Aaand I'm back. Sorry this took a ridiculously long time. While we're not quite there yet, I'd like to think this will eventually get to be similar to Lordship, except with us as independent mercenaries. Here's the update. It's not quite perfect, but I thought it was more important to just get something out. tbh, I personally think oval shields make more sense, as they were used later into the medieval period, so we're probably going to end up with something like hoplites with oval shields, hauberks, handaxes, and kettle hats.
After tending your wounded, you set to the business of "liberating" the castle and your defeated foes of weapons, armor, and coin. in total, you have come up with 20 spears from the armory of the castle, assorted bows, arrows, maces, clubs, and other implements, and a paltry collection of armor as the men outside were nearly all militia, the professionals being inside with their lord. Your customary 3 shares of the coin come out to 27 crowns. Finally, you question your prisoners, but they are all militia, and have hardly any idea what is going on. While this is occurring, the Count's men are building a fire at the base of the keep door. However, their poor discipline results in about half of them running down the hill to the village, eager to see what they can pillage. You frown at the Count's lack of care regarding this. He really is no the sort you'd like to hang around for much longer.
After the plundering is done, you call your men to a meeting outside the walls, where you publicly promote the the three surviving men from the sneak attack to the rank of vintener, or commander of twenty men. One will lead the crossbows with Tolver, while the other two will form the officer group for a group of spearmen you have thought often of recruiting to complement your crossbows. You give Tolver and one of the new officers orders to look for men that would like to join up, either back in the homeland, or in the surrounding countryside, and they will ride out upon the next sunrise.
As the meeting ends, you smell smoke, cheering, and the ring of blades. A few minutes later, the Count walks up to you, with the head of a rakish looking man on a spear. He shakes it around a bit and tells you "This is him! Jeg, the wife-stealer. He and the bastards in the tower with him took some doing, but they're dead now. My wife, according to a letter in the tower, is at a convent about 30 miles from here. I've a mind to leave her there, good riddance. Here's your pay, and good luck to you." He looks disappointed that so many of you are left. Perhaps he meant treachery? Either way, you are done with him, and are now a hundred crowns richer.
What is your plan?