Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 17 18 [19] 20 21 ... 25

Author Topic: XCOM: Enemy Within - We've had our ups and downs, I admit  (Read 30293 times)

Darkening Kaos

  • Bay Watcher
  • Legendary Gibbering Idiot +5
    • View Profile
Re: XCOM: Enemy Within - That orange stuff? I doubt it's important.
« Reply #270 on: April 19, 2014, 11:54:25 pm »

     I'll take the Brazilian, thanks.

     Also, Meld is going to go fast, so let's finish it, then go on with something else......Precison Lasers so our Snipers can be more effective.  Our beam research bonus should push it through faster.
Logged
So! Failed to make peace, war looms, kill the infidels... what are our plans for the weekend?
The Giant Moles in the caverns of my current fort breed like crazy, even while regularly being decimated by other beasts entering them...

Yoink

  • Bay Watcher
    • View Profile
Re: XCOM: Enemy Within - That orange stuff? I doubt it's important.
« Reply #271 on: April 20, 2014, 12:01:32 am »

Right, new guy!

Spoiler (click to show/hide)
Logged
Booze is Life for Yoink

To deprive him of Drink is to steal divinity from God.
you need to reconsider your life
If there's any cause worth dying for, it's memes.

darkpaladin109

  • Bay Watcher
  • has no intention of returning here
    • View Profile
Re: XCOM: Enemy Within - That orange stuff? I doubt it's important.
« Reply #272 on: April 20, 2014, 07:04:54 am »

Claiming that american south korean rookie.
Logged

Worldmaster27

  • Bay Watcher
  • Doop
    • View Profile
Re: XCOM: Enemy Within - That orange stuff? I doubt it's important.
« Reply #273 on: April 20, 2014, 08:04:21 am »

I think you should get all the autopsies done. They won't take too long and they can be useful.
Logged

Mephansteras

  • Bay Watcher
  • Forger of Civilizations
    • View Profile
Re: XCOM: Enemy Within - That orange stuff? I doubt it's important.
« Reply #274 on: April 20, 2014, 01:10:59 pm »

Got the newly claimed rookies in:






Kaos, Yoink, did you want to customize your soldier looks any further?

Gilgamesh, do you want the American girl? Also, any preferences on looks of the next Rickenbacker?
« Last Edit: April 20, 2014, 01:15:00 pm by Mephansteras »
Logged
Civilization Forge Mod v2.80: Adding in new races, equipment, animals, plants, metals, etc. Now with Alchemy and Libraries! Variety to spice up DF! (For DF 0.34.10)
Come play Mafia with us!
"Let us maintain our chill composure." - Toady One

GiglameshDespair

  • Bay Watcher
  • Beware! Once I have posted, your thread is doomed!
    • View Profile
Re: XCOM: Enemy Within - That orange stuff? I doubt it's important.
« Reply #275 on: April 20, 2014, 02:16:03 pm »

American girl is fine.

Green armour, same helmet?
Logged
Old and cringe account. Disregard.

Mephansteras

  • Bay Watcher
  • Forger of Civilizations
    • View Profile
Re: XCOM: Enemy Within - That orange stuff? I doubt it's important.
« Reply #276 on: April 20, 2014, 04:15:10 pm »

American girl is fine.

Green armour, same helmet?

Sure. Mint green she has now or did you want a different shade? Options are Mint, Forest, and Swamp.

Also, since I don't have many votes for tech we'll do Meld and then progress to the Autopsies.
Logged
Civilization Forge Mod v2.80: Adding in new races, equipment, animals, plants, metals, etc. Now with Alchemy and Libraries! Variety to spice up DF! (For DF 0.34.10)
Come play Mafia with us!
"Let us maintain our chill composure." - Toady One

Mephansteras

  • Bay Watcher
  • Forger of Civilizations
    • View Profile
Re: XCOM: Enemy Within - That orange stuff? I doubt it's important.
« Reply #277 on: April 20, 2014, 04:25:09 pm »


Of course, the Aliens don't give us long to do much of anything.


Our options are:
  Mexico: 4 Scientists - Difficult
  France: §200 - Very Difficult
  Egypt: Support Sergant - Very Difficult
 
Panic in North America is pretty much nil. South Africa is rather upset, as is much of Europe.

So, where are we going and who are we sending?

Also: Do we want to build any Nano-Vests or Carapace Armor suits before we go on this mission? We have exactly enough money for 3 suits of armor.
Logged
Civilization Forge Mod v2.80: Adding in new races, equipment, animals, plants, metals, etc. Now with Alchemy and Libraries! Variety to spice up DF! (For DF 0.34.10)
Come play Mafia with us!
"Let us maintain our chill composure." - Toady One

darkpaladin109

  • Bay Watcher
  • has no intention of returning here
    • View Profile
Re: XCOM: Enemy Within - That orange stuff? I doubt it's important.
« Reply #278 on: April 20, 2014, 04:29:05 pm »

Armor for our guys sounds good to me.
Egypt sounds good since we can get another recruit if we complete the mission.
Logged

Worldmaster27

  • Bay Watcher
  • Doop
    • View Profile
Re: XCOM: Enemy Within - That orange stuff? I doubt it's important.
« Reply #279 on: April 20, 2014, 04:59:44 pm »

Get the armor for the rookies. I'm good for either Egypt or France.
Logged

Yoink

  • Bay Watcher
    • View Profile
Re: XCOM: Enemy Within - That orange stuff? I doubt it's important.
« Reply #280 on: April 20, 2014, 06:15:29 pm »

Hmm... actually I think I might ditch that hairdo for a normal crewcut, when possible. I'd forgotten just how silly it was. :P

As for the mission, hmm. None of those countries are overly close to panicking, but according to the screenshots on the last page a lot of Europe is pretty upset. Am I correct in remembering that sometimes a whole continent's panic level can rise if you ignore alien activity there?

Armor sounds good to me, I guess. I still say we should be researching plasma weapons, but alas.
If that's true, we might want to do France- but then again, they only give us $200. Rewards-wise I think we'd be better off with Egypt. Buut, if that would risk panicking half of Europe, might end badly.

Edit: as for who to send, I dunno. I think we'll probably need at least a couple of experienced soldiers? *shrug*
Send Whitman if you want. I don't mind.
« Last Edit: April 20, 2014, 06:18:55 pm by Yoink »
Logged
Booze is Life for Yoink

To deprive him of Drink is to steal divinity from God.
you need to reconsider your life
If there's any cause worth dying for, it's memes.

Mephansteras

  • Bay Watcher
  • Forger of Civilizations
    • View Profile
Re: XCOM: Enemy Within - That orange stuff? I doubt it's important.
« Reply #281 on: April 20, 2014, 06:18:34 pm »

Hmm... actually I think I might ditch that hairdo for a normal crewcut, when possible. I'd forgotten just how silly it was. :P

As for the mission, hmm. None of those countries are overly close to panicking, but according to the screenshots on the last page a lot of Europe is pretty upset. Am I correct in remembering that sometimes a whole continent's panic level can rise if you ignore alien activity there?

Armor sounds good to me, I guess. I still say we should be researching plasma weapons, but alas.
If that's true, we might want to do France- but then again, they only give us $200. Rewards-wise I think we'd be better off with Egypt. Buut, if that would risk panicking half of Europe, might end badly.
Sure, I can give him a haircut more like the picture. You cool with his armor colors?

And, yes, if we ignore an abduction that particular country gets really unhappy and all of the others get a little unhappy. I think it's only 1 point, though, so both South Africa and most of Europe should only go to Orange and not Red.
Logged
Civilization Forge Mod v2.80: Adding in new races, equipment, animals, plants, metals, etc. Now with Alchemy and Libraries! Variety to spice up DF! (For DF 0.34.10)
Come play Mafia with us!
"Let us maintain our chill composure." - Toady One

Yoink

  • Bay Watcher
    • View Profile
Re: XCOM: Enemy Within - That orange stuff? I doubt it's important.
« Reply #282 on: April 20, 2014, 06:20:55 pm »

Yeah, the armour's fine. 

If three countries go to orange at once, though, it could cause future problems. :P
We can always chuck a satellite up over South Africa, after all.
I'm happy to send Whitman if there's a dearth of volunteers, but I think me might need some experienced folks for this.
Logged
Booze is Life for Yoink

To deprive him of Drink is to steal divinity from God.
you need to reconsider your life
If there's any cause worth dying for, it's memes.

darkpaladin109

  • Bay Watcher
  • has no intention of returning here
    • View Profile
Re: XCOM: Enemy Within - That orange stuff? I doubt it's important.
« Reply #283 on: April 20, 2014, 06:38:06 pm »

I agree with Yoink, we should send experienced people to the mission first, unless we really don't have many experienced people.
Also, going to France seems to be a better option to me now, since Europe's already upset, so we should deal with that, and fast.
Logged

Mephansteras

  • Bay Watcher
  • Forger of Civilizations
    • View Profile
Re: XCOM: Enemy Within - That orange stuff? I doubt it's important.
« Reply #284 on: April 20, 2014, 07:15:57 pm »

Ok, that's enough votes for me to go!

We have 3 suits of Carapace Armor built. Here is Centurion modeling our 4 armor looks:
Spoiler (click to show/hide)


With that, I get us kitted out and we begin.




Logged
Civilization Forge Mod v2.80: Adding in new races, equipment, animals, plants, metals, etc. Now with Alchemy and Libraries! Variety to spice up DF! (For DF 0.34.10)
Come play Mafia with us!
"Let us maintain our chill composure." - Toady One
Pages: 1 ... 17 18 [19] 20 21 ... 25