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Author Topic: Community vs. Players: Community Thread  (Read 30066 times)

GreatWyrmGold

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Re: Community vs. Players: Community Thread
« Reply #315 on: May 11, 2014, 08:39:11 am »

Dak should just stand by, maybe rolling his eyes.

Rikrin should creep for cover slowly.
(stabby, what pistol is he guarding?)
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The Froggy Ninja

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Re: Community vs. Players: Community Thread
« Reply #316 on: May 11, 2014, 05:22:55 pm »

The second would be nice.

The kobold should guard the pistol, Dak should mumble "Why are my PC's idiots, my brother got the freaking heroes of Light, I get a Lawful-idiot, a insane pirate, and someone normal.
+1

stabbymcstabstab

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Re: Community vs. Players: Community Thread
« Reply #317 on: May 11, 2014, 05:55:28 pm »

Rikrin should creep for cover slowly.
(stabby, what pistol is he guarding?)
Forget part of the word I mean pistoleer you know the chick with the pistol.
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ShadowHammer

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Re: Community vs. Players: Community Thread
« Reply #318 on: May 13, 2014, 07:03:51 pm »

The pirate continues trying to wrestle the spellcaster into his cannon, (wrestling check STR ==> (?) vs (?)) but firebolt guy easily breaks his grip. Stepping back, he shouts a spell, and he disappears in a flash of light and a whirlwind of smoke, with a sharp crackle and a loud but muffled sounding thump. When the smoke clears, the man is nowhere to be seen.



While they are fighting, Rikrin moves forward to stand beside the (new) pistolier, ready to guard her from any attacks, and Dak grumbles about the stupidity of his PCs.

The pistolier simply ignores them.

It is the pirate's turn again.

Spoiler: Current Statuses (click to show/hide)
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stabbymcstabstab

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Re: Community vs. Players: Community Thread
« Reply #319 on: May 13, 2014, 07:05:30 pm »

We should watch our backs, Dak should also see if there is anything useful in the crashed ship.
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Long Live Arst- United Forenia!
"Wanna be a better liberal? Go get shot in the fuckin' face."
Contemplate why we have a sociopathic necrophiliac RAPIST sadomasochist bipolar monster in our ranks, also find some cheese.

GreatWyrmGold

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Re: Community vs. Players: Community Thread
« Reply #320 on: May 13, 2014, 10:14:47 pm »

Watch our backs, yes. Dak see if there's anything useful in the crashed ship? No. It's not his purpose, and it might look like we're just looting the ship.

...Rikrin needs a purpose. Maybe he could be a loot-searcher/gatherer? You could convince me to send him to check.
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WhitiusOpus

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Re: Community vs. Players: Community Thread
« Reply #321 on: May 15, 2014, 07:25:51 am »

Watch our backs, yes. Dak see if there's anything useful in the crashed ship? No. It's not his purpose, and it might look like we're just looting the ship.

...Rikrin needs a purpose. Maybe he could be a loot-searcher/gatherer? You could convince me to send him to check.
That makes sense. We should also have Dak chat with the merchant, to get a feel of how he's reacting to all this. Maybe even ask if we could buy something.
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Masches grabs his "sword." Navi gasps. Her aura flushes a pinkish hue and she flies out the window.

ShadowHammer

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Re: Community vs. Players: Community Thread
« Reply #322 on: May 17, 2014, 08:23:05 pm »

The pirate looks around and shrugs, saying,
Quote from: pirate
"Well then, now that he's gone I suppose there's something we should be doing?"
Or at least he tries to say that; he actually only gets to the word "someth-" before he is cut off by a firebolt to the back of the head. It kills him instantly. As the lifeless body disappears, firebolt guy fades back into view. The pirate's flag, caught by a sudden wind, floats upwards into the darkness, slowly disappearing, like his fleeing spirit.


After a split second of shock, the merchant recovers, pulls out his gun and shoots the murderer in the stomach. ((?) vs (?)) He loses feeling in everything from his neck down. He is paralyzed!

The merchant walks up to him and starts yelling.

Despite his threat, he doesn't do anything, at least not yet.

Meanwhile, Rikrin wanders over to the crashed ship to see what's inside. There isn't much functional stuff remaining; the entire bow is shattered irreparably, and the main wind-magic output circle is bent almost into unrecognizability, but you manage to find a few pieces of the main energy source; what used to be a great wind-quartz is now just a scattering of small fragments. Each one still contains a small amount of energy, which, when together, is enough to increase the power of wind spells cast nearby.


There is also some circuitry lying around, but it seems to be mostly just for transferring power, with no complex circuitry present. It seems that the ship was much more reliant on magic than it was on technology. The merchant may be willing to pay you a bit for the raw materials, though.


You put both the circuits and the gems into your loot bag.

The nice adventurer walks over to the goblin and strikes up conversation, seemingly oblivious to the drama occuring a few steps away.
Quote from: Nice Adventurer
"I sense they will be at this for a while. How about we get life stories out the way while we wait?"



What do you do now?

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The Froggy Ninja

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Re: Community vs. Players: Community Thread
« Reply #323 on: May 17, 2014, 08:27:06 pm »

"Shiiiiiiiiiiiiiiiiiiiiiiit! You're not supposed to be killing each other! You're supposed to be working together to save that thing you have!"

Ddynamo

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Re: Community vs. Players: Community Thread
« Reply #324 on: May 17, 2014, 08:38:19 pm »

Wow..........somehow we've got them fight each other.


This is perfect.
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Parsely

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Re: Community vs. Players: Community Thread
« Reply #325 on: May 17, 2014, 08:39:31 pm »

"Shiiiiiiiiiiiiiiiiiiiiiiit! You're not supposed to be killing each other! You're supposed to be working together to save that thing you have!"
+1
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GreatWyrmGold

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Re: Community vs. Players: Community Thread
« Reply #326 on: May 17, 2014, 10:16:42 pm »

Dak: "While attacks on allies are possible, they are generally not recommended."

Rikrin: PResent loot to some PC who isn't in combat. That guy warning that they'll be at this a while looks good!
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[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

Yourmaster

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Re: Community vs. Players: Community Thread
« Reply #327 on: May 18, 2014, 08:38:43 am »

Dak: "While attacks on allies are possible, they are generally not recommended."

Rikrin: PResent loot to some PC who isn't in combat. That guy warning that they'll be at this a while looks good!
+1
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ttlovepie

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Re: Community vs. Players: Community Thread
« Reply #328 on: May 20, 2014, 09:46:16 pm »

Dak: "While attacks on allies are possible, they are generally not recommended."

Rikrin: PResent loot to some PC who isn't in combat. That guy warning that they'll be at this a while looks good!
+1
+1
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stabbymcstabstab

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Re: Community vs. Players: Community Thread
« Reply #329 on: May 20, 2014, 10:01:58 pm »

Dak: "While attacks on allies are possible, they are generally not recommended."

Rikrin: PResent loot to some PC who isn't in combat. That guy warning that they'll be at this a while looks good!
+1
+1
+1
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Long Live Arst- United Forenia!
"Wanna be a better liberal? Go get shot in the fuckin' face."
Contemplate why we have a sociopathic necrophiliac RAPIST sadomasochist bipolar monster in our ranks, also find some cheese.
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