ok then, I will try that. But what exactly does that responsibility actually do? I mean, they command the military, but they are also the leader of the fortress. (I will do this soon, not on the DF comp right now.)
Also... how can I make them better at building walls? Cause although they definitely can build underground, they are supposed to build aboveground things too. So how do you make it so that when I embark, building aboveground is actually an option?
possibilities:
1) How to make them happier on the surface.
2) how to make them better at masonry.
3) how to make them better at hauling.
And sorry about the flood of questions, the reason is because I recently started the fortress and thus I am rapidly becoming aware of any problems that exist. The only major ones I have noticed thus far is that they seem to have very few noble positions (again, im not quite sure what else I would use. I guess I could provide another for bookkeeper and manager duties, but other then that... Thats only three nobility. Also im adding a militia captain equiv.) that they cant work well on the surface and that their military doesnt seem to work (although I will try what you said once I get that comp.)
Other then that, the fort seems to work perfectly. If you want to hear about whats happened thus far, I am writing it on the community forums 'the epic of the kizaur':
http://www.bay12forums.com/smf/index.php?topic=137499.0oh, and also, I must thank you again. You guys have been alot of help in helpig me get this mod to work.