Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: Caste and an Object  (Read 778 times)

Bishop36

  • Bay Watcher
  • It is known.
    • View Profile
Caste and an Object
« on: March 16, 2014, 02:30:35 pm »

Hello community, I was wondering if it is possible to have a workshop reaction that changes a civ members caste as well as create an object?
Logged
"Things that make noise should never be sold to small children. Only adults can handle that responsibility."

-Justin from Left-Hand Toons

BlackFlyme

  • Bay Watcher
  • BlackFlyme cancels Work: Interrupted by bird.
    • View Profile
Re: Caste and an Object
« Reply #1 on: March 16, 2014, 06:45:21 pm »

You mean a reaction that changes a creature's caste and creates an item at the same time?

If so, then yes you can. Reactions can have several products, you just have to make one product a material that gives your civ member a syndrome that changes their caste and make another product the item you want to create.
Logged

Bishop36

  • Bay Watcher
  • It is known.
    • View Profile
Re: Caste and an Object
« Reply #2 on: March 17, 2014, 04:34:14 am »

Thank you very much.
Logged
"Things that make noise should never be sold to small children. Only adults can handle that responsibility."

-Justin from Left-Hand Toons