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DUNGEON CRAWLERS-════════════════════════╡
Gallus casts Divine Intervention, spending
1 SP and gaining
10 HP.
Glenn peers down at the pit--it's just a deep pit with very sharp spikes at it's bottom.
Will catches up with the party.
[67] Richard punches the door open and looks inside the room. Just a bunch of bones. Mysteriously, Dr. Stamm isn't in the roof despite that being the only place for him to go.
Larry walks over to the door with his Enforcer.
-=Players=-Lvl. 1
A very large, muscular man. His body shape can best be described as 'triangular', not unlike an isosceles triangle, point down. His fists are the size of fat turkeys, covered in scars from previous fights. The expression on his face is blank, and his eyes dart around, looking for something to punch.
Class: Puncher
STR-12
END-8
MAG-0
MND-1
DEX-4
Inventory
Hulky Fists (1d3+2/STR)
2 Potions of Berserk
Lvl. 1
A 35 year veteran of his trade. He has short blond hair and a small trimmed beard he is extremely slim almost whip-like. He is always planning on how to get out of bad situations but will not abandon those he considers friends.
Class: Rogue
STR-5
END-5
MAG-0
MND-5
DEX-10
Inventory
Silver Dagger (1d6+2/DEX)
Leather Armor (1 AP)
3 Lockpicks
Lvl. 1
A small, wiry man. He has a grey beard and wears a green cloak.
Class: Ranger
STR-5
END-6
MAG-1
MND-5
DEX-8
Inventory
24 GP
Copper Dagger (1d3+2/DEX)
Oaken Longbow (1d5+2/DEX)
Green Cloak
18 Arrows
Snake meat
Snake skin
Lvl. 1
A tall, thin man wearing what appears to be a bussiness suit and glasses. His hair is clean shaven and slicked back and he wears a trilby hat. He appears to be quire cowardly. His small green eyes constantly dart around the room in confusion.
Class: Mafia Magician
STR-2
END-3
MAG-8
MND-7
DEX-5
Magic
Summon Mafia Enforcer (2 SP/2 Max)
Summon BM Mafia Merchant (1 SP/1 Max)
Summon Loaded Tommy Guns (1 SP)(1d8)
Inventory
Trilby Hat(Useless)
Hysteria's Note
Suit
?Mysterious Runny Yellow Potion?
Lvl. 1
Tall and thin young man with short brown hair. Human. He seems rather weak at a glance, but is quite fit. Although he wears armor, he is quite an adept spell caster.
Class: Spell Fighter
STR-5
END-4
MAG-8
MND-4
DEX-4
Magic
Stone Wall (X SP)(+2*X AP)
Increased defence temporarily.
Feathered (X SP)(+2*X DEX)
Decreases weight of armor to increase speed and evasion.
Flash (2 SP)
A bright flash of light to disorient and blind foes in an area. May hit unwary allies.
Inventory
Iron Dagger of Shock (1d4+2/DEX+2)
Leather Armor (1 AP)
Lvl. 1Gallus is a grubby and grumpy looking man, with a peg-leg, a eye-patch and a sour disposition. He only a few tuffs of grey-white hair left, and copious amounts of scars, burns and similar wounds all across his body. He wears a loose-fitting white robe, now a grey-ish red from years of use.
Class: Professional Martyr
STR-1
END-8
MAG-6
MND-4
DEX-6
Magic Divine Intervention (1 SP)(+10 HP) Sacrificial Lamb (1 SP)(-5 HP)(+10 HP to allies) Prayer (1 SP)(-5 HP)(+5 DMG to allies)Inventory Copper Dagger (1d3+2/DEX) White Cloak 2 Potions of Heal Minor Wounds (+8 HP) ?Strange Viscous Red Potion? ?Unknown Scroll of Purus Ignis Obliviate? ?Unknown Scroll of Phaus Iurn Sa? -=Enemies=-Lvl. 3Class: Infernomancer
STR-1
END-4
MAG-16+1
MND-7
DEX-6
Known Magic Phase Door (3 SP)Creates an Ethereal passage between materials such as wood and stone.
Detonation (3 SP)(1d7)(1 RADIUS) Inferno (2 SP)(1d6)Inventory Copper Dagger (1d3+2/DEX) Infernomancer's Cloak (+1 MAG) Maroon Chalk Potion of Mana(+3 SP) ╞═══════════════════════════════════════════════════════════════════════╡