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Author Topic: A New Genesis - First Creations  (Read 8371 times)

Samarkand

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Re: A New Genesis - Accepting Characters (0/5) - Starts 3/30
« Reply #15 on: March 20, 2014, 08:37:58 am »

  • Action one: Divine: create a universe that is like our reality unless noted through the Biggest Bang.
    This Universe is split in two:
    • Space is the realm of everything that is strictly physical: it is a cube that does not expand, and when you cross the border on one side, you go out the other with the same speed vector (intensity, direction etc).
    • Outspace is the realm of everything that is not strictly physical: this is where the mathematical concept of Triangle lives, for example. It does not have a shape stricto sensu since it is not physical.
    Since every Space thing has at least one Outspace Anchor (Every human is linked to Human-ness, every Triangle is linked to Triangle-ness, every artifact is linked to Divinity etc) and every Outspace thing is the common properties of one or more Space Avatar(s) (Triangle-ness is in every triangle, no matter how misshapen), travel and contact between Space and Outspace is relatively easy.
    FTL travel and information-sharing is impossible through "normal" means. Time travel is impossible through "normal" means. Magic exists and is composed of seven elements:  temperature, time, length, mass, light, substance and electricity (according to the International System of Units). Magic tends to try to follow the conservation of energy: the scale goes from dabbling mages (at least 1 exp, more than 0% of energy spent going towards the desired effect) to legendary+5 mages (max exp, 100% of energy spent going towards the desired effect).

Hmm, I realise this is an awfully complex first action once written, but It's just "creating the universe". The fact that the rules are different from ours doesn't make it any harder since Perun is building everything from scratch. *puppy eyes* Can I do it? Can I? Can I?

That's not terribly complex. You want a universe where platonic forms have a palpable impact on reality, and where magic manipulates normal physical stuff. :)
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Fluoman

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Re: A New Genesis - Accepting Characters (0/5) - Starts 3/30
« Reply #16 on: March 20, 2014, 10:58:49 am »

Yeah sure, but that's 10 lines of text for one action. That's pretty specific, so I don't know what the limit is between one complex action and 2 actions. :-\
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Spinal_Taper

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Re: A New Genesis - Accepting Characters (0/5) - Starts 3/30
« Reply #17 on: March 21, 2014, 12:32:41 am »

Spoiler: God Sheet (click to show/hide)
Edited for conciseness
« Last Edit: March 22, 2014, 03:43:43 pm by Spinal_Taper »
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Kolnukbyne

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Re: A New Genesis - Accepting Characters (0/5) - Starts 3/30
« Reply #18 on: March 22, 2014, 02:11:51 am »

Deity’s Name: Bynel, the Great Owl.
Deity’s Character: Curious of beings other than itself, whether preexisting or created by it. Finds joy in allowing its creations to shape the world rather than itself and as such prefers to achieve things by proxy or through subtle means. Bynel may appear to rescue a sentient creature in a hopeless situation, though only if it's death would not be a notable event. If the Great Owl recognises a being's actions or impact on history then upon that creature's death it may be granted a new life as a great being underneath Bynel, though with a high level of autonomy.
Incarnation: A great horned owl standing twice the height of a grown man, with four wings. It has the antennae of a moth. It's coloration is red/brown and it's eyes are a deep yellow, though through the black of the eyes the cosmos itself can be seen. It's shed feathers will great great power to any who are lucky enough to be gifted them or otherwise take them by other means.
Goals: To observe. Bynel wishes to create a world that can shape itself. Bynel also hopes that one day it's creations may be to achieve feats that even the Great Owl itself is incapable of.
First Actions: Create a world of varying terrains and throughout it place various identical but highly adaptable forms of flora and fauna. Let their adaptability decide their future forms. Place great obelisks in remote locations; those who find the obelisks will have the powers of arcane magic imbued into their blood, which will be passed on to their children, though diluted. The obelisks will lose their power as their gift is granted to more and more creatures. Allow sentience to develop at an early stage.

Playergamer

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Re: A New Genesis - Accepting Characters (0/5) - Starts 3/30
« Reply #19 on: March 22, 2014, 06:26:21 pm »

Deity's Name: Grwn
Deity's Character: Grwn is a very... special... deity. He is the god of inspiration, of that one little bolt of an idea! He's everywhere, in everything. If you just look in the right place, in the right time, you can see him. That is, if he's taken interest in you.
Incarnation: He has no specific incarnation. He appears as just about anything you can find in the area, but just a little... off. Just barely wrong enough to make you look closer.
Goals: To make something that can, in turn, "play god" itself.
First Actions: Create a planet that is almost completely desert, except for far up north, where you can find a small ocean with an island about the size of England. This planet orbits around a star in an otherwise completely empty universe. The desert is vast, and it has a tendency to swallow up anyone who enters. The desert is full of iron ore and stone, but has very few other resources, leading to constant fighting among any who live there. Due to the lack of stars, and large amounts of magnetic iron ore, navigation is almost impossible. The island up north is very fertile land, perfect for farming, but with few other natural resources. In the desert are randomly scattered oasis's.

(Is it just me or is this sheet not creative at all?)
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Fluoman

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Re: A New Genesis - Accepting Characters (0/5) - Starts 3/30
« Reply #20 on: March 24, 2014, 08:22:10 am »

Well, hard to be very creative at the very beginning I suppose. If you don't write an entire story about it, creating the world isn't much of a feat. Unless an actual stage appears (outside forces like inferior beings, opposing gods, forces of nature, any conflict) there isn't much you can do about the "show, don't tell" approach. How can you prove "quirky" without an event?
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Samarkand

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Re: A New Genesis - Accepting Characters (0/5) - Starts 3/30
« Reply #21 on: March 30, 2014, 02:41:37 pm »

I'd like to say that I was thoroughly impressed by all of the character sheets. When it came time to choose, I found myself struggling to figure out which stories I could possibly not see lived out. If I had the capability to run every single one of those ideas at the same time, I would. If one of the accepted players decides to drop out for any reason, I may try and get one of the worlds which was not selected involved.

Accepted players in alphabetical order, plus a brief reason for choosing:
BFEL - Giant puzzle, enough said
Fluoman - Want to know what knowing everything would look like/want to break out some classic epistemological arguments while writing turns
Harry Baldman - Creation/destruction duality being constantly and explicitly played out appeals to me, just read a great trilogy which explored that theme a little
Poweder Miner - Transition metal organisms sounds entirely impractical, and fun to think about, and loyalty should make for an interesting theme
WhitiusOpus - He is openly malignant towards his creations, which should be interesting, and his first turn also had a very technical approach, which will be fun to write (I might even find excuses to do some research on how cooling a planet could go wrong!)


Password (BFEL)

Spoiler: Actions and Rolls (click to show/hide)
In the beginning there was Password, and only Password. He immediately began to wonder how he came to be, what the nothingness before him was like, and how it was possible for him to decide on where to put something, since there was nothing to reference but himself. As entertaining as occupying himself with insoluble philosophical riddles was, questions of causality, the possibility of reality without subjective observer, and the relativity of space could only hold his attention for so long. He wanted a puzzle that he could feel, one that was manifest in front of him in all its confusing glory. But now a true philosophical puzzle arose. Is it possible for Password to create a puzzle even Password can't solve. In his puzzle solving glory, Password recognized that he could not simply create a physical puzzle which was beyond him. He needed a puzzle which would create itself. So began his journey of divine creation...

To contrast with these philosophical conundrums, Password decided to create the most physical puzzle possible, a maze. Not just any maze though, a maze which rearranged itself, though only spatially . The problem of causality, earlier pondered, resurfaced. Password was indeed able to make a maze, but it had to rearrange itself according to the laws of causality, that is the characteristics of the preceding state determined the outcome of the rearrangement. Because Password designed the algorithm, and the original state of the maze, in its entirety, he found he knew precisely how the maze would rearrange. His first attempt would certainly confuse any other intelligence, provided others existed, but left Password himself unbaffled.

Spoiler: Universe (click to show/hide)


Perun (Fluoman)

Spoiler: Actions and Rolls (click to show/hide)
In the beginning there was Perun, and only Perun. It quickly realized It knew everything. But It couldn't decide what that meant, given that It was was all there was. This called into question what knowledge meant. It wasn't even sure how knowledge arose, since It had never encountered anything which It needed to learn about. But It was sure of one thing, knowledge was to be prized, and therefor the nature of knowledge must be known. With this understanding, Perun set off to create something which It could know, and which also itself would be driven to know. Knowledge must be propagated, and there must be objects of that knowledge So began It's journey of divine creation...

But where to put these objects of knowledge? In Space of course, Perun knew. But then Space would need to be, and currently it wasn't. But what of the Knowledge-objects themselves? After all, Perun might know a triangle in Space, but encountering every triangle in Space wouldn't let a being know what made a triangle a triangle. So It created Outspace to hold all of the Anchors, and Space to hold their Avatars, their manifestations. Magic was created as a consequence of the interactions of these realms, and the fact that Space is merely a phenomenal world. This was all brought about through the Biggest Bang, which brought Space immediately into a cube shape. Imperfections in the distribution of matter, typical of the phenomenal world, led the coalescence of stars and planets, which organized themselves into solar systems. However, after an eternity of searching Perun could find no suitable planet. It had been distracted by the metaphysics of creation, and paid too little attention to the physics of it all. There was too much regularity in the inhomogeneities of the matter, and every single star turned out to exist in a binary system. These systems led to irregular orbits which consumed planets, rather than leaving them suitable for any task whatsoever.

Spoiler: Universe (click to show/hide)


DINGIR (Harry Baldman)

Spoiler: Actions and Rolls (click to show/hide)
In the beginning there was DINGIR, and only DINGIR. But DINGIR was of two parts, creation and destruction. Even with all his divine abilities, reconciliation of two such diametrically opposed forces was not possible. Not desiring to alienate either part of his dual-natured self, DINGIR vacillated between the two. While trying to work out his first steps, DINGIR consulted both of his aspects. He determined he must create, but also destroy. This would be best, achieved, he saw, by trying to build something beautiful, destroy it, and then build again. This capricious cycle of creation and destruction would surely be be the fullest expression of his antagonistic desires. So began his journey of divine creation...

DINGIR decided first to create something to help him in this task. Taking a portion of his constantly swirling body mass, he shaped EN, the Conciliatory Aspect of Lordship. EN was designed to help moderate the ever-changing behavior of DINGIR. In typical fashion, however, DINGIR sought to tear EN in two. However, as EN was created of DINGIR's flesh, EN was able to absorb DINGIR as the primal god assaulted his new creation. The result was a moderator of terrible power, who would work always to oppose DINGIR's actions.

Spoiler: Universe (click to show/hide)


FIDeM (Powder Minder)

Spoiler: Actions and Rolls (click to show/hide)
In the beginning there was FIDeM, and only FIDeM. He valued loyalty above all else. But loyalty to what? There was only him. What could he be loyal to? And who could be loyal to him? He needed something else in the universe. On further introspection he found more questions. Why did he value loyalty? How did he already know what loyalty and betrayal were? Hopefully creation could help answer these questions. He could enforce loyalty while at the same time exploring how other beings understood it. So began his journey of divine creation...

FIDeM decided he would have to carefully control his creations, at least before they knew what loyalty was. So he started making steel enclosures. He got a little carried away, and actually managed to interlock most of the enclosures, leaving only one free from the others. Deciding to lay the foundations for his eventual lifeforms in the very metal he worked with, he attempted to create a landscape of different metals. However, he miscounted his protons, resulting in the production of entirely inert noble gases, not at all suited to any type of cells.

Spoiler: Universe (click to show/hide)


Alkroth (WhitiusOpus)

Spoiler: Actions and Rolls (click to show/hide)
In the beginning there was Alkroth, and only Alkroth. But Alkroth demanded suffering. He needed something to suffer. HE was suffering for the lack of suffering. And he was the only being not meant to suffer. Well, he was the only being at all for the moment. And that was the central problem. He needed beings that he could make despair. So began his journey of divine creation...

Before there could be beings, they needed a place to be. The Defiler decided to make a world whose origins were as fiery and tumultuous as its history would soon become. He created a giant ball of magma, but one which was hollow to half its radius. He accidentally heated this further, leading to the buildup of pockets of plasma along the magma surface.

Spoiler: Universe (click to show/hide)
« Last Edit: March 30, 2014, 02:45:55 pm by Samarkand »
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Harry Baldman

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Re: A New Genesis - First Creations
« Reply #22 on: March 30, 2014, 03:12:48 pm »

Creation: from the infinite mind of DINGIR manifest the world - an infinitely long, indestructible, hollow, rapidly rotating cylinder about a 100 km in diameter.
Destruction: with the mighty hands of DINGIR denature and tear the delicate thread of time - within the world of DINGIR, the past, present and future shall thus be linked chaotically.
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Powder Miner

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Re: A New Genesis - First Creations
« Reply #23 on: March 30, 2014, 03:59:35 pm »

FIDeM knew not how loyalty could reconcile with a sole existence. If he was all there is, and all there is was he, how could the sacred bonds of loyalty and honor exist? He had to make others, others with whom he would bond.
Create four gods slightly inferior to FIDeM in power, to be loyal and to provide a concept of loyalty as well as serving other functions, the vice rulers of the impending pantheon: the feminine VITA goddess of Life, masculine Amor god of love, masculine LEGeM god of Justice, and feminine Quo goddess of Time. Set it so VITA and Amor develop romantic attraction and so LEGeM and Quo develop romantic attraction. ...FIDeM is also a marriage god, to some extent, after all.

Try again to create a metallic ecosystem, with the help of VITA if possible.
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WhitiusOpus

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Re: A New Genesis - First Creations
« Reply #24 on: March 30, 2014, 08:29:38 pm »

Alkroth was angered by this turn of events, at his failure to create. In his anger, he created a gigantic burning sphere, an incarnation of his hate. This creation shall be known as Darstron, the Light Giver. The sphere is roughly the size of a galaxy, around which his entire universe will rotate upon. As well, any living creature caught within view of it will suffer burns. Not enough to impede it, just to afflict a modicum of pain.

He then creates a hundred worlds, exact copies of Kranos. He created the void, within which these planets resided, as they circled Darstron. The void shall be used to cool the planets, fulfilling his expectations of his original design.
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BFEL

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Re: A New Genesis - First Creations
« Reply #25 on: March 31, 2014, 10:14:58 am »

((Holy crap what is up with those secondary rolls? XD they're all so tiny. Like how this is shaping up!))

Password set to work livening up the place, setting up doors locked with all manner of key, from physical to magical to electronic number locks, all with vague hints and subtle clues as to what lie beyond, and what is required for egress.
That finished he sets "chests" ranging from actual chests to quantum layered stones to lines of mathematical code all locked in similarly intricate manners filled with all manner of rewards, from items of mundane utility to complex ideas to supernatural abilities tied to the opener all throughout the realm. After all, if any life he creates is to be what he desires, it must master the art of puzzles not just for merriment, but for its very survival.


((Oh, also just for fun, a hastily shopped together image of Password:
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Fluoman

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Re: A New Genesis - Accepting Characters (0/5) - Starts 3/30
« Reply #26 on: March 31, 2014, 11:07:04 am »

It had been distracted by the metaphysics of creation, and paid too little attention to the physics of it all. There was too much regularity in the inhomogeneities of the matter, and every single star turned out to exist in a binary system. These systems led to irregular orbits which consumed planets, rather than leaving them suitable for any task whatsoever.
Haha, double success would have been very disappointing. But I don't know how to get around the whole binary stars things. Hum. Still, I'm glad that the first action was a great success!
I guess waiting for life to appear was a little too optimistic, let's bring some Divine actions there.

I want life forms that, by nature, enjoy progress and therefore live in an environment that promotes easy infrastructure to share information more easily (in the future). OR, they could live in an environment that, in the future, has enough resources to support extra-stellar travel but at the beginning is pretty barren; the world would shape a mind where conflicts are frequent, and ingeniosity/progress will lead to victory (clever use of resources/manpower over "throw money at the problem until it disappears", think Foundation).

Worlds that I think would hinder my goals: "nomadic" worlds (impossible to settle for more than 10 minutes, for example: there is one planet that is, basically, a planetary acid/plant ocean in the first book of the Commonwealth Saga), "killer" worlds (Venus, for example). I don't see gaseous planets as able to support any civilization.
Worlds that would be pretty nice: telluric would be good, but liquid planets would be acceptable (Kamino, from Star Wars). I don't care if it's not water (I believe any element could support xenobiology especially with some magic help), but since the internal working of the creatures won't matter much (I guess), well, whatevs.

So,
Action: Divine: Change a large number of binary star systems into single stars + planets. Not all planets (or even star systems) are supposed to be inhabitable, but the short term objective is that statistically, I'll get at least some correct planets. Also, it would be great to keep some of the most exotic star systems, since I'd like to foster the sense of wonder of my creatures.
Once this is done, choose a planet.

Flavor text: The universe was still young, at least to Perun's standard, when a fruitful conclusion to Its search presented itself. In Outspace, It looked for Life, for Hospitable, for Potential and for Planet.
Perun was sad but undaunted, and though exhausted beyond mortal capacity, looked at Its creation and thought:
Good, and it will know greatness.
Adressing the gathered Anchors, Perun willed:
Let it be known that I want from you something new. Something that is all of you. I want a Planet that is Hospitable enough to have the Potential for Life.
It turned to Space, and Its gaze rested on a binary star.

(Planet, Hospitable, Potential, Life and Divinity! By your powers combined, I am Sailor Earth!)
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Elephant Parade

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Re: A New Genesis - First Creations
« Reply #27 on: April 01, 2014, 08:38:45 pm »

Interesting. Posting to watch, and possibly create some illustrations if I feel like it.
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Samarkand

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Re: A New Genesis - First Creations
« Reply #28 on: April 01, 2014, 08:48:47 pm »

((These rolls are insane...))


Password (BFEL)

Spoiler: Actions and Rolls (click to show/hide)
Password saw that his maze was without physical challenges. Merely negotiating a maze, no matter how complex, could not be the ultimate puzzle. To remedy this, he decided to create doors and chests. However, he got carried away. The huge variety of mechanisms Password imagined were realized, but as many as a quarter of the chests and doors were flat out impossible to open, or else had hints that were so unrelated to the way to unlock them that even Password could not see a relation, looking back on his newest creations.
Spoiler: Universe (click to show/hide)


Perun (Fluoman)

Spoiler: Actions and Rolls (click to show/hide)
Far from disappointed with the star systems It created, Perun realized that these would instill a sense of wonder in Its creations. However, It needed a place suitable for life. So Perun reshaped many of these stars directly. Its still new understanding of stars and planets led to some errors, however. A number of odd systems were created. Giant portions of the universe were destroyed by immense black holes. Nonetheless, a number of habitable systems did arise Its efforts. One had, only through Perun's manipulations, a higher abundance of third row elements than second row, leading to an atmosphere with high concentrations of hydrogen sulfide. Another possible planet had complete cover of water. A final planet had partial cover of water, and the usual abundances of elements.

Spoiler: Universe (click to show/hide)


DINGIR (Harry Baldman)

Spoiler: Actions and Rolls (click to show/hide)
DINGIR called forth from his mind a tube world, rotating on its axis rapidly, and without limits to its length. Disgusted with the success of his creation, DINGIR tore at the very fabric of time. His dark arms rent time, fracturing the progression of past into future. Time jumped backwards and forwards, traveled in the wrong direction, and sometimes even jumped sideways. For a few brief moments, though they might have been long, images of future, past, and alternative possibilities jumped in front of DINGIR. He saw himself tearing EN into two, then twenty, then putting him together. He saw the creation of the world, the destruction of it. He saw it spin on the wrong axis, reverse its rotation. Different life forms jumped in and out of existence, and DINGIR alternately tortured them and showered them with gifts. At one point he even thought he saw a great twisting maze. Then suddenly EN consumed his vision. Frantic to repair time itself, EN gathered the stray strands of time, and quickly tied them together. Far from a perfect fix, EN at least fixed the worst of the errors. Time would still occasionally jump forwards or backwards, but only in controlled bursts, and at least it no longer went sideways.

Spoiler: Universe (click to show/hide)


FIDeM (Powder Minder)

Spoiler: Actions and Rolls (click to show/hide)
FIDeM decided he needed a pantheon beneath him to help in creation, and to act as his creations. However, all he managed to call forth from the void of space was a blob of water, a beating heart, a balance, and an hourglass. These four objects orbited his head, annoyingly obstructing his vision from time to time. Though perhaps they weren’t entirely inanimate. The water seemed to have a thing for the heart. That seemed right somehow. But the hourglass got jealous, and they all got in a fight. Or at least so it seemed. Hearts can beat angrily. Right?
Putting the strange quartet out of his mind, he attempted again to create metals. While transition metals appeared, they were limited to 1st row d-block elements. ((Tell me if you either want me to tone down the theory on metal complexes, or if you want advice about it. ))

Spoiler: Universe (click to show/hide)


Alkroth (WhitiusOpus)

Spoiler: Actions and Rolls (click to show/hide)
Blinded by his hate, Alkroth lost control of his creative ability and accidentally called forth a massive sphere of ice. The energy radiating from the plasma on Kranos quickly melted a portion of the sphere facing Kranos, resulting in a bowl made of ice, holding a massive sea. It didn’t give off even the faintest glow, so Alkroth decided to reconsider his naming.
He copied Kranos, and this ice sphere, a dozen times and scattered them through space.

Spoiler: Universe (click to show/hide)

((EDIT: Made chemistry more accessible))
« Last Edit: April 03, 2014, 08:13:18 am by Samarkand »
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WhitiusOpus

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Re: A New Genesis - First Creations
« Reply #29 on: April 01, 2014, 09:14:20 pm »

In a rage at his failure, Alkroth blindly slams his planets together - combining the Ice moons with the Worlds, rapidly cooling them. He also attempts to recreate the central Sun, Darstron, around which all will revolve.

Seething with anger, Alkroth decided he needed beings to suffer with him. He therefore created the Sindren, a quadrupedal, monkeylike creature, without hair, but very dexterous (Think Smeagol from LOtR, but with paw like feet, able to grasp) and sprinkled them by the hundreds upon His planets. These beings will be extremely tolerant to heat, and be able to survive very well. What better to endure the pain afflicted by their patron God? To support these creatures, and imbue them with a hope of life which he may later crush, Alkroth creates Haflan, a tuberous, thick plant root that grows within the great chasms and fissures formed by the rapid cooling of the planet.
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Quote from: The Froggy Ninja
Young Masches: Fetch yonder blade!
Masches grabs his "sword." Navi gasps. Her aura flushes a pinkish hue and she flies out the window.
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