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Poll

Duke Knight's Momentum is up for revision? Which version of the skill would you prefer?

Current one, unchanged.
+4 AS and +5 DMG when moving 4 spaces or more.
+2 AS and +3 DMG on Player Phase, with additional +2 AS and +2 DMG when moving 4 spaces or more.
+1 AS and +1.5 DMG for each space moved up to 4 spaces.
Current one but AS bonus is converted to DR from the end of the Player Phase until the next one.
I don't know but I want to see the results.

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Author Topic: The Fire Emblem on Forums Hub! 10 Years of FEF!  (Read 298200 times)

Xanmyral

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Well, I did, and I may again if we go under Haspen's rules.

Getting a cost skill back isn't really worth it honestly, that's a lot of levels you've lost out on those thirty points.

Blade Master Model 42

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Well, I don't really like Nullify only protecting from one avenue of effective damage, so I guess that skill's out.

Any better ideas?

SeriousConcentrate

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Keep Nullify free, but make it drop effective damage to 2x instead of 3x? And then Wyvern Knight could stack with it to completely eliminate effective damage maybe?
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Xanmyral

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Why not? I like it personally, better than all of them and for most classes that's all you really need.

Wyvern tree is the only real tree with three different branches of weapons effective against them, knight tree only has one, mounted only has one, pegasi have two. Any other class doesn't really have anything to worry about that much because the amount of weapons effective against them are rather slim.

Nothing wrong with making it cost though, long as it maintains the whole of the protection, but having a cost skill that can outshine a promoted class skill strikes me as, well, weird.

There's not really a whole lot of ways you can take it. Maybe just lessen the effects, instead of MTx3 its MTx2, and with the wyvern knight promote it would lower to x1, normal damage. That way they both remain unique but work together nicely. Could do something similar with the paladin, a clause saying that if they already have nullify it removes effective damage.

Fake Edit: I need to buy a tinfoil hat.

Xanmyral

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Night BMM.

Solymr

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Anyways stealing limit seems pretty clear. Next stuff should be character skills or wyvern promotes. Or apparently both since Nullify is getting stuff.
Btw I forgot to put Nullify in the list but I wanted to add the Haspen change of Nullify only nullifying one aspect of weakness: horseback, flying, wyvern, etc.

One last thing: 2x effective damage is still a lot, and removing thunder weakness on top of it feels like giving them mixed stuff. I suggest reducing all effective damage to 1.5x without removing thunder as weakness. That way effective damage is still useful but doesn't kick the wyvern's ass.
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Haspen

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Point me one GM that is interested in calculating 1.5x DMG :P

* Haspen isn't :P
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Solymr

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Since you're already gonna ignore half of this stuff I don't really care :P

Btw in Fallot Emblem I'm going to use all of this.
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Haspen

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Btw in Fallow Emblem I'm going to use all of this.
ftfy
Ah yes, the Fallow Emblem, where mighty team of newbie farmers battle the evil Princess Weed to save the young eggplants from monster ants.

:P
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SigFlags!
Quote from: Draignean@Spamkingdom+
Truly, we have the most uniquely talented spy network in all existence.
Quote from: mightymushroom@Spamkingdom#
Please tell me the Royal Physician didn't go to the same college as the Spymaster.

Solymr

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PFFFFFF
I'm laughing too much to fix that
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Shoruke

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I wonder why the people who put this together heard Bounty Hunter and thought 'dude who steals weapons'. I don't need to tell you people that that isn't how bounty hunters usually work.
How "bounty hunting" works:
1) kill
2) obtain money / loot

I mean, sure, the people you kill in Fire Emblem may not necessarily have official bounties placed on them, but got paid don't care.


Keep Nullify free, but make it drop effective damage to 2x instead of 3x? And then Wyvern Knight could stack with it to completely eliminate effective damage maybe?
I like 'dis. Assuming Nullify works on all of one's weaknesses.
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Solymr

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Let's decide first what Nullify should do instead of linking it directly to Wyvern Knight. Why don't you think some other ability for it? :v
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Blade Master Model 42

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Time to officially swap to fixing character skills.

Right after we vote on changing the name of Bounty Hunter to Treasure Hunter. It works so well!

darkpaladin109

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Time to officially swap to fixing character skills.

Right after we vote on changing the name of Bounty Hunter to Treasure Hunter. It works so well!
Didn't we say we were renaming Scavenger to Bounty Hunter and Bounty Hunter to Scavenger?
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