Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 7 8 [9] 10 11 ... 13

Author Topic: UMcS's Space Station - On Slow Movement and Remodeling  (Read 17887 times)

scrdest

  • Bay Watcher
  • Girlcat?/o_ o
    • View Profile
Re: UMcS's Space Station - On Slow Movement and Remodeling
« Reply #120 on: April 30, 2014, 03:22:13 am »

So, are you still working on it?
Logged
We are doomed. It's just that whatever is going to kill us all just happens to be, from a scientific standpoint, pretty frickin' awesome.

Nienhaus

  • Bay Watcher
    • View Profile
Re: UMcS's Space Station - On Slow Movement and Remodeling
« Reply #121 on: April 30, 2014, 10:32:31 am »

So, are you still working on it?
He is, I've seen him working on it. I'll message him to post some pictures.
Logged

Jacob/Lee

  • Bay Watcher
    • View Profile
Re: UMcS's Space Station - On Slow Movement and Remodeling
« Reply #122 on: April 30, 2014, 03:57:55 pm »

So, are you still working on it?
Progress stalled for now, with a partially-done science wing, mostly due to school and other things. I'll be starting up again this weekend.

Glloyd

  • Bay Watcher
  • Against the Tide
    • View Profile
Re: UMcS's Space Station - On Slow Movement and Remodeling
« Reply #123 on: June 03, 2014, 07:09:26 pm »

So, a month later has there been any progress on this?

Jacob/Lee

  • Bay Watcher
    • View Profile
Re: UMcS's Space Station - On Slow Movement and Remodeling
« Reply #124 on: June 17, 2014, 06:25:57 pm »

Back to work.
Spoiler (click to show/hide)

Cheedows

  • Bay Watcher
  • Still a dwarf, right?
    • View Profile
Re: UMcS's Space Station - On Slow Movement and Remodeling
« Reply #125 on: June 17, 2014, 06:30:28 pm »

I assume test range will be the north of the station?
Logged

Jacob/Lee

  • Bay Watcher
    • View Profile
Re: UMcS's Space Station - On Slow Movement and Remodeling
« Reply #126 on: June 17, 2014, 06:32:09 pm »

I assume test range will be the north of the station?
Yes.

Aseaheru

  • Bay Watcher
  • Cursed by the Elves with a title.
    • View Profile
Re: UMcS's Space Station - On Slow Movement and Remodeling
« Reply #127 on: June 17, 2014, 08:02:59 pm »

Plas? What is this plas?
Logged
Highly Opinionated Fool
Warning, nearly incapable of expressing tone in text

Glloyd

  • Bay Watcher
  • Against the Tide
    • View Profile
Re: UMcS's Space Station - On Slow Movement and Remodeling
« Reply #128 on: June 18, 2014, 04:29:50 pm »

Plas? What is this plas?

I guess I should change that to PHOR now, shouldn't I?

Aseaheru

  • Bay Watcher
  • Cursed by the Elves with a title.
    • View Profile
Re: UMcS's Space Station - On Slow Movement and Remodeling
« Reply #129 on: June 18, 2014, 06:24:57 pm »

Probally.
Logged
Highly Opinionated Fool
Warning, nearly incapable of expressing tone in text

Jacob/Lee

  • Bay Watcher
    • View Profile
Re: UMcS's Space Station - On Slow Movement and Remodeling
« Reply #130 on: June 26, 2014, 02:52:04 pm »

Spoiler (click to show/hide)

Cheedows

  • Bay Watcher
  • Still a dwarf, right?
    • View Profile
Re: UMcS's Space Station - On Slow Movement and Remodeling
« Reply #131 on: June 26, 2014, 02:58:22 pm »

Huh, a horizontal xenobio. I like it, although I rarely play science so others could probably help in the efficiency side of it.
Logged

Aseaheru

  • Bay Watcher
  • Cursed by the Elves with a title.
    • View Profile
Re: UMcS's Space Station - On Slow Movement and Remodeling
« Reply #132 on: June 26, 2014, 03:05:38 pm »

Looks fine to me.
Logged
Highly Opinionated Fool
Warning, nearly incapable of expressing tone in text

Glloyd

  • Bay Watcher
  • Against the Tide
    • View Profile
Re: UMcS's Space Station - On Slow Movement and Remodeling
« Reply #133 on: June 26, 2014, 04:19:48 pm »

You're missing the monkey recycler and the slime processer.

Jacob/Lee

  • Bay Watcher
    • View Profile
Re: UMcS's Space Station - On Slow Movement and Remodeling
« Reply #134 on: June 26, 2014, 04:46:53 pm »

You're missing the monkey recycler and the slime processer.
Oh yeah, the recycler. Does the slime processor even do anything on our server?
Pages: 1 ... 7 8 [9] 10 11 ... 13