Side-by-side didnt realize how arid my green grass was, nor how turqoise the river was.
But i've embarked in some biomes where the rivers have been darker blue. I tuned my color on an embark in a quite hot tropical area
Contemplating making the white less bone-colored, and the green / blue less yellow / turqoise.
Edit: yep, modified it a bit. It used to just be a merger of the above mentioned ones, but frankly i prefer it a bit more true to intended colors like this.
Greens a fraction less yellowish, cyans a bit less green, light grey and whites a bit brighter (makes snow look less like ash and text more readable)
Basically just 5 rgb value here and there tweaked, didnt wanna alter the aesthetic too much, but still not have temperate forests look like arid savannah.
Also dark reds fixed, wasnt even aware they were orange, at least now meat in the butchering workshop looks like meat.
OldNew[BLACK_R:38]
[BLACK_G:23]
[BLACK_B:10]
[BLUE_R:0]
[BLUE_G:95]
[BLUE_B:255]
[GREEN_R:100]
[GREEN_G:165]
[GREEN_B:0]
[CYAN_R:0]
[CYAN_G:130]
[CYAN_B:120]
[RED_R:150]
[RED_G:15]
[RED_B:0]
[MAGENTA_R:129]
[MAGENTA_G:31]
[MAGENTA_B:101]
[BROWN_R:144]
[BROWN_G:82]
[BROWN_B:52]
[LGRAY_R:175]
[LGRAY_G:155]
[LGRAY_B:130]
[DGRAY_R:73]
[DGRAY_G:65]
[DGRAY_B:55]
[LBLUE_R:0]
[LBLUE_G:179]
[LBLUE_B:255]
[LGREEN_R:190]
[LGREEN_G:240]
[LGREEN_B:0]
[LCYAN_R:0]
[LCYAN_G:235]
[LCYAN_B:205]
[LRED_R:205]
[LRED_G:20]
[LRED_B:0]
[LMAGENTA_R:255]
[LMAGENTA_G:125]
[LMAGENTA_B:175]
[YELLOW_R:230]
[YELLOW_G:185]
[YELLOW_B:25]
[WHITE_R:252]
[WHITE_G:248]
[WHITE_B:230]