Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 29 30 [31] 32 33 ... 52

Author Topic: [0.40.24v00] Phoebus' Graphic Set  (Read 440710 times)

Magganon

  • Escaped Lunatic
    • View Profile
Re: [0.40.24v00] Phoebus' Graphic Set
« Reply #450 on: December 12, 2015, 06:05:02 am »

So are those new profession designs going to be implemented?
Logged

Doren

  • Bay Watcher
  • On closer inspection, that dog is a dwarf
    • View Profile
Re: [0.40.24v00] Phoebus' Graphic Set
« Reply #451 on: December 12, 2015, 07:45:26 am »

Evrett33

  • Bay Watcher
    • View Profile
Re: [0.40.24v00] Phoebus' Graphic Set
« Reply #452 on: December 12, 2015, 03:29:25 pm »

Heya. I've got V's and N's representing biomes (badlands and wetlands I think) on the world map with 40.24. Otherwise everything looks fine. I'm sure its a setting I've got wrong..any help

They look like v's and n's in any non-TWBT tileset.

What is a "non-TWBT tileset" and what do I need to change to go back to the non letter icons. I've been using whatever comes with PELNP pack.
Logged

Chimerat

  • Bay Watcher
    • View Profile
Re: [0.40.24v00] Phoebus' Graphic Set
« Reply #453 on: December 12, 2015, 03:54:43 pm »

What is a "non-TWBT tileset" and what do I need to change to go back to the non letter icons. I've been using whatever comes with PELNP pack.
I believe "TWBT" is "Text Will Be Text", a dfHack-based mod that does...something to the text in the game so it doesn't have odd characters in it.
Logged

barkalot

  • Bay Watcher
    • View Profile
Re: [0.40.24v00] Phoebus' Graphic Set
« Reply #454 on: December 13, 2015, 06:18:33 pm »

Vanilla df 42.03 works with therapist, but the presintalled phoebus one does not.


e: nvm http://www.bay12forums.com/smf/index.php?topic=122968.msg6663118#msg6663118
« Last Edit: December 13, 2015, 07:02:35 pm by barkalot »
Logged

Phoebus

  • Bay Watcher
    • View Profile
Re: [0.40.24v00] Phoebus' Graphic Set
« Reply #455 on: December 13, 2015, 09:13:01 pm »

Hey, what's going on in here?
Logged

DoomOnion

  • Bay Watcher
    • View Profile
Re: [0.40.24v00] Phoebus' Graphic Set
« Reply #456 on: December 13, 2015, 09:19:59 pm »

Hey, what's going on in here?
Am I going insane again, or are you actually back? o.O
Logged

PeridexisErrant

  • Bay Watcher
  • Dai stihó, Hrasht.
    • View Profile
Re: [0.40.24v00] Phoebus' Graphic Set
« Reply #457 on: December 13, 2015, 09:27:14 pm »

Hey, what's going on in here?

You've been away for a while, but at least three people loved your graphics enough to make updates for them without you.  Welcome back!
Logged
I maintain the DF Starter Pack - over a million downloads and still counting!
 Donations here.

Phoebus

  • Bay Watcher
    • View Profile
Re: [0.40.24v00] Phoebus' Graphic Set
« Reply #458 on: December 13, 2015, 09:41:06 pm »

Hmm, hello everyone...
*scurries back under his rock*
Logged

Manzeenan

  • Bay Watcher
  • [SLOWLEARNER]
    • View Profile
Re: [0.40.24v00] Phoebus' Graphic Set
« Reply #459 on: December 14, 2015, 12:11:04 am »

probably some of the funnier reactions ive seen lol
Logged

Max™

  • Bay Watcher
  • [CULL:SQUARE]
    • View Profile
Re: [0.40.24v00] Phoebus' Graphic Set
« Reply #460 on: December 14, 2015, 12:34:06 am »

I was looking at it like "wait why is the title of the thread on that poster's name... OH SHIT!" you got some 'splanin' to do, Phoebus.
Logged

Chimerat

  • Bay Watcher
    • View Profile
Re: [0.40.24v00] Phoebus' Graphic Set
« Reply #461 on: December 14, 2015, 06:27:49 am »

Hmm, hello everyone...
*scurries back under his rock*
*places some tasty, "thank you" treats around said rock*
Logged

Aydjile

  • Bay Watcher
    • View Profile
Re: [0.40.24v00] Phoebus' Graphic Set
« Reply #462 on: December 14, 2015, 08:08:44 am »

Hey, what's going on in here?

yay! welcome back!  ;D ;D ;D
Logged
Reality exists is only in our imagination.

Мой канал о жизни крепостей из Дварф Фортресс - https://www.youtube.com/user/Aydjile

Evrett33

  • Bay Watcher
    • View Profile
Re: [0.40.24v00] Phoebus' Graphic Set
« Reply #463 on: December 14, 2015, 06:32:49 pm »

Is there someone I can go to explain the difference between graphic font and font settings, TBWT and Standard and 2D, truetype or no truetype? I seem to be forced to make a choice between newer graphics (tiny hard to see chairs, non-spiderweb gems and bookcases on all the workshop everywhere) or older graphics that look better (IMHO) but bug out/have pieces disappear and don't show gender or the apostrophe in a word like surrounding nicknames.

Its unclear what these settings do and randomly trying different settings isnt getting me the results I want. Older gfx with working letters (and no V or N on the world map)   
Logged

Button

  • Bay Watcher
  • Plants Specialist
    • View Profile
Re: [0.40.24v00] Phoebus' Graphic Set
« Reply #464 on: December 14, 2015, 06:43:16 pm »

Is there someone I can go to explain the difference between graphic font and font settings, TBWT and Standard and 2D, truetype or no truetype? I seem to be forced to make a choice between newer graphics (tiny hard to see chairs, non-spiderweb gems and bookcases on all the workshop everywhere) or older graphics that look better (IMHO) but bug out/have peices disapper and dont show gender or the apostrophe in a word like surrounding nicknames.

Its unclear what these settings do and randomly trying differnt settings isnt getting me the results I want. Older gfx with working letters (and no V or N on the world map)   

TWBT ("Text Will Be Text") is a DFHack plugin that makes major changes to how graphics are displayed. DFHack is not ready for the current version yet, so TWBT cannot be used on the current version yet. Until DFHack and TWBT are ready, you cannot achieve the results you want.

Some graphics packs require TWBT to render properly. This is the cause of many of the glitches you're seeing when you try to use "older" graphics packs. The graphics packs which have been updated for the newest version do not require TWBT, but need to make some sacrifices in clarity as a consequence (e.g. V and N on the world map).

Please be patient. DFHack and TWBT, like all Dwarf Fortress utilities, are fan-made, fan-maintained, and fan-updated.
Logged
I used to work on Modest Mod and Plant Fixes.

Always assume I'm not seriously back
Pages: 1 ... 29 30 [31] 32 33 ... 52