The colors swirling around the Other Place danced around as the euphoria of freedom splashed onto the plethora of your fellow djinn, afrits, marids, and even imps as they danced around in happiness. You happily join them as a swirl of azure-green color and fly over to join their fun. You swirled around in happiness as you rested and regained your essence in the darkness and isolation of the Other Place, the dimension where all entities such as yourself call home away from the magician's enslaving shackles. Suddenly, you feel a tug in your very essence as you are wrestled away like a baby torn from its mother's breast.
You are being summoned.
You tried to resist in vain as the magician uttered each syllable of the summoning incantation, with each one pulling you away from the Other Place's sweet refreshing gravity. You are then completely rid of the Other Place's mesmerizing colors and refreshment, and find yourself warped into the material realm. Whatever this magician wants, it cannot be worse than your last summoning where your charge was to gather artichokes from Africa. But of course, you're a noble djinni, and you must select a proper guise in order to truly show off your sly abilities or your devastating power.
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You are a djinni, an eldritch entity which comes from a dimension known as the Other Place where a number of your fellow entities call home. There are a number of types of entities which rest within your home, ranging from weak imps to powerful marids. Magicians summon entities like you and enslave them. They bind you to a charge and if you don't fulfill it, you are subjected to a curse which will destroy your essence or many torturing spells which make you suffer for your disobedience.
There are 7 planes which cover the material realm like a fabric weave. Each one higher contains different magic activities which are usually unknown to humans. Lowly creatures such as fleas, dogs, fish, deer, worms, humans, etc. are only able to see into the first plane where all normal material things occur. Humans are able to construct and use glasses or contact lenses which are able to see into the lower planes, usually planes 1-3 which are the planes in which imps can be seen in. The more powerful the entity, the more planes you can control. You being a djinn, you have access and can see all 7 of the planes with your true form being on the seventh.
Entities from the Other Place take no actual material form and must shapeshift in order to maintain their essence (which humans call the 'soul', but ours are less contained). Humans are usually completely oblivious to what guises djinn and up take as their lenses cannot see above the third plane, but they are able to see through the forms of Imps and very low-level djinn, seeing their true form.
What you should be focusing on right now is that a magician is summoning you. You must portray a guise upon entering the material world.
What form shall you take on?