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Author Topic: XCOM: Enemy Within - We've had our ups and downs, I admit  (Read 30266 times)

birdy51

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Re: XCOM: Enemy Within - We've had our ups and downs, I admit
« Reply #300 on: April 21, 2014, 09:03:53 pm »

...I have a gut feeling that Doc Krauss will want to be on this mission. I don't know why...
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BIRDS.

Also started a Let's Play, Yu-Gi-Oh! Duelists of the Roses

Mephansteras

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Re: XCOM: Enemy Within - We've had our ups and downs, I admit
« Reply #301 on: April 21, 2014, 09:21:56 pm »

...I have a gut feeling that Doc Krauss will want to be on this mission. I don't know why...

Did you want to keep 'Doc' or go with your original nickname of Sparrow?
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Darkening Kaos

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Re: XCOM: Enemy Within - We've had our ups and downs, I admit
« Reply #302 on: April 21, 2014, 11:19:18 pm »

   Kaos volunteers for the mission.......equipped with carapace, grenade, laser rifle.   Olive green colours for now.
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So! Failed to make peace, war looms, kill the infidels... what are our plans for the weekend?
The Giant Moles in the caverns of my current fort breed like crazy, even while regularly being decimated by other beasts entering them...

Yoink

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Re: XCOM: Enemy Within - We've had our ups and downs, I admit
« Reply #303 on: April 22, 2014, 12:35:58 am »

It's only a little ship. CAN'T BE TOO HARD, RIGHT?!
Whitman will volunteer.
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Booze is Life for Yoink

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birdy51

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Re: XCOM: Enemy Within - We've had our ups and downs, I admit
« Reply #304 on: April 22, 2014, 06:41:12 am »

...I have a gut feeling that Doc Krauss will want to be on this mission. I don't know why...

Did you want to keep 'Doc' or go with your original nickname of Sparrow?

For some reason, I find Doc to be rather fitting. Doc Krauss has a delightful ring to it. It's one of those magical nicknames that just sort of happen.
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BIRDS.

Also started a Let's Play, Yu-Gi-Oh! Duelists of the Roses

Yoink

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Re: XCOM: Enemy Within - We've had our ups and downs, I admit
« Reply #305 on: April 22, 2014, 08:15:56 am »

Yeah, Doc Krauss does sound rather... I don't know, classic is the nearest word I can find.
Sounds like it'd fit right in into some sort of war/action film, I guess.
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Booze is Life for Yoink

To deprive him of Drink is to steal divinity from God.
you need to reconsider your life
If there's any cause worth dying for, it's memes.

darkpaladin109

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Re: XCOM: Enemy Within - We've had our ups and downs, I admit
« Reply #306 on: April 22, 2014, 08:37:23 am »

CAPTAIN BLOOBEARD VOLUNTEERs TO GO KILL ALIUMS NEAR HIS HOMELAND
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Mephansteras

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Re: XCOM: Enemy Within - We've had our ups and downs, I admit
« Reply #307 on: April 22, 2014, 10:01:16 am »


The team is assembled, armored up and ready to go!




Next time on X-COM: OPERATION CURSED STALLION


Not sure when I'll get to play this mission, as the upcoming week might be very busy, but I figured I'd at least get the ball rolling a little bit.
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Yoink

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Re: XCOM: Enemy Within - We've had our ups and downs, I admit
« Reply #308 on: April 22, 2014, 10:43:32 am »

What a tease! :P
I expected to scroll down and see the mission in its entirety. Alas!
I should really try and get back to sleep anyway, so there is that...
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Booze is Life for Yoink

To deprive him of Drink is to steal divinity from God.
you need to reconsider your life
If there's any cause worth dying for, it's memes.

birdy51

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Re: XCOM: Enemy Within - We've had our ups and downs, I admit
« Reply #309 on: April 22, 2014, 10:53:15 am »

Doc Krauss riding in hot and heavy with lasers galore. Giddy'up.

It's time to ride that stallion.
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BIRDS.

Also started a Let's Play, Yu-Gi-Oh! Duelists of the Roses

Mephansteras

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Re: XCOM: Enemy Within - We've had our ups and downs, I admit
« Reply #310 on: April 22, 2014, 11:30:40 am »

Hehe.

BTW, I'm adding some stuff to the OP to show off some of the customization options for soldiers. I may or may not decide to put in the effort to show off all the colors or helmets or whatnot, but at the very least I'll have all of the armor styles put up as we get them.
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RAM

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Re: XCOM: Enemy Within - We've had our ups and downs, I admit
« Reply #311 on: April 22, 2014, 07:56:25 pm »

Fish appreciates the look that they have had up until now, excepting during certain official events...
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Erils

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Re: XCOM: Enemy Within - We've had our ups and downs, I admit
« Reply #312 on: April 24, 2014, 06:53:28 am »

Sorry I've been away for a while. Hope we do well this mission.

For Everking's promotion...well how many supports do we have at the moment? We seem to be losing quite a lot of men (Operation Black Bell) so medikits would help, but so would extra aim and defence, as long as I have an altitude advantage.
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Mephansteras

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Re: XCOM: Enemy Within - We've had our ups and downs, I admit
« Reply #313 on: April 24, 2014, 11:49:11 am »

Sorry I've been away for a while. Hope we do well this mission.

For Everking's promotion...well how many supports do we have at the moment? We seem to be losing quite a lot of men (Operation Black Bell) so medikits would help, but so would extra aim and defence, as long as I have an altitude advantage.

Well, we don't have anyone at all with the Field Medic ability right now and there is no guarantee that our Supports will get it. The only thing they're guaranteed is the Smoke related stuff. All of the Medical skills are effectively random upgrades at this point.

Damn Good Ground won't be as helpful immediately, since there are limited occasions for you to get up high, but will get a lot nicer once we have Skeleton suits and Archangel armor.
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Civilization Forge Mod v2.80: Adding in new races, equipment, animals, plants, metals, etc. Now with Alchemy and Libraries! Variety to spice up DF! (For DF 0.34.10)
Come play Mafia with us!
"Let us maintain our chill composure." - Toady One

Erils

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Re: XCOM: Enemy Within - We've had our ups and downs, I admit
« Reply #314 on: April 24, 2014, 12:43:33 pm »

Well, we don't have anyone at all with the Field Medic ability right now and there is no guarantee that our Supports will get it. The only thing they're guaranteed is the Smoke related stuff. All of the Medical skills are effectively random upgrades at this point.

Damn Good Ground won't be as helpful immediately, since there are limited occasions for you to get up high, but will get a lot nicer once we have Skeleton suits and Archangel armor.

I agree, but since medical aid is probably more important at the moment, Everking will opt for the field medic ability. Make sure he carries a medikit though, or else it's worthless.
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