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Author Topic: Goat Simulator  (Read 2979 times)

ptb_ptb

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Re: Goat Simulator
« Reply #15 on: June 04, 2014, 09:18:14 am »

I don't own this game, but it looks like it's improved a lot from when it first came out.
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Duuvian

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Re: Goat Simulator
« Reply #16 on: June 04, 2014, 03:39:52 pm »

Spoiler: Bwah-ah! (click to show/hide)

Via google search
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FINISHED original composition:
https://app.box.com/s/jq526ppvri67astrc23bwvgrkxaicedj

Sort of finished and awaiting remix due to loss of most recent song file before addition of drums:
https://www.box.com/s/s3oba05kh8mfi3sorjm0 <-zguit

alway

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Re: Goat Simulator
« Reply #17 on: November 17, 2014, 01:53:25 pm »

So it's an MMO now too.

http://www.polygon.com/2014/11/17/7233171/goat-simulator-free-mmo
Quote
Players can additionally choose to play one of five available classes, including Warrior, Rouge, Magician, Hunter and Microwave, with a level cap of 101.
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Parsely

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Re: Goat Simulator
« Reply #18 on: November 17, 2014, 02:04:44 pm »

Goat simulator is everything I love about the indie game scene: you can do whatever the fuck you want.
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WealthyRadish

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Re: Goat Simulator
« Reply #19 on: November 17, 2014, 02:10:21 pm »

The bit in the trailer with the developer's IDE was pretty hilarious.

Also,

Quote
Rouge
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USEC_OFFICER

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Re: Goat Simulator
« Reply #20 on: November 17, 2014, 02:16:06 pm »

I get the feeling that the misspelling was intentional, since it'll somewhat fit in with the rest of what I've heard about the game. Also I might actually get the game if the MMO turns it into something more exciting than a dicking around simulator.
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BigD145

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Re: Goat Simulator
« Reply #21 on: November 17, 2014, 02:16:43 pm »

Where's my giraffe armor?
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