So the final plan is.
Camp for the night with no fire.
Give the men a double ration of food.
1/4 men on guard at all times in 2 hour shifts with 1 officer at all times.
Publicly reward the men who found the bandit camp with 1 crown each and give a speech to praise the whole company.
Break camp 1 hour before dawn to surround the enemy camp in the dark.
Formation wise I think 8 spear and 15 bow with us at the front to make the first move.
4 spear and 10 bow to left , right and rear of the camp who will move in after we draw the enemies attention either to attack on all sides if they fight or trap them if they try to run.
We have number, experience and equipment on our side plus surprise if we sneak in successfully. We don't want any of them to escape with information on us but we should give them the chance to surrender.
They're more useful alive.
Maybe our group moves in and demands surrender then if they refuse we open fire and the other 3 groups do the same from flanks and rear.
Spearmen stay behind us and move in if the enemy attacks to screen our bowmen.
I'd expect them to break the moment our flank units open fire, if not they're surrounded and cut to shreds in minutes anyway.
You decide that your men are too tired to fight immediately, so you order another scouting party ahead to make sure the bandits don't move, and allow your men to set up camp early albeit without fires. After camp is ready, you assemble the men and award each of the 5 scouts who found the bandits 2 shillings each. That night, you order a double ration of food to be served out, though this only amounts to twice as much hardbread and a piece of dried meat for each man. After setting up the order of watches and making it known that you'll be the officer awake for the last watch, you sleep for the night.
You are woken for the predawn watch, and are glad you were able to get uninterrupted sleep, while the other officers were woken in the middle of their rest. The watch passes uneventfully, and an hour before dawn, you order the men woken and brought to assembly. There, you divide up into four groups, each of four spears and ten crossbows, while your group, which will move in first, has 8 spears and 15 crossbows. You then move quietly to surround the source of the smoke. You send two scouts forward to make sure they haven't moved, and they are able to remain undetected and return to you with news that the group is somewhere between 15 and 20 men in size.
You quietly approach the camp, and although your spearmen are new to ambushing, your crossbows keep them quiet enough. However, when you step into a good sized clearing, about 50 feet by 50 feet, you find a group of about 20 scruffy-looking men looking back at you in a close group, armed with a motley collection of spears, clubs, and hunting bows. The clearing has a fire in the middle-left of it, and a ragged canvas fly is rigged on the other side of the bandits from you. It is ringed by You command them to lower their weapons, but your persuasiveness is not up to the task, and the only response you get is a spat curse and an arrow loosed at you, nicking your lower leg, though not severely.Your men respond with a volley of crossbow fire, knocking two bandits down and putting bolts through the extremities of another two. The bandits charge, loosing arrows, and your spears move meet them, though one has taken an arrow between the knee and hip and has fallen out of formation. The battle is pretty even right now, though the other groups will be ready to move in in about three minutes. The next move is yours.
Name: Cedric Stoneye
Age: 32, born Spring, Year 1213 (Currently Summer, Year 1245)
Possessions: Average Crossbow, Forester's hat, Average Clothes, Above Average Observer, Mail hauberk, 200 Crowns(currency)
Health: Good (Slight Leg Wound)
Skills: Good Crossbowman, Good Leader, Above Average Tactician, Fair Siege Engineer, Fair Conversationalist.
5 officers (1 leader, 2 crossbow vinteners, 2 spear vinteners)
45 Crossbowmen (crossbows, hauberks/coats of plate, maces, forester hats, boots)
Good Crossbowmen
Good Scouts
Above Average Ambushers
Poor Laborers
Pay:45 crowns per month
20 green spearmen (jerkins, spears, maces, boots)
Fair Spearmen
Fair Laborers
Pay: 100 shillings/10 crowns per month
Neither Tired nor Well-Rested
Supplies: Fair
Morale: Good
[/quote]