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Poll

What are Judges, really?

Manifestations of Law Magic that was created by Lezaford many years ago.
- 3 (18.8%)
Powerful, well-trained, and well-equipped officials appointed the task of keeping law and peace.
- 4 (25%)
A combination of the above two.
- 7 (43.8%)
Some other thing (say in the thread).
- 2 (12.5%)

Total Members Voted: 16


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Author Topic: Final Fantasy Tactics B12: Judgment Days (OOC Thread)  (Read 16801 times)

Parsely

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Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
« Reply #120 on: March 29, 2014, 04:18:57 pm »

I've never played Tactics Advance so I abstain.
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Rolepgeek

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Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
« Reply #121 on: March 29, 2014, 05:01:05 pm »

Aww. Just look up the related info. :p

Anyway, I voted for the 'other option' because I should be impartial but it was annoying to have to click on view results all the time.

By the way, plot and such is made, enemies are in process of being made, preliminary work on sprites is sorta gonna be done at some point soon(aka I downloaded the Defender sprite, and that's it).
« Last Edit: March 29, 2014, 05:07:29 pm by Rolepgeek »
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scapheap

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Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
« Reply #122 on: March 30, 2014, 05:18:38 am »

You can adjust your vote,you know.
Huh, never noticed that.
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You were planning to have a 15 year old magical girl kill Witches by drinking them under the table!? It's original, at least.
Morpheus, a magic girls game

GiglameshDespair

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Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
« Reply #123 on: April 05, 2014, 02:58:26 pm »

How goes it?
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Rolepgeek

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Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
« Reply #124 on: April 05, 2014, 07:13:24 pm »

Thanks for asking, actually.

I've got basically everything ready for the prologue chapter save pictures. I'm hoping to work on those today, but I probably won't get done for a while.

I have, however, been wrangling with how to handle Turns and Speed, since the current system is more or less identical to the game, but also very clumsy for a forum-based version. That, and MP, since even in the game MP growth didn't matter. Like at all. I'm considering everyone starting at certain amount of their Max MP, and gaining MP equal to like 10% of their max every turn or something.

Thoughts? Suggestions? Ridiculously non sequitur comments?
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GiglameshDespair

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Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
« Reply #125 on: April 05, 2014, 07:32:02 pm »

Try it? If it doesn't work too well we can try something else.
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Rolepgeek

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Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
« Reply #126 on: April 05, 2014, 09:20:24 pm »

Well, shit, bangaa are a lot harder than I had thought they would be. Probably because of the numbers of pixels is all, but still...
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Rolepgeek

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Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
« Reply #127 on: April 14, 2014, 09:52:49 pm »

Alright, to keep this game from stagnating much longer, what do you guys say we just use recolored pre-existing sprites?
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kj1225

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Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
« Reply #128 on: April 14, 2014, 09:54:18 pm »

GO RIGHT AHEAD.

Those aren't angry caps. They're excited caps.
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flabort

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Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
« Reply #129 on: April 14, 2014, 10:11:32 pm »

It's what most mods I've seen do for games of similar scope.
I'll +1 that excited not sarcastic comment.
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scapheap

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Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
« Reply #130 on: April 15, 2014, 05:09:46 am »

I'm surprised you were not doing that in the first place. Go right ahead.
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GiglameshDespair

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Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
« Reply #131 on: April 15, 2014, 07:01:26 am »

Thats basically what mine is (with some further modifications) so technically we are already. By all means, continue.
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Parsely

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Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
« Reply #132 on: April 15, 2014, 07:01:41 pm »

Gopher it.
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Rolepgeek

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Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
« Reply #133 on: April 15, 2014, 08:41:26 pm »

Alright, well, that's what I think I'll need to do for our Bangaa and Seeq, but if any of you have spriting skills and could take on some of the more facially humanoid members, I'll do what I can for the rest.
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GiglameshDespair

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Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
« Reply #134 on: April 18, 2014, 06:51:11 pm »

Alright, well, that's what I think I'll need to do for our Bangaa and Seeq, but if any of you have spriting skills and could take on some of the more facially humanoid members, I'll do what I can for the rest.

So what characters have been done?

The bangaa, the seeq, Ketarii. Anyone else?
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