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Author Topic: Roll to Remove Birdy from the face of the universe  (Read 5813 times)

smurfingtonthethird

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Re: Roll to Destroy 4maskwolf
« Reply #15 on: March 23, 2014, 09:39:49 pm »

Wait for world to end due to potato storm, accept GM surrender
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RIP Moot ;-;7 Sigtext!

NAV

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Re: Roll to Destroy 4maskwolf
« Reply #16 on: March 23, 2014, 10:50:34 pm »

Well that was quick. We won through diplomacy.
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Highmax…dead, flesh torn from him, though his skill with the sword was unmatched…military…Nearly destroyed .. Rhunorah... dead... Mastahcheese returns...dead. Gaul...alive, still locked in combat. NAV...Alive, drinking booze....
The face on the toaster does not look like one of mercy.

mastahcheese

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Re: Roll to Destroy 4maskwolf
« Reply #17 on: March 24, 2014, 12:09:36 am »

NOT SO FAST! I Jailkeep 4mask before he can act out his scummy plan of ending the game!
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

Remuthra

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Re: Roll to Destroy 4maskwolf
« Reply #18 on: March 24, 2014, 05:21:31 am »

smurfingtonthethird

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Re: Roll to Destroy 4maskwolf
« Reply #19 on: March 24, 2014, 05:39:23 am »

Then I get his GM stick. I will have 3 then.
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RIP Moot ;-;7 Sigtext!

BFEL

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Re: Roll to Destroy 4maskwolf
« Reply #20 on: March 24, 2014, 05:07:24 pm »

Right! Now that the 4maskwolf is in the custody of BFEL of the Yard ("BFEL OF THE YARD?!" Yes yes shut up) we at the yard must assure that no one attempts to jailbreak him!
We shall do this, by shootin im' directly in the face! *Shoots 4maskwolfs face*
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7/10 Has much more memorable sigs but casts them to the realm of sigtexts.

Indeed, I do this.

Spinal_Taper

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Re: Roll to Destroy 4maskwolf
« Reply #21 on: March 26, 2014, 03:25:20 am »

Right! Now that the 4maskwolf is in the custody of BFEL of the Yard ("BFEL OF THE YARD?!" Yes yes shut up) we at the yard must assure that no one attempts to jailbreak him!
We shall do this, by shootin im' directly in the face! *Shoots 4maskwolfs face*

"THAT WASN'T 4MASKWOLF, YOU FOOL! THAT WAS 3 WOLF MOON! BWAHAHAHA!"
Enact scheme most evile, and save the GM!
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TamerVirus

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Re: Roll to Destroy 4maskwolf
« Reply #22 on: March 26, 2014, 05:29:17 am »

Use complex legal reasoning to void GM's terms of surrender
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What can mysteriously disappear can mysteriously reappear
*Shakes fist at TamerVirus*

4maskwolf

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Re: Roll to Destroy 4maskwolf
« Reply #23 on: March 26, 2014, 09:02:35 am »

Wait for world to end due to potato storm, accept GM surrender
[4]Well, you don't die in the potato storm.  That's good, right?

NOT SO FAST! I Jailkeep 4mask before he can act out his scummy plan of ending the game!
[5]You take two of the wolves into custody, throwing them into your own jail and watching their cell.  They snarl at you.

Right! Now that the 4maskwolf is in the custody of BFEL of the Yard ("BFEL OF THE YARD?!" Yes yes shut up) we at the yard must assure that no one attempts to jailbreak him!
We shall do this, by shootin im' directly in the face! *Shoots 4maskwolfs face*

[2]The remaining wolf bites off your hand, taking your gun with it.  You have lost a hand!

Right! Now that the 4maskwolf is in the custody of BFEL of the Yard ("BFEL OF THE YARD?!" Yes yes shut up) we at the yard must assure that no one attempts to jailbreak him!
We shall do this, by shootin im' directly in the face! *Shoots 4maskwolfs face*

"THAT WASN'T 4MASKWOLF, YOU FOOL! THAT WAS 3 WOLF MOON! BWAHAHAHA!"
Enact scheme most evile, and save the GM!

[6]You enact an overly complicated scheme of raining nuclear weapons down on where the trial is being held to save me.  Next turn, the nukes will fall.

Use complex legal reasoning to void GM's terms of surrender
[1]You confuse yourself with you own reasoning, eventually being executed for manipulation of the law.

4maskwolf:
One wolf runs away from the nukes
the other two try to chew their way out of jail.
[3]They begin chewing through the bars

The potato rain has stopped
Nuclear missiles are inbound

birdy51

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Re: Roll to Destroy 4maskwolf
« Reply #24 on: March 26, 2014, 09:23:12 am »

Change title of thread to "Roll to Save 4maskwolf from Nuclear Disaster."
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BIRDS.

Also started a Let's Play, Yu-Gi-Oh! Duelists of the Roses

TamerVirus

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Re: Roll to Destroy 4maskwolf
« Reply #25 on: March 26, 2014, 09:24:11 am »

Claw out of hell, learn to manipulate brimstone in the process
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What can mysteriously disappear can mysteriously reappear
*Shakes fist at TamerVirus*

BFEL

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Re: Roll to Destroy 4maskwolf
« Reply #26 on: March 26, 2014, 10:59:48 am »

Looks at stump which is raining blood judiciously "BLIMEY! This is that Salad Days all over again. Well then, I had best stop the bleeding, which I shall do by packing the wound with turnips! Turnips, as you may know, are natures tourniquets. Its right there in the name you see and oh bloody hell I bled out while I was talkin again" At this he bleeds out.

A second officer enters the scene:
"WHATS ALL THIS THEN? You, you wolf! Did you do this? If so then I'm afraid you may need psychiatric help! Lucky I know one just up the road. Follow me please!"
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7/10 Has much more memorable sigs but casts them to the realm of sigtexts.

Indeed, I do this.

IcyTea31

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Re: Roll to Destroy 4maskwolf
« Reply #27 on: March 26, 2014, 12:12:58 pm »

Set up the machine gun I lug around everywhere but have never mentioned and never will again, use it to shoot down incoming nukes.
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There is a world yet only seen by physicists and magicians.

Spinal_Taper

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Re: Roll to Destroy 4maskwolf
« Reply #28 on: March 26, 2014, 03:53:44 pm »

GET IN EVANGELION. SURVIVE NUKES. EAT CHIKEN
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blazing glory

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Re: Roll to Destroy 4maskwolf
« Reply #29 on: March 26, 2014, 04:48:56 pm »

Karate ninja kick smurfingtonthethird!!!
« Last Edit: March 26, 2014, 07:01:48 pm by blazing glory »
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