14th Timber
Nothing out of the ordinary so far. Kobolds die every now and from thirst but I replace them. Soon the underground farms will be up and running but in the meantime I'm trying to export as much meat as possible. I don't want my wealth to go up too fast.
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21st Moonstone
Why do migrants keep coming?!
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12th Opal
A hill titan has decided to visit the fort. How will this end?
And also a dwarven siege during the same day. How exciting.
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21st Opal
Siege is broken, titan dead. One of our migrants had actually been a druid, both this one and our own took out 4 or so of the dwarves. One of those dwarves must have been the leader because after that the 8 or so remaining ones ran away. One of the druids died in spirit bear form but survived up until almost the last day of siege. Shows how strong the druids really are.
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24th Opal
I should really expect it with all labors enabled, but still, its taking forever to get this tunnel done.
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20th Obsidian
Kobold taken by fey mood.
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23rd Obsidian
2 Leatherwing bone
1 bone block
2 fungi and 1 spore log
Probably going to be underwhelming.
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3rd Granite 138
Now this I'm more worried about, I've never seen this kind of death before, unless it was from a ghost.
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4th Granite
Yep.
Underwhelming.
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8th Granite
I have no clue what's on the ground here but it keeps making everything vomit as they go over it.
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14th Granite
Wow, I just noticed that creatures can get scalped. [Dwarven scalp in stocks]
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20th Granite
So far around 53 Kobolds have paid with their lives to make this place go this far
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13th Slate
Aww come on, I just cleaned the whole surface. Now I'm going to have to deal with an amber FB.
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14th Slate
I'm about to find out what those poisonous vapors actually do. 2 Kobolds got caught in the vapors.
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15th Slate
I love druids.
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13th Felsite
I have a few serpent women and men. How can I get them to lay eggs, or is it not possible?
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20th Felsite
I find it a bit amusing that the local trained cave croc is hanging out with the serpent people.
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27th Felsite
Bat woman. Dun dun dun dun.
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4th Hematite
A kobold withdraws from society.
And claimed a clothiers shop....
2 rare silk and one bone block, it might actually turn out somewhat expensive.
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12th Hematite
Lol, a rare silk thong. Worth $15000
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15th Hematite
More migrants... 17. I am going to find a wa to kill them, they're slowing down my fps.
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11th Malachite
You know how I was planning to kill those kobolds? Station them until they died. Well, hilariously, this happened right next to them.
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12th Malachite
Two more goblin forces show up. Then our cave crocodile kills their leader and they run away, what whimps. There is a necromancer somewhere though, a couple of corpses have been raised.
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13th Malachite
Lol, the same cage that caught the first two necromancers has caught a third.
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15th Malachite
A rouge kobold zombie kills a previous captured dwarf on a chain.
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18th Malachite
Another caravan comes through. So far around 3 diplomats have left unhappy. I wonder how many more will need to leave before something happens?
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1st Limestone
There's still another hidden necromancer somewhere...
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6th Limestone
Yet another diplomat leaves unhappy, this time due to zombies.
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11th Limestone
Looks like the necromancer found the burial grounds.
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18th Limestone
Only 1 kobold remains and a meditating one. At first I thought he also might have been a necromancer because he wasn't afraid of the necros and they were running past him. Well, he's being attacked now, which means the fort is likely to fall in a day or 2.
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20th Limestone
Over 200 undead now roam in the fort, the meditating kobold is the only living creature left, apart from the necromancer. I still have no clue where he or she is.
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23rd Limestone
What are they waiting for, why won't they kill him? Are they waiting for the meditating kobold to turn into a druid before they attack or is he also a necromancer?
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9th Sandstone
A FB decides to come to the almost dead, wait almost alive fort.
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12th Sandstone
Well, when over 100 corpses pile on a fb there isn't much of a chance for it.
A cave croc is fighting some of the corpses.
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18th Sandstone
More corpse fodder.
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21st Sandstone
About 30 or so corpses have been knocked down by the combined efforts of the now dead recruits and the cave crocodile.
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23rd Sandstone
A bucaneer skeleton is punching a baby psychotic toad around, making it fly across the map.
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25th Timber
Well, we now have a single kobold druid, lets see what happens. The annoying thing is I chained her up to keep her from getting caught up in the fighting but now she's stuck to the chain.
The cave crocodile has taken out at least 60 corpses.
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11th Moonstone
Goblin ambush. Maybe they can take the corpse count down even further.
Nope, they ran away after seeing the corpses.
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18th Moonstone
96 zombies remain, and the druid on the chain is getting thirsty.
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14th Opal
During the time of this fort over 640 creatures have died and died again. If no one arrives to unchain the kobold then this fort will die too.
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1st Obsidian
For once I am actually glad of migrants. I'll see if I can get them to free the druid.
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3rd Obsidian
I'm having 2 recruits distract a horde of zombies while the rest go around to get into the tunnel.
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7th Obsidian
Noo! The ogre child got to the druid too late. He died of thirst as the zombies were getting in range of him. Only 2 kobolds left now.