Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: Paint Function for Arena Mode  (Read 656 times)

Just Some Guy

  • Bay Watcher
    • View Profile
Paint Function for Arena Mode
« on: March 25, 2014, 04:56:36 pm »

While trying to find out how many totally unskilled goblins it takes to overwhelm a fully armored Grand Master Axedwarf, I realized that individually creating each goblin got really boring after the first 150 or so. If there was a way to create multiple creatures with the same stats and everything across a square area, large scale tests would become much easier.

If this has been posted before, please link.

Magistrum

  • Bay Watcher
  • Skilled Fortresser
    • View Profile
Re: Paint Function for Arena Mode
« Reply #1 on: March 25, 2014, 04:58:41 pm »

Yeah, I usually use macros to go around this, but a paint function would be nice.
Logged
In a time before time, I had a name.

Arowhun

  • Bay Watcher
    • View Profile
Re: Paint Function for Arena Mode
« Reply #2 on: March 25, 2014, 10:24:09 pm »

+1

This would be so useful. Maybe a copy and paste function?
« Last Edit: March 27, 2014, 11:06:14 am by Arowhun »
Logged
Another important reason is graphics: Toady is running out of letters.