Notable herons: Reyson, Rafiel, Lehran, and Leanne. Herons, with an inner balance between chaos and order, have a pronounced ability to read the emotions of those around them, especially in times of peace.
Birds!!
For these fine fliers, we need a Beak weapon for Ravens and a Talon weapon for Hawks. Herons don't actually need weapons, since they are essentially just another flavor of Bard, but there are some ways that we can vary them from our current cast.
It is notable that even out of transformation, Hawks and Ravens can fly. Heron bards only fly when they transform. However, like all fliers, Wind Magic is effective against them. So watch out for that.
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And then finally, The Noble Dragon Tribe.
Known as the Scaled Dragon Tribe in the Japanese version. The Dragon tribe resides in Goldoa and dislikes interaction with other countries. In human-like form, they generally have brand-like marks on their foreheads, as well as pointed ears. Their features allows Dragon Laguz like Nasir to pass for a Beorc.
◾Red Dragon - Powerful dragons who breathe fire. They appear to be the most common type of dragon in Tellius. Notable red dragons: Ena and Gareth.
◾White Dragon - Magic-oriented dragons who breathe light-based flames. Known white dragons: Nasir.
◾Black Dragon - The strongest of all dragons. The dragon tribe's leader is always a Black Dragon. Known black dragons: Kurthnaga, Deghinsea, Almedha, and Rajaion.
Dragons. Whoo boy... Well, they don't have dragonstones limiting them like the Manakete and they have different forms of breath attacks; Fire, Light, and Dark Breath. Still, I'm inclined to say that dragons really should never be considered for Player Characters because their status as "king of beasts", like the Lions. They just don't work quite as well from a player perspective in my mind, because they are meant to outshine all other creatures in the same way that Lions trump everything in their class. They would however, make excellent bosses or allies.
However, like their other counterparts; they are also weak against a brand of magic, with Thunder finally having it's day to play. Not sure if their breath is elemental or not.
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As an addendum though, it should be noted that they also have different transformation rates. For instance, a Cat generally starts the battle with a relatively high transformation gauge, while Tigers have a longer time before they transform. This gave them different windows of effectiveness in game, and should be taken into account when creating characters.
It my further suggestion that these creatures should have their own sub categorizations on transformation, strength, and agility. For instance... Say we have three Cats.
Cat A - TG: 14/20 +3 STR
Cat B - TG: 16/20 +2 STR +5 to Hit and Evade
Cat C - TG: 18/20 +1 STR +10 to Hit and Evade
Cat A will take a longer period of time to transform, and is not as agile, but he's stronger.
Cat C will transform after a single turn and be ready to fight, but he is not as strong as Cat A is.
Cat B on the other hand rides the middle ground between time between transformations and relative strength.
All three of them are the same creature, but depending on their temperament, they have different stats and different times where they will transform. Faster, blitz type creatures transform quickly, while lumbering slower types will take a bit more time, but are absolutely ferocious when they do turn.
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Some final notes now before I wrap up. Laguz also "level up" their respective weapons. For instance, a Laguz's fangs/claws/beak/ect will become more powerful as they go up class ranks. In the games, they apparently start with a A Rank in their respective appendage and can level up to SS, where they will become
a lot stronger.
It also interesting to note that most untransformed Laguz also have the ability to counter when attacked at close range, although the damage they perform is considered rather pitiful.
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Anyways, those are collective thoughts on the matter. Correct me where you can, and feel free to flesh any of this out better than I have. This is only a skeleton of what Laguz are and now it is just a matter of filling in the gaps.