>Dr. Winston Arran, chief of staff--KEY NOT ACQUIRED
>Dr. Alice Walker, head of Astronomy--KEY NOT ACQUIRED
>Researcher Yorick Bentley, head of Biology--KEY ACQUIRED
>Researcher Samuel Ashcroft, Nanotech researcher--KEY NOT ACQUIRED
>Researcher Eveline Joyce, Nanotech researcher--KEY NOT ACQUIRED
CNR Laboratory, Ceres
Feb 2nd, 2398
15:45 GMT
The Froggy Ninja AKA David "Dave" SteelInventor (2)[spoiler=Skills]
Cloud Combat (1) With your limited cloud, breaking through metal is rather difficult, especially as your nanites are ill-equipped for combat, Taking apart hardened steel from the shell of a chlorine canister is difficult enough, but with only 10% cloud... you shrug. It's still worth a try.
[6] You locate a canister of elemental chlorine, concentrate the nanites into a small cone-shaped formation and spin the entire formation rapidly, engaging the welding tools to weaken the metal and allow the nanites to punch through. Your cloud slowly drops in strength as the nanites wear themselves out... eventually--and unexpectedly--the chlorine canister ruptures, spreading a thin mist of green gas along the floor. Samuel Ashcroft, as well as the scientist and the technician at the nanite tank both hear the rupture and spot the gas leak, each hurrying toward the exit. You don't respond immediately, but that's understandable to the normal humans in the room since you don't need to breath in this body.
darkpaladin109 AKA David "Pirate Dave" SmithCloud Health: 0%
Defender [1/3]You are still very confused. The people around you are turning and running for the exit for some reason... you hear something about a gas leak? You're not sure if you need to run since you are, in fact, a robot. At least you think you are.
Avis-Mergulus AKA Anton "Tosha" TeremnoiPiloting (2)Engineering Technician (1)Acrobat (1) As the occupants of the room flee, you stay put just outside of the room, labelled "Testing Room Control 1" via signage. You watch Samuel Ashcroft, particularly. He doesn't seem to be receiving any calls on his phone at the moment.
"Oh, there's a gas leak? Did Ashcroft get injured? If that's the case, our job may have just gotten harder. Otherwise, I'm still heading to my office. You should come too. It's located in the hallway just outside the control room you were awakened in. Just look for it, you'll find it. Just try to enter while Ashcroft isn't looking."You head into the office and wait. Soon enough, Dr. McDonald himself comes in through the door and locks it. He pulls out his phone, pushes some buttons, and calls for Ashcroft to report to his office over the intercom.
Samarkand AKA Felicia HastingMedic (1)Botanist (2)Chemist (1)Saboteur (1)Scavenger (1) Cloud Health: 0%
Nanofabrication [1/3][4] Fortunately for you, nobody here really minds your presence. Given that every time you look, there is a cart full of plants, locked crates, or robot walkers being carried around, seeing a single experiment walking around on its own through the halls isn't a big deal for them. When you get to Earth, though, it may help to find a disguise.
You make it to the astronomy wing without running into any trouble, although one group of armed guards did slow down as they walked past you. Security in general is much denser in this area, most likely due to the colonel's presence.
Dr. Alice Walker takes you by surprise as the blue indicator over her head suddenly flashes into existence as she appears around the corner. You're currently walking through a hallway leading to the main center of the Astronomy department. Up ahead, you spot rows of computers and a large volumetric display that shows the location of this base on Ceres as well as nearby ships. Dr. Walker seems to be heading out of the department for some reason.
Comrade P. AKA Hamilton TeromoSidearms (2)Swordsman (1) Generally, therapists are needed in space due to the isolation and risks. Since this is a military installation, everyone who gets here is heavily documented and their psychological profile is known. That doesn't mean people don't go crazy once-in-a-while. The person in the room up ahead seems to be experiencing an angry nervous breakdown of some sort, although a calming male voice seems to be trying to talk him down. You notice a stun baton hanging by its wristband from the doorknob.
[3] You approach closer, remaining undetected, mainly owing to the emptiness of the hall. If the door suddenly opens, you're going to get spotted no matter what as you can't make a run for it without attracting attention.