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Author Topic: Inexplicable Bar Fight - Match 1 'The Saloon' - Players: 8 / 16  (Read 8154 times)

4maskwolf

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Re: Inexplicable Bar Fight - Match 1 'The Saloon' - Players: 8 / 16
« Reply #90 on: April 21, 2014, 08:28:31 pm »

do nothing as per required. Steady myself.
You're already steadied. Being unbalanced just meant that you missed a turn.
As in last turn?  Okay, shoot him.  Pick up Ace's revolver.

NobodyPro

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Re: Inexplicable Bar Fight - Match 1 'The Saloon' - Players: 8 / 16
« Reply #91 on: April 21, 2014, 11:01:22 pm »

Turn 9

Damn it I'm out of ammo. Take cover behind the nearby table and throw my revolver at Wolf.
(Move&Attack:11/9) Melvin jumps into cover behind a nearby table before throwing his empty revolver at Wolf. It misses and hits the wall behind them.

Okay, shoot him.  Pick up Ace's revolver.
(Attack:10/13) (Evasion:9/8) (Damage:7[10-3]) Wolf Hounder regains his balance and fires off his last round at Melvin. It punctures the overturned table and hits Melvin squarely in the chest.

(Melvin KIA:9/10[11-1]) Melvin is still alive.
(Melvin KO:11/10[11-1]) Melvin passes out.
(Wolf KO:11/11) Wolf stays conscious.


Spoiler: Legend (click to show/hide)
Spoiler: Leaderboard (click to show/hide)
Spoiler: Character Sheets (click to show/hide)


Hours later, a frazzled bartender walks in to find his saloon empty.



1st - Wolf Hounder (+1 Point) (+$200)
Equal 2nd - Melvin Snotsucker and Saitama (+$100)
All others were equal last.

Last Man Standing - Wolf Hounder (+1 Point)
First Man Down - Ace Starlight (+1 Point)

In light of the first match, melee weapons have received a buff, we'll see if this is enough to balance. ST now provides a straight +1 melee damage bonus for every level above 10 (and a -1 melee damage penalty for every level below) instead of being determined by the phases of the moon*.

New weapons and a new map are incoming.

*Damage may not actually have been determined by lunar phases.
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kj1225

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Re: Inexplicable Bar Fight - Match 1 'The Saloon' - Players: 8 / 16
« Reply #92 on: April 21, 2014, 11:02:50 pm »

Next round, someone gets a chainsaw up their bum.
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a1s

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Re: Inexplicable Bar Fight - Match 1 'The Saloon' - Players: 8 / 16
« Reply #93 on: April 22, 2014, 04:24:17 am »

You're already steadied. Being unbalanced just meant that you missed a turn.
so how was it any different from a regular miss?
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I tried to play chess but two of my opponents were playing competitive checkers as a third person walked in with Game of Thrones in hand confused cause they thought this was the book club.

NobodyPro

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Re: Inexplicable Bar Fight - Match 1 'The Saloon' - Players: 8 / 16
« Reply #94 on: April 22, 2014, 05:19:12 am »

You're already steadied. Being unbalanced just meant that you missed a turn.
so how was it any different from a regular miss?
Because he did nothing, meaning he still had the bullet left to shoot.
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a1s

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Re: Inexplicable Bar Fight - Match 1 'The Saloon' - Players: 8 / 16
« Reply #95 on: April 22, 2014, 07:14:20 am »

You're already steadied. Being unbalanced just meant that you missed a turn.
so how was it any different from a regular miss?
Because he did nothing, meaning he still had the bullet left to shoot.
so... a critical miss is (turned out to be this one time, thanks to the gods of RNG?) actually better than a regular miss. That is missed up.
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I tried to play chess but two of my opponents were playing competitive checkers as a third person walked in with Game of Thrones in hand confused cause they thought this was the book club.

4maskwolf

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Re: Inexplicable Bar Fight - Match 1 'The Saloon' - Players: 8 / 16
« Reply #96 on: April 23, 2014, 10:56:21 pm »

I suppose so, but it works for me  :D

NobodyPro

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Re: Inexplicable Bar Fight - Match 1 'The Saloon' - Players: 8 / 16
« Reply #97 on: April 24, 2014, 07:48:39 am »

I have assignments to do, so I'm going to postphone Match 2 until May 2nd.
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4maskwolf

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Re: Inexplicable Bar Fight - Match 1 'The Saloon' - Players: 8 / 16
« Reply #98 on: May 24, 2014, 07:32:47 pm »

*poke*

4maskwolf

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Re: Inexplicable Bar Fight - Match 1 'The Saloon' - Players: 8 / 16
« Reply #99 on: June 22, 2014, 02:28:08 am »

*pokes harder*
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