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Author Topic: Demongate: Wrapping up the Loose Ends.  (Read 698062 times)

Gnorm

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Re: Demongate, a Succession Fortress Against Evil
« Reply #135 on: March 16, 2014, 04:56:29 pm »

We'll need at least five hundred years; more things to find in Legends mode and more seasoned warriors in the migration waves come with longer histories.
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Deus Asmoth

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Re: Demongate
« Reply #136 on: March 16, 2014, 05:15:17 pm »

I think I'm going to say 700 years of history and a few hundred megabeasts to ensure a reasonable amount of them survive.

Presumably, everyone is fine with staying out of evil biomes? This should be enough of a challenge without death rain or insta-zombies.

Also, how scarce should minerals and such be? I usually go around 1000.
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Gnorm

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Re: Demongate
« Reply #137 on: March 16, 2014, 05:23:15 pm »

Presumably, everyone is fine with staying out of evil biomes? This should be enough of a challenge without death rain or insta-zombies.

Also, how scarce should minerals and such be? I usually go around 1000.
Evil biomes are not the purpose of this story, so we'll avoid those. As for mineral scarcity, there should be enough for us to prosper, but not so many that they are sticking out of the mountains in great clusters.
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MDFification

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Re: Demongate, a Succession Fortress Against Evil
« Reply #138 on: March 16, 2014, 05:30:10 pm »

You can just set the worldgen to auto-terminate when a certain percentage of megabeasts is dead if you want to preserve their numbers. And a longer worldgen is a good thing on the basis that we'll get more migrants with military stats.
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Gnorm

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Re: Demongate, a Succession Fortress Against Evil
« Reply #139 on: March 16, 2014, 05:31:47 pm »

I was thinking about my character just a minute ago, and I soon discovered that "farm-girl" is not something that should be searched for on Google.
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TalonisWolf

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Re: Demongate, a Succession Fortress Against Evil
« Reply #140 on: March 16, 2014, 06:44:05 pm »

...I'm a moron for going on google to see why. I am a friggin Dummkopf.
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danmanthedog

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Re: Demongate, a Succession Fortress Against Evil
« Reply #141 on: March 16, 2014, 07:21:56 pm »

......I have seen hell it self and it has raped my mind!!
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MDFification

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Re: Demongate, a Succession Fortress Against Evil
« Reply #142 on: March 16, 2014, 07:26:58 pm »

I didn't google it.
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TalonisWolf

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Re: Demongate, a Succession Fortress Against Evil
« Reply #143 on: March 16, 2014, 07:29:20 pm »

 You made my lungs implode, that's how long as I was laughing for.
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MDFification

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Re: Demongate, a Succession Fortress Against Evil
« Reply #144 on: March 16, 2014, 07:38:29 pm »

You made my lungs implode, that's how long as I was laughing for.
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Gnorm

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Re: Demongate, a Succession Fortress Against Evil
« Reply #145 on: March 16, 2014, 07:54:46 pm »

Let's put this thread back on track. How long until everything is put together and ready for some gameplay?
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4maskwolf

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Re: Demongate, a Succession Fortress Against Evil
« Reply #146 on: March 16, 2014, 07:56:56 pm »

Bluh huh wha?

Okay, I'll get something up to Deus soon.

TalonisWolf

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Re: Demongate, a Succession Fortress Against Evil
« Reply #147 on: March 16, 2014, 07:57:25 pm »

 Seeing as we are were already talking about how to gen the world, I'd say quite soon.
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4maskwolf

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Re: Demongate, a Succession Fortress Against Evil
« Reply #148 on: March 16, 2014, 08:04:37 pm »

Gnorm

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