Turn 10<<< Turn 9 |
Turn 11 >>>You dart to Joey's cover and look him over. He isn't moving, and his eyes are closed. Your mind races at the thought that your first friend may be dead. You check his pulse, and are amazed to find out that he has a pulse! He must have just passed out from the pain.
You quickly tear off some fabric from your jumpsuit, and wrap it around his shoulder. You also tear some off and press it against his chest. If the pirates don't have any medical equipment on the ship, Joey doesn't have much of a chance.
You peek over the cover to see what the downed pirate is doing. Just as you peek your head over, a shot flies past your head, and you duck back down. You aim around the side of the cover, and shoot in his direction. Three shots off, and then you look. He is laying, face up, bleeding from his leg, stomach, and shoulder. He's dead.
You limp over, and pick up a laser rifle. You replace your sidearm with a R-23 Blaster, and take the holster off of the dead pirate that had it. Deciding to check for medical supplies inside the ship, you walk into the cargo container area. There is a door in the back, and if the pilot stayed inside, he will have been waiting. You keep your laser rifle pointed ahead at all times, just in case. You slowly open the door, and aim as the door swings. Just as it opens, a hand pushes the barrel of the rifle to the right, and you fire, hitting the wall. A fist catches you in the face, sending you to the ground. You bring your good leg up, and catch the man in the jaw, sending him against the ship's control panel. As he leans back on it, you raise the laser rifle and fire at him. He puts his hands up, and you pull the trigger anyway. The laser hits him directly in the face, and he slumps back against the panels.
You get up and feel your face, it's probably going to be a good bruise. Remembering what you came in here for, you look around for medical equipment. Luckily, there is a first aid kit attached to the wall. You run it out to Joey, who is starting to regain consciousness. You don't know much about first aid, so you do what you can by stopping the bleeding. He will live long enough to get to a nearby planet. You gently move him into the ship, and set him down on one of the six beds. You'd guess that there are six because the crew managed to kill one of the pirates in the boarding process, but you aren't sure.
Worn/Wielded Items:
-Head: None
-Body: Blue Jumpsuit
-Legs: Blue Jumpsuit
-Feet: Leather boots
-Hands: XT-47 Laser Rifle (45% hit chance [99% max], medium range, medium damage)
Inventory:
-None
Health:
-Fine
-Not bleeding
-Bullet lodged in thigh, causes limping
Location:
-Pirate's Ship (unknown class or type), Deephold (C-Class Freighter), Carlik II Orbit, Melora Sector
Time
-Year 3250, July 18th
0 : Constitution (Hit Points)
0 : Strength (Melee/Unarmed damage, intimidation, etc.)
0 : Awareness (More information for situations)
0 : Dexterity (Accuracy boosts, ground maneuvering, etc.)
0 : Intelligence (Mapping, path-finding, observation, etc.)
0 : Charisma (Situations that use social skills other than intimidation)
Joey Baltz - Friendly - Engineer, friendly survivor
Crewman on the Deephold Freighter ship
"I don't even own a ship."