Glad to see the problem was resolved. GIMP is a finicky piece of software; even when I run it it spits out like 15 errors (but it still runs successfully). There shouldn't be any issues with map size or anything as long as all the parameters are specified. Running it through the GIMP GUI should prompt for all the parameters anyway so barring inputting an invalid parameter it should work.
PeridexisErrant's script just calls my script for use anyway, so they should have exactly the same functionality. The only difference would be if he updates something without my knowledge (which would likely break compatibility with my new versions, haha) or if I release a new version and he hasn't updated his with my new files yet.
Yeah
, I've usually avoided GIMP but my program of choice (Paint shop pro 7) is getting very dated and I plan to change to linux soon
tm so it's better to learn gimp to have anything to work with.
In a completely unrelated note I am super excited for the next version of DF. It should add a little more data to the exported maps that I can play with.
I'm so exited I've jumped up and down on more than one occasion, squealing hasn't yet been part of my repertoire in my lifetime but I expect it for the release, I bet you'll find loads to work with.
Another unrelated note: Today I've been making maps in perfectworlddf, generating worlds and throwing results at a (quite good) mapmaker at a roleplaying forum to see what could be improved with my mapmaking (as in the bitmap i send to perfect world, I intend to tell him how I made it, but that will come with the final result) to get a realistic world.
/Zorbeltuss