Turn 2: Pretty StandardTune the distraction out and give myself my adept level dodge transformation spell. If possible, get closer to the main gate. OBVIOUSLY they won't attack this section while I'm standing here.
[5+2-3] You feel your legs becoming excited and twitchy, ready to carry you out of harm's way at a moment's notice.
[4] You get to the main gate in the Market District in time to notice some shapes moving towards the city. They look like darkly colored humanoids, but it's hard to tell at this distance.
+3 Transmogrification
+1 to Dodging"I'm... i'm fine... show me where I can help?" Selina gets her crossbow ready, trying to steel her nerves before she vomits.
[1] You vomit, and not silently either. Several of the soldiers give panicked leans over the wall to see what's going on.
[1] The captain suggests you return to the Temple District where it's safe.
Cast a novice level prayer of protection against demons over the citizens in the temple district.
[5+1-1] You manage to glow inspiringly, which is probably about as close as you're going to get to aiding the entire Temple District at once using the most basic of spells.
Still, you feel calm and those who saw you probably feel at least a little better now.
+2 AyumOlivier huffed, the strain of the hauling almost causing him to be winded before the actual battle. And considering the distance... Olivier made an undignified sound, somewhere between a grunt and a sigh, and Attempted to get to the walls where the demons are coming from.
[5-1] Still flagging from your previous exercise, you find it a bit difficult to get to the walls as quickly as you'd like. You still can't really be said to have been slow, though, and arrive at the Craftsman District walls with plenty of time to spare. The captain says there's something incoming, but that he can't really tell what.
"Yes. Yeeeees. I should stay near the defenseless."
Head to the temple District. Let everyone know that I won't let anything tear them, shrieking, limb from limb. Or fill it's void-like mouth with their steaming innards. Their flesh will go unraked by noxious claws and their skin will all stay exactly where it's meant to.
[5] You render everyone around you pale with relief at the myriad fates they will not suffer. A speechless nearby soldier, clearly lost in dismay at the thought of what fates you are likely shielding these people from, eventually stammers out that maybe you would be better off on the walls.
Remain near Tor, studying attackers. And defenders. It may prove useful in the future...
[3] The attackers, as they get closer, appear to be humanoids. Dark red skin, moving pretty quickly towards you.
[4] The defenders, at least at this particular location, appear to be fairly standard Red Guard archers.
Red Guard Archer
6/6 HP
2/2 Physical
+3 Longbow (Piercing)
+1 Dodge
Vazastar (Asilidae)
8/8 HP
-1 Dodge
-
+2 Apprentice Conjurer (0/8)
+1 Novice Far Flesh Mage (0/4)
+1 Novice Summoner (0/4)
+8 Toughness (0/8)
-
Belt of Mouths
Skirt of Faces (Control summon, then erratic)
Black Fine Linen Turban and Veil
Black Fine Linen Cloak and Robes
Black Sandals
-
Forgotten Idol
Small Basket of Candies
Black Leather Coinpurse (26 White Gold Coins)
Torgjer Ekren (Nirur)
8/8 HP
+0 [-1] Dodge
+1 Dodge Transformation
-
+2 Apprentice Transmogrifier (3/8)
+1 Novice Restoration Mage (0/4)
+1 Novice Transmuter (0/4)
+8 Toughness (0/8)
-
Belt of Bones (Stores heal spell, release on kill)
Fists of Steel (Harden target)
Stretchy Black Karate Gi
-
Sphere of the Sojourner
Black Hemp Coinpurse (20 Gold Coins)
Cinaedica Ytrakariem tar Ferren (Errol)
8/8 HP
+1 Dodge
+5 Heirloom and Dagger (Slashing)
-
+2 Apprentice Ytrakariem Twin-Fang Warrior (0/8)
+1 Novice Artistic Ice Mage (0/4)
+1 Novice Graceful Dodger (0/4)
+8 Toughness (0/8)
-
Ytrakariem Heirloom Sword (+3 Attack, Slashing)
Long Iron Dagger (+0 Attack, Slashing)
Ytrakariem's Circlet (Final counter on being dropped)
Fine Flowing Blue Silk Kimono, Exquisite Black Silk Bike Shorts
Fine Blue Silk Bridal Gloves, Fine Blue Leather Smooth-Soled Sandals
-
Treads of the Frost Jarl (Icewalking)
Gauntlets of Power (+2 Scaling Dodge)
Large Leather Waterskin
Elegant Pink Silk Coinpurse (3 Gold Coins)
Selina Martin (RangerCado)
8/8 HP
-1 Dodge
+1 Crossbow (Piercing)
+1 Cheap Iron Dagger (Slashing, first attack only)
-
+2 Apprentice Summoner (0/8)
+1 Novice Earth Mage (0/4)
+1 Novice Crossbowwoman (0/4)
+8 Toughness (0/8)
-
White Wooden Crossbow (+0 Attack, Piercing)
Cheap Iron Dagger (+1 Attack first round, -1 after; Slashing)
Quiver of Crossbow Bolts
Tight Leather Tunic, Black Wool Undergarments
Sturdy Leather Boots
-
Dust Bunny (Focus)
Trousers of the Worm (Limited earthwriggle)
Skirt of the Squire (Erratic squire conjuration)
Brown Wool Coinpurse (6 Gold Coins)
Olivier Auiore (Ochita)
8/8 HP
2/2 Slashing
-1 Dodge
+0 Iron Dagger (Piercing)
-
+2 Apprentice Restoration Mage (0/8)
+1 Novice Metamage (0/4)
+1 Novice Water Mage (0/4)
+8 Toughness (0/8)
-
Iron Dagger (+0 Attack, Piercing)
Glowhide Armor (2/2 Slashing HP, +1 HP per healing on other)
Slightly Worn Dark Blue Hemp Robes
Slightly Worn Leather Shoes
-
Waterskin
Potion of Overwhelming Power (Metamagic to +5, self damage 3 rounds)
Song (Floating mechanical water dragon)
White Hemp Coinpurse (23 White Gold Coins)
Varden Wyrmfeld (Chink)
8/8 HP
-1 Dodge
+0 Worn Steel Dagger (Slashing)
-
+2 Apprentice Destruction Mage (0/8)
+1 Novice Metamage (0/4)
+1 Novice Conjurer (0/4)
+8 Toughness (0/8)
-
Worn Steel Dagger (+0 Attack, Slashing)
The Lens
Collar of Coins (Recast on 1, self on miss)
Prism Badge (Double or self)
Wooden Wizard Staff
Scuffed Blue Hemp Wizard Robes
Scuffed Blue Hemp Wizard Hat
Scuffed Leather Sandals
-
Plum-Sized Lightstone (Glass)
Waterskin
Blue Hemp Coinpurse (18 White Gold Coins)
Assorted Loot
Al Korrak (Sarrak)
10/10 HP
2/2 Piercing
-1 Dodge
-
+2 Apprentice Necromancer (0/8)
+1 Novice Undead Scholar (0/4)
+10 Toughness (0/10)
-
Bonehide Ring (2/2 Piercing HP)
Necklace of the Withered Cabal
Black Hemp Robes
Leather Sandals
-
Soul Reaper (+1 Attack, Slashing; briefly holds souls of slain enemies)
Skull-Handled Iron Kris (+0 Attack, Slashing)
Encrypted Necromancy Notes
Encrypted Undead Notes
Black Hemp Coinpurse (16 Gold Coins)
Mageforge, Karla Perloc (Samarkand)
8/8 HP
-1 Dodge
-
+2 Apprentice Metal Armor Crafter (0/8)
+1 Novice Priest of Ayum (2/4)
+1 Novice Runecrafter (0/4)
+8 Toughness (0/8)
-
Girdle of Refusal (Challenge, 6/6 Physical HP, +0 max Dodge)
Burlap Shirt, Burlap Breeches, Leather Smith's Apron
Songsmith's Ring
-
Hammer and Prongs
Iron Burin (+0 Attack, Piercing)
Potion of Tongues (L3 flat roll exotic runecrafting for 2 turns)
Burlap Coinpurse (17 White Gold Coins)