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Poll

Duke Knight's Momentum is up for revision? Which version of the skill would you prefer?

Current one, unchanged.
+4 AS and +5 DMG when moving 4 spaces or more.
+2 AS and +3 DMG on Player Phase, with additional +2 AS and +2 DMG when moving 4 spaces or more.
+1 AS and +1.5 DMG for each space moved up to 4 spaces.
Current one but AS bonus is converted to DR from the end of the Player Phase until the next one.
I don't know but I want to see the results.

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Author Topic: The Fire Emblem on Forums Hub! 10 Years of FEF!  (Read 298719 times)

Solymr

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Meanwhile poll changed.
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Blade Master Model 42

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Alright, the main ideas with Saint at the moment are combinations of the following options:

Transfer Might: The current Saint special, allowing them to lend up to 8 points of STR to an ally for the duration of the map. With capped STR, a Saint could give 3 character 8 and another 6 in this fashion.

Overheal/flow: Saints who heal more HP than the patient has taken damage can move that bonus healing to an ally adjacent to the target. Staves that heal a target to full health would treat the original target's current HP as the overflow value.

Sacrifice: Saints target an ally who has taken damage. They restore hp to the target, but lose HP equal to what they give the target. They cannot push themselves below 1 HP in this manner, and they must spend the maximum amount of HP possible when using it. Also, this action removes negative status effects from the target.

Specialization Bonus: The Saint gains an extra bonus associated with their preferred staff sub-type. Current ideas being floated are:

Healing: Overheal/flow, as above.
Buffing: Buff two targets as one action, at the cost of 3 quality from the staff. Alternatively, Transfer Stat: Similar to Transfer Might, allows the Saint to transfer any of their stats to another character (up to 5 points per) in addition to the use of a buff staff.
Ailments: If the initial attempt was a failure, and the targeted enemy has another enemy adjacent to them, the Saint may make an attempt against that enemy at no cost, and treats the range as 1 greater than the initial attempt, even if the target is closer.

Incoming poll stuff

Poll Title: Should Transfer Might be kept as the Saint Class Skill?
Option 1: Yes!
Option 2: Yes, but it needs something added (to be decided next poll)
Option 3: No, it should be replaced!

CrimsonEon

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Re: Fire Emblem on Forums Balance and Ideas Thread. Current topic: Saints!
« Reply #1577 on: June 11, 2014, 03:20:02 pm »

New Poll and stuff. Apparently Saints are a really divisive thing if the IRC debates were anything to go by.

Blade Master Model 42

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Re: Fire Emblem on Forums Balance and Ideas Thread. Current topic: Saints!
« Reply #1578 on: June 11, 2014, 03:21:12 pm »

New Poll and stuff. Apparently Saints are a really divisive thing if the IRC debates were anything to go by.

Just a wee bit it seems.

* Blade watches poll intently

Lucus Casius

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Re: Fire Emblem on Forums Balance and Ideas Thread. Current topic: Saints!
« Reply #1579 on: June 12, 2014, 01:16:02 am »

* Lucus posts to watch.

Kinda had to jump in here eventually to see what's going on.
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Powder Miner

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Re: Fire Emblem on Forums Balance and Ideas Thread. Current topic: Saints!
« Reply #1580 on: June 12, 2014, 03:06:27 am »

I kinda wanna suggest a char skill:
Vendetta, Cost, gives effective damage against a class
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Blade Master Model 42

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Re: Fire Emblem on Forums Balance and Ideas Thread. Current topic: Saints!
« Reply #1581 on: June 12, 2014, 07:45:56 am »

Hey Lucus. Nice to see you're taking in interest in these proceedings.

I kinda wanna suggest a char skill:
Vendetta, Cost, gives effective damage against a class

This does not strike me as something that we need. Or want.

Solymr

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Re: Fire Emblem on Forums Balance and Ideas Thread. Current topic: Saints!
« Reply #1582 on: June 12, 2014, 10:57:41 am »

So now that we have decided that they get something else other than Transfer Might, what else can they get?

(wow so many votes)
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Sirus

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Re: Fire Emblem on Forums Balance and Ideas Thread. Current topic: Saints!
« Reply #1583 on: June 12, 2014, 10:59:20 am »

I thought they were going to get those other skills based on Staff specialization :V
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CrimsonEon

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Re: Fire Emblem on Forums Balance and Ideas Thread. Current topic: Saints!
« Reply #1584 on: June 12, 2014, 11:00:38 am »

I thought they were going to get those other skills based on Staff specialization :V

We're going to vote on that next poll, looks like.

Blade Master Model 42

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Overheal/flow: Saints who heal more HP than the patient has taken damage can move that bonus healing to an ally adjacent to the target. Staves that heal a target to full health would treat the original target's current HP as the overflow value.

Sacrifice: Saints target an ally who has taken damage. They restore hp to the target, but lose HP equal to what they give the target. They cannot push themselves below 1 HP in this manner, and they must spend the maximum amount of HP possible when using it. Also, this action removes negative status effects from the target.

Specialization Bonus: The Saint gains an extra bonus associated with their preferred staff sub-type. Current ideas being floated are:

Healing: Overheal/flow, as above.
Buffing: Buff two targets as one action, at the cost of 3 quality from the staff. Alternatively, Transfer Stat: Similar to Transfer Might, allows the Saint to transfer any of their stats to another character (up to 5 points per) in addition to the use of a buff staff.
Ailments: If the initial attempt was a failure, and the targeted enemy has another enemy adjacent to them, the Saint may make an attempt against that enemy at no cost, and treats the range as 1 greater than the initial attempt, even if the target is closer.

Some of the current ideas for things to go alongside Transfer Might.

Solymr

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Re: Fire Emblem on Forums Balance and Ideas Thread. Current topic: Saints!
« Reply #1586 on: June 12, 2014, 11:26:51 am »

Ok poll changed go vote :v
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Swordstar

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Re: Fire Emblem on Forums Balance and Ideas Thread. Current topic: Saints!
« Reply #1587 on: June 12, 2014, 10:21:01 pm »

So question. If we end up going with the subcategory specialization thing that is currently winning in the poll, that would be we'd get three possible abilities in addition to Transfer Might, right? Cause that's what the last poll seemed to indicate, and if that's not what's going on then I'm going to vote differently than if it is.
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CrimsonEon

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Re: Fire Emblem on Forums Balance and Ideas Thread. Current topic: Saints!
« Reply #1588 on: June 12, 2014, 10:54:56 pm »

So question. If we end up going with the subcategory specialization thing that is currently winning in the poll, that would be we'd get three possible abilities in addition to Transfer Might, right? Cause that's what the last poll seemed to indicate, and if that's not what's going on then I'm going to vote differently than if it is.

Arguments are still going on between people in IRC, so it seems like the next poll is in fact going to be about determining which is the case.

I, personally, favor Heal subcat getting Overflow, and instead of Transfer Might, Buff subcat gets a refined version of Transfer Stat. Still contested about the Aliment subcat.

Xanmyral

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Re: Fire Emblem on Forums Balance and Ideas Thread. Current topic: Saints!
« Reply #1589 on: June 12, 2014, 11:01:15 pm »

Hm...

Dualistic Approach: Sacrifice half your range and hit chance to be able to use two ailment staffs (that must be in your inventory) at once using either staff's hit rate for the two.

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