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Author Topic: Therian Saga [Sandbox Browser MMO]  (Read 181388 times)

Aklyon

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Re: Therian Saga [Sandbox Browser MMO]
« Reply #1125 on: April 25, 2014, 06:47:06 pm »

I'm stuck around 17 forging, and I can't figure out what can advance it further without going and wasting money in the hawkoria seminars. So I've been messing with flora and glass-smithing instead.
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Zangi

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Re: Therian Saga [Sandbox Browser MMO]
« Reply #1126 on: April 25, 2014, 06:55:13 pm »

I... probably should work on concession workshops, starting to hit some walls in the fashion line.  Also looking at making more money I guess.  Havn't really bothered to sell anything the past few days.
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My Name is Immaterial

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Re: Therian Saga [Sandbox Browser MMO]
« Reply #1127 on: April 25, 2014, 11:05:59 pm »

As a note to people who may be testing to contact me, I am away from a Silverlight device this weekend.

Girlinhat

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Re: Therian Saga [Sandbox Browser MMO]
« Reply #1128 on: April 27, 2014, 10:26:06 pm »

Denizens of Therian, I present to you... the Dwarven Battle Plan to the corning the end-game:

It's important to realize a few things here.  First, we want the best non-den materials for tools and weapons.  The Den itself is going to be a massive investment of time and effort for each person to get into.  In the more easily-accessible terms, we have non-kryan metals available to us if we have the skill to utilize them.  The non-kyran best of tools is as follow:
Code: [Select]
Sieve - Blueroc
Awl - Eliandel
Pickaxe - Odiemel
Scraper - Eliandel
Blacksmith's Hammer - Domane
Trowel - Domane
Hunting knife - Domane
Stone chisel - Domane
Lumberjack axe - Domane
Saw - Domane
Scissors - Domane
Compasses - Eliandel
Pliers - Eliandel
Spade - Domane
Billhook - Gold (Blueroc is second)
Taken from this calculator and related thread: http://www.shinhan.name/machines/tools.php

That is, if you'll notice, 2 for Blueroc, 4 for Eliandel, 1 for Odiemel, and 7 for Domane.  Of particular importance is the Blacksmith's Hammer, made from Domane and being the source of essentially all tools and weapons.

Eliandel comes from Beryl dungeon, which is its own hassle to collect but certainly possible, if time consuming, without exceptional planning.
Blueroc comes from the Whispering Forest (as well as the Den, but that's further) requiring a 20 forest, which can be beat using Pine Frameworks to build a mine and is not exceptionally difficult.
Odiemel comes from Shortblade Mountains, more on that in a moment.
Domane comes from Renaissance, which is the big crux, having a Mountain 30 it proves difficult to build on.  The best Hawkorian materials only scratch a 21.

Thus, the issue is getting onto Renaissance, and the source is Maple.

Maple boasts a 20 Mountain Construction, allowing building in Shortblade Mountains (which is a 20 terrain).  Frames cost 20 planks each, and 20 are needed per mine (thus, 400 planks for Rails for Stone, and another 400 for Rails for Ore).

Shortblade opens Odiemel, being the principle metal for Pickaxes, which should then be used to extract Lanfarite.  Lanfarite has a 36 Mountain rating, which beats Renaissance terrain of 30.

Once 400 Lanfarite has been collected (which itself will prove a pain, at 40% collection chance) a mine can be built in Renaissance - using Rails for Stone.  Renaissance has its own source of Lanfarite at 100% collection.  This will make future construction entirely easier, allowing for Rails for Ore in Renaissance and a source of Domane, which then lends itself to all manner of tools.

As a bonus, Shortblades also features Marapis at 100%, which has 39 Cave, greater than the Den's 35, allowing for future expansion.

Breakdown:
Blueroc is a pain because of collection rates, but not difficult to build a mine in Whispering Forest.
Odiemel can use Maple frames to build a mine in Shortblades.
Domane will need Lanfarite, which can be extracted from Shortblades.
Maple:
Log Difficulty: 12
Plank Difficulty: 14
Frame Difficulty: 19

Lanfarite:
Lump Difficulty: 28
Block Difficulty: 28
Vault Difficulty: Unknown (30-ish?)

400 Planks/Blocks will be required for the 20 Frames/Vaults required for each 1 mine.
I'm willing to produce tools for this effort, including Extraction Pickaxes, Stonecutting Stonechisels, Masonry Trowls, and to a lesser degree, Lumber Axes and Carpentry Saws.  I can almost produce Superior Steel of each of these.  Those hoping to get tools can speed to process by providing money or materials.

TwilightWalker

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Re: Therian Saga [Sandbox Browser MMO]
« Reply #1129 on: April 27, 2014, 10:48:04 pm »

Sounds like I need to hurry up and get a higher tier Stonecutting companion then...
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Re: Therian Saga [Sandbox Browser MMO]
« Reply #1130 on: April 27, 2014, 11:57:15 pm »

Looking at the numbers, it seems like I can build the frameworks without problem. We need 20 maple frameworks? What about roofs?

As a side note though, it takes 30 planks per frame work and since I don't have a carpentry machine I'll have to use iron blades to make tenons strong enough for the frameworks.

Girlinhat

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Re: Therian Saga [Sandbox Browser MMO]
« Reply #1131 on: April 28, 2014, 12:28:45 am »

Looking at the numbers, it seems like I can build the frameworks without problem. We need 20 maple frameworks? What about roofs?

As a side note though, it takes 30 planks per frame work and since I don't have a carpentry machine I'll have to use iron blades to make tenons strong enough for the frameworks.
In that case, it's 600 planks, my mistake.  I can produce metal fasteners as well, what's the assembly power do you need?

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Re: Therian Saga [Sandbox Browser MMO]
« Reply #1132 on: April 28, 2014, 12:51:48 am »

24 stabilization. I'll start in on the frameworks after I do the jewelry order.

palsch

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Re: Therian Saga [Sandbox Browser MMO]
« Reply #1133 on: April 28, 2014, 09:13:08 am »

I've been hardly playing this for a while but have been plugging away a little in the background. Not much character progression but some. Looking to get moving properly again. Will try to drop into the chat when I can.

One thing I have been working on is a reasonable format for character sheets. There's a hell of a lot of information that's useful, so been thinking of a compact format that still makes it all available. This is what I've got so far;
Spoiler (click to show/hide)
As an example, my main's current wood skills;
Spoiler (click to show/hide)
The takeaway there being I need a better woodworking tool and some worthwhile workshops...

I still need to write up my whole character sheet, but hopefully this will be a reasonable way to keep track of character progression. My only slight annoyance here is it looks quite scruffy as bbcode in notepad, so will need to make a post and keep it up to date to be most useful.
« Last Edit: April 28, 2014, 10:56:51 am by palsch »
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Lithare

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Re: Therian Saga [Sandbox Browser MMO]
« Reply #1134 on: April 28, 2014, 09:37:32 am »

I like the character sheet idea.  Though there is already a google spreadsheet shared by some b12 guild members in game.  Certain tabs of this could probably be copied and put into a different shared document minus the guild plans to be used as a more generalized b12 character database.  I'd be willing to help maintain this, if this is something people want.
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palsch

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Re: Therian Saga [Sandbox Browser MMO]
« Reply #1135 on: April 28, 2014, 10:55:33 am »

This post mostly for my own reference.
In other news finally got around to unlocking Lanfar. Still need to make one last dash visit to the Parks with 15 exploration (eg, after a quick grind and leaving one combat companion behind) to finish off An Ancestor's Benediction and have The Second Circle arena quest still to do, then either start exploring Lanfar, grinding the arena or working up secondary skills.
« Last Edit: April 29, 2014, 10:44:10 am by palsch »
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Tnx

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Re: Therian Saga [Sandbox Browser MMO]
« Reply #1136 on: April 28, 2014, 01:17:28 pm »

We should probably do a new thread with a new character sheet and updates on the guild situations... Lots of players who are active in game aren't on the player list at all.
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Zangi

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Re: Therian Saga [Sandbox Browser MMO]
« Reply #1137 on: April 28, 2014, 02:03:52 pm »

We already have a second thread somewhere in this forum.  Why not use that?

http://www.bay12forums.com/smf/index.php?topic=137158.0 <-- here it is
« Last Edit: April 28, 2014, 02:11:33 pm by Zangi »
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Lithare

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Re: Therian Saga [Sandbox Browser MMO]
« Reply #1138 on: April 29, 2014, 12:26:59 pm »

Quick update:  A new spreadsheet is nearly finished.  Just finalizing format and color choices.  It displays character skills, as well as IGN, steam name, and b12 forum name.  I believe guild was being added, as well.
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Re: Therian Saga [Sandbox Browser MMO]
« Reply #1139 on: April 29, 2014, 11:33:51 pm »

So it turns out I am 1 mechanical strength short of chopping maple logs with HQ bronze blades. Can anyone provide me an upgrade to my 2 mechanical strength, 22 wood cutting iron axe?
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