Turn 1: Restraint"Uh... thank you... don't die either..." Selina begins running towards wherever the attack seems to be coming from, getting her crossbow ready. This couldn't end well. There hadn't been an attack against the very walls in a long time. And she hadn't had an actual fight against a real demon yet. She tries to steel her nerves as she approaches the conflict area.
[1] Images flood your mind of yourself and others screaming as they're slowly ripped apart by soulless monsters that want nothing but to watch you slowly and painfully die. By the time you reach the walls of the Market District near the main gate, you look frightened and pale enough that the captain there asks if something's already made it inside the walls, and if you need help getting to safety when you tell her you didn't see anything.
Karla felt a surge of panic. She had no equipment to speak of, but she felt a need to help protect the city anyway. Wielding only her burin she...
Cautiously approach the battle. Pray to Ayum for strength to defend the city.
EDIT: Edited action
[2] You head to the walls of the Temple District. The local guard captain tells you nothing's been sighted and that he doesn't know where they'll strike. Climbing the walls for yourself, you can see the fields outside Whitekeep, but no sign of trouble.
Olivier almost began to grin, the fact that a battle was soon apon them, although slightly morbid perhaps, brightened his day. Glancing one last look at the wares, he picked out the glass beads, and grabbed them. "Vindil!, I will take these beads as payment for the sketches of song, I trust you to keep these safe until after the battle." Placing the beads on a nearby surface, Olivier calls song and exits the shop, glancing at the walls in the distance. "I guess I should oversee evacuation first.."
Help with the evacuation of the craftsman quarter!
[6] You help haul a wagon of supplies like a beast of burden, which helps get a half dozen concerned merchants out. You're a little tired and nowhere near the walls, but the Craftsman's District should be a bit emptier and the Temple District a bit more packed now.
Torgjer leaves the building without a word and jogs towards the walls without a second thought. There are demons to keep out.
Head to the walls. If possible, enhance my leg speed for better dodging with a novice level spell.
[6] You reach the walls, climb onto them, and look out into the distance.
"Don't usually come near here," a nearby archer says conversationally. "They say the aura keeps them out when they do attack, but other people just say they're usually too dumb to not go in through the main gate. Did you know it's built to fail? Apparently originally they build it out of solid iron and magically glyphed it, but the demons were smart enough to go around when it was that obvious, so they started using wood. Though Met says that's because they ran out of iron, and I heard wood holds aura power better.
Speaking of which, did you know some of the stone is gated? Apparently they like to quarry it, but..."
She shows no signs of stopping. You are sufficiently distracted to forget about trying to enhance your dodging ability.
Wait until the little girl rushes off, grab the runed paper talisman and the wand, and then rummage through other abandoned stalls. If any threats come up, throw up a quick shield with Metamagic, and run like hell for either the Walls or the Temple District, whichever one is in the opposite direction of the threat.
[6] You conclude that as the girl is taking her cart with her, you should avoid stealing from her. In fact, you decide to act innocent until she's gone.
[6] You start rummaging through some decidedly less mobile and decidedly more abandoned stalls. This looks nice, you could use that, this could be sold, that's probably valuable, you don't even know what this is so you'd better take it to be safe...
It occurs to you that you look rather conspicuous with both arms full.
[1][3] This faintly cinnamon-colored wood wand is intricately patterned and perfectly cylindrical. It's also meant for healing others.
[2][3] This teardrop shaped, aquamarine crystal fits in the palm of your hand. It enhances water magic, which would be great if you knew any.
[3][3] This bright red sash is very eye-catching, but appears intended to enhance the leadership qualities of its bearer.
[6][6] This... lantern? It's made of what you'll assume is very intricately detailed black iron with worn white edges, shaped in a roughly lantern-ish shape complete with a handle on top. Instead of a flame, there's a single slitted eye framed in red in the middle of its cagelike construction. It's looking at you.
[4][4] This small wooden lockbox is unlocked and contains 40 white gold coins.
[6][4] This blue-tinted greatsword is very elegant-looking. And very valuable-looking.
+Assorted Loot"Oh dear, dear, dear..."
Head to the nearest military post and inquire how I can be of assistance.
[1] The nearest guard captain recoils and suggests you go defend the civilians in the Temple District.
With a wide grin spreading on his face, Al Korrak listened to the ominous sound of horns. People who were happily enjoying themselves a mere minutes ago, without any doubt, hurried to safety in barely suppressed panic now.
"And so, unexpectedly, chance to test Reaper came across..."
Follow Tor to the battlefield. He's going there, right? right?
Tor is indeed going to the battlefield. He strides purposefully to the walls and asks about the situation.
[1] The guard captain is feeling huffy today, crossing his arms and informing Tor that if he's not a volunteer under command of the army, he should get out of the way. Spice rolls her eyes, while Tor ignores him to gaze over the walls with a spyglass.
[5] Spice snaps to attention after a moment; you didn't notice anything change.
"They're coming. Here," Tor says, grinning maliciously.
"I am really not very comfortable with this... this'd be an awkward time to take a bath, no?" He'd hardly get to relax under the shadow of a demon attack. Maybe his skin would even get wrinkles from this. (The horror!)
Then again, wasn't that - living a normal life, or as close to a normal life as possible, the entire modus operandi of Whitekeep?
And he couldn't pull out now. At least in a bath, he'd have a natural advantage if anything went wrong. Ice and all that.
"Well, madame. After you." The air sparkled for a moment - Cinaedica's favorite party trick. Keep your eyes on the money...
[4] "Wonderful!"
Turns out Lady Leafbalm wasn't lying about being wealthy. A quick trip to the left reveals a truly excessive freshwater bath with adjustable heat and currents. Luxury at its finest.
You have a good feeling about your odds of being well-paid for this. Well, the fact that she's currently massaging your shoulders as you sit in said bath might make the situation seem cheerier also.
Vazastar (Asilidae)
8/8 HP
-1 Dodge
-
+2 Apprentice Conjurer (0/8)
+1 Novice Far Flesh Mage (0/4)
+1 Novice Summoner (0/4)
+8 Toughness (0/8)
-
Belt of Mouths
Skirt of Faces (Control summon, then erratic)
Black Fine Linen Turban and Veil
Black Fine Linen Cloak and Robes
Black Sandals
-
Forgotten Idol
Small Basket of Candies
Black Leather Coinpurse (26 White Gold Coins)
Torgjer Ekren (Nirur)
8/8 HP
-1 Dodge
-
+2 Apprentice Transmogrifier (0/8)
+1 Novice Restoration Mage (0/4)
+1 Novice Transmuter (0/4)
+8 Toughness (0/8)
-
Belt of Bones (Stores heal spell, release on kill)
Fists of Steel (Harden target)
Stretchy Black Karate Gi
-
Sphere of the Sojourner
Black Hemp Coinpurse (20 Gold Coins)
Cinaedica Ytrakariem tar Ferren (Errol)
8/8 HP
+1 Dodge
+5 Heirloom and Dagger (Slashing)
-
+2 Apprentice Ytrakariem Twin-Fang Warrior (0/8)
+1 Novice Artistic Ice Mage (0/4)
+1 Novice Graceful Dodger (0/4)
+8 Toughness (0/8)
-
Ytrakariem Heirloom Sword (+3 Attack, Slashing)
Long Iron Dagger (+0 Attack, Slashing)
Ytrakariem's Circlet (Final counter on being dropped)
Fine Flowing Blue Silk Kimono, Exquisite Black Silk Bike Shorts
Fine Blue Silk Bridal Gloves, Fine Blue Leather Smooth-Soled Sandals
-
Treads of the Frost Jarl (Icewalking)
Gauntlets of Power (+2 Scaling Dodge)
Large Leather Waterskin
Elegant Pink Silk Coinpurse (3 Gold Coins)
Selina Martin (RangerCado)
8/8 HP
-1 Dodge
+1 Crossbow (Piercing)
+1 Cheap Iron Dagger (Slashing, first attack only)
-
+2 Apprentice Summoner (0/8)
+1 Novice Earth Mage (0/4)
+1 Novice Crossbowwoman (0/4)
+8 Toughness (0/8)
-
White Wooden Crossbow (+0 Attack, Piercing)
Cheap Iron Dagger (+1 Attack first round, -1 after; Slashing)
Quiver of Crossbow Bolts
Tight Leather Tunic, Black Wool Undergarments
Sturdy Leather Boots
-
Dust Bunny (Focus)
Trousers of the Worm (Limited earthwriggle)
Skirt of the Squire (Erratic squire conjuration)
Brown Wool Coinpurse (6 Gold Coins)
Olivier Auiore (Ochita)
8/8 HP
2/2 Slashing
-1 Dodge
+0 Iron Dagger (Piercing)
-
+2 Apprentice Restoration Mage (0/8)
+1 Novice Metamage (0/4)
+1 Novice Water Mage (0/4)
+8 Toughness (0/8)
-
Iron Dagger (+0 Attack, Piercing)
Glowhide Armor (2/2 Slashing HP, +1 HP per healing on other)
Slightly Worn Dark Blue Hemp Robes
Slightly Worn Leather Shoes
-
Waterskin
Potion of Overwhelming Power (Metamagic to +5, self damage 3 rounds)
Song (Floating mechanical water dragon)
White Hemp Coinpurse (23 White Gold Coins)
Varden Wyrmfeld (Chink)
8/8 HP
-1 Dodge
+0 Worn Steel Dagger (Slashing)
-
+2 Apprentice Destruction Mage (0/8)
+1 Novice Metamage (0/4)
+1 Novice Conjurer (0/4)
+8 Toughness (0/8)
-
Worn Steel Dagger (+0 Attack, Slashing)
The Lens
Collar of Coins (Recast on 1, self on miss)
Prism Badge (Double or self)
Wooden Wizard Staff
Scuffed Blue Hemp Wizard Robes
Scuffed Blue Hemp Wizard Hat
Scuffed Leather Sandals
-
Plum-Sized Lightstone (Glass)
Waterskin
Blue Hemp Coinpurse (18 White Gold Coins)
Assorted Loot
Al Korrak (Sarrak)
10/10 HP
2/2 Piercing
-1 Dodge
-
+2 Apprentice Necromancer (0/8)
+1 Novice Undead Scholar (0/4)
+10 Toughness (0/10)
-
Bonehide Ring (2/2 Piercing HP)
Necklace of the Withered Cabal
Black Hemp Robes
Leather Sandals
-
Soul Reaper (+1 Attack, Slashing; briefly holds souls of slain enemies)
Skull-Handled Iron Kris (+0 Attack, Slashing)
Encrypted Necromancy Notes
Encrypted Undead Notes
Black Hemp Coinpurse (16 Gold Coins)
Mageforge, Karla Perloc (Samarkand)
8/8 HP
-1 Dodge
-
+2 Apprentice Metal Armor Crafter (0/8)
+1 Novice Priest of Ayum (0/4)
+1 Novice Runecrafter (0/4)
+8 Toughness (0/8)
-
Girdle of Refusal (Challenge, 6/6 Physical HP, +0 max Dodge)
Burlap Shirt, Burlap Breeches, Leather Smith's Apron
Songsmith's Ring
-
Hammer and Prongs
Iron Burin (+0 Attack, Piercing)
Potion of Tongues (L3 flat roll exotic runecrafting for 2 turns)
Burlap Coinpurse (17 White Gold Coins)