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Author Topic: XCOM: Enemy Within - We've had our ups and downs, I admit  (Read 30319 times)

Mephansteras

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Re: XCOM: Enemy Within - Our scientists are lazy bums
« Reply #135 on: April 01, 2014, 11:31:58 pm »

-- COMMANDER: Dippler, you're in command of this one. Take it nice and slow. Capture an alien alive if you can, but no heroics out there.





Spoiler: Promotions (click to show/hide)

Spoiler (click to show/hide)
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mastahcheese

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Re: XCOM: Enemy Within - Our scientists are lazy bums
« Reply #136 on: April 01, 2014, 11:37:46 pm »

Dang.
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Yoink

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Re: XCOM: Enemy Within - Our scientists are lazy bums
« Reply #137 on: April 01, 2014, 11:47:29 pm »

Aww. Poor ol' Bangles gonna get probed. :(
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RAM

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Re: XCOM: Enemy Within - Bitter RNG
« Reply #138 on: April 02, 2014, 01:04:55 am »

So... April fools?

How long till I am back up and ready to get another squad killed?
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Yoink

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Re: XCOM: Enemy Within - Bitter RNG
« Reply #139 on: April 02, 2014, 01:42:15 am »

Name: Sabal "Savage" Mathur
Gender: Male
Nationality: Indian
Appearance: A rugged, swarthy fellow with a neat beard, not-neat hair and a permanent scowl.
Preferred class: Rookie
Preferred weapon: SHOTGUN
Preferred equipment: Either a nanofiber vest or smoke grenades. Or a medikit if we have zero or one medics on the team.
Preferred tactics: Leads the charge, but does his best to keep the rest of the team alive, too. No nonsense.
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Booze is Life for Yoink

To deprive him of Drink is to steal divinity from God.
you need to reconsider your life
If there's any cause worth dying for, it's memes.

birdy51

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Re: XCOM: Enemy Within - Our scientists are lazy bums
« Reply #140 on: April 02, 2014, 05:57:21 am »

Awesome letter home, sounds very believable! :)
Spoiler (click to show/hide)

Thanks ^.^

I may try to write more on occasion, providing Birdvig doesn't get killed in action. Speaking of which... I'll go ahead and volunteer him for the next mission and cross my fingers.

Lead him well Mephansteras!
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Mephansteras

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Re: XCOM: Enemy Within - Bitter RNG
« Reply #141 on: April 02, 2014, 09:18:20 am »

So... April fools?

How long till I am back up and ready to get another squad killed?

Rickenbacker has two more days in the med bay.

@birdy: I liked your letter. Hopefully Birdvig will survive to become Colonel some day!
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birdy51

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Re: XCOM: Enemy Within - Bitter RNG
« Reply #142 on: April 02, 2014, 10:39:37 am »

Let us hope!

For now, I leave him in your capable hands Commander.
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GiglameshDespair

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Re: XCOM: Enemy Within - Bitter RNG
« Reply #143 on: April 02, 2014, 10:56:40 am »

Damn. If only Rickenbacker was there to save the day.
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Worldmaster27

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Re: XCOM: Enemy Within - Bitter RNG
« Reply #144 on: April 02, 2014, 11:36:49 am »

How much longer on the current research(Lasers IIRC)? After that, I demand highly recommend armor research.
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GiglameshDespair

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Re: XCOM: Enemy Within - Bitter RNG
« Reply #145 on: April 02, 2014, 01:04:43 pm »

How much longer on the current research(Lasers IIRC)? After that, I demand highly recommend armor research.

I normally skip straight to skeleton after having unlocked carapace. Our supplies of alien metals are limited, after all, and we'll come up short later if we don't. In contrast, we'll also run out if we fail missions from lack of adequate armour. Hmm.
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Mephansteras

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Re: XCOM: Enemy Within - Bitter RNG
« Reply #146 on: April 02, 2014, 02:58:17 pm »

Damn. If only Rickenbacker was there to save the day.

She might have at that. Although who knows? Even the holo-targeting might not have saved us, given the sheer number of high % misses we got. Ishmael's the same way. He might have made a huge difference, or the game would have just summarily killed off our corporals too. Hard to know. Break Man had a great Aim score, after all, and he missed almost as much as everyone else.
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darkpaladin109

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Re: XCOM: Enemy Within - Bitter RNG
« Reply #147 on: April 02, 2014, 04:03:46 pm »

Dammit, Break Man died.
...Are there any helmets that look like this?
Spoiler: Helmet Picture (click to show/hide)
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Erils

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Re: XCOM: Enemy Within - Bitter RNG
« Reply #148 on: April 02, 2014, 04:43:29 pm »

I guess I'll volunteer seeing as we're running low on men.

If I'm leader, I'd tell everyone:
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Mephansteras

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Re: XCOM: Enemy Within - Bitter RNG
« Reply #149 on: April 02, 2014, 04:57:36 pm »

@darkpaladin: Hmm. Not exactly. There is one kinda like that which covers the entire face and another which is more helmet & visor but it has funky attachments on the sides.


In other news:




Just two days before we're going to finish researching beam weapons! Argh!

In any case, we're being given the following options:
India: 4 Engineers (Easy, no panic)
South Africa: §200 (Easy, no panic)
Mexico: Assault Sergeant (Very difficult, high panic)

Things to consider:
    We're pretty much broke, although we could sell off some stuff so we'll have enough money to at least buy a few laser rifles once they're done.
    Africa is happy right now, so while the money is nice it does nothing for us panic-wise to go there.
    Japan is grumpy, but shouldn't go red since they're not the ones being hit if we ignore India. Engineers are always nice, though
    All of North America is extremely unhappy, and an Assault Sergeant would be a nice boon (Especially for Worldmaster who's been waiting for one). We'd then be able to get an Officer School which is great. Except that we're broke and won't be able to afford it.
    We have 2 Satellites that will be done by the end of the month, so stopping panic in any one continent is easy.

If we do the Difficult mission we'll pretty much have to throw our best at it, which means no Rookies. If we do an Easy mission, training up some rookies is a possibility.

Your call, guys.
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