Einstein's Cross, Low Orbit, Titan
Friday, Feb 6th, 2398
20:15 GMT
Mission Timer: 3d 17.25h
DATABANKObject Classification: Moon
Atmosphere: Trace
-91% Water Vapor
-4% Nitrogen
-3.2% CO2
-1.7% Methane
Takeoff DeltaV: 112 m/s
Notable Surface Features:
-Surface Ice
-Cryovolcanism (south pole)
Landing Possible?: Yes
Surface Activity: 91% Free | 9% Unidentified Mining Operations
Moon:
Resources:
Known Hazards:
Moon: Titan
Resources: Hydrocarbons, Water Ice
Known Hazards: Human Settlements, Dense Atmosphere, Cryovolcanism
Moon: Hyperion
Resources: Beryllium, Water Ice (difficult to mine)
Known Hazards: Surface Chasms
Moon: Mimas
Resources: Water Ice, Meteorites
Known Hazards: Surface Chasms
Moon: Enceladus
Resources: Silicon, Iron, Water Ice, Water, Nuclear Fuel (deep)
Known Hazards: Cryovolcanism
Moon: Tethys
Resources: Water Ice
Known Hazards: Human Settlements
Moon: Dione
Resources: Water Ice, Iron, Water (Deep)
Known Hazards: Human Settlements
Moon: Rhea
Resources: Carbon, Water Ice
Known Hazards: Rings, Human Settlements
Moon: Iapetus
Resources: Water Ice, Rock
Known Hazards: Human Settlements,
Nanoplague
---Natural---
Iron is an abundant element that is directly made into steel. Without processing it is brittle and weak.
Carbon is an element found mainly inside asteroids and terrestrial planets. It is great for thermal shielding and can be used to create a variety of materials.
Hydrocarbons are a ready source of chemical fuel. They can be refined into energetic fuel for atmospheric craft, or be condensed into plastics for structural use.
Rare Minerals are, as their name implies, rare on Earth and thus incredibly valuable.
Rare Earth Minerals should not be confused with rare minerals. These are not so rare, and are key to building electronics.
Alloy Minerals are used to made durable alloys out of other metals.
Aluminium is a lightweight metal that is the material of choice for lightweight applications like aircraft and spaceships.
Titanium is similar to aluminium in that its strength/weight ratio is extremely high. However, it is extremely rare and requires processing to be useful.
Scrap consists of parts looted from nonfunctional electronics and machines. Each turn, your current scrap is converted into random resources.
Water is the blood of all spacefaring vessels and plays an important role in life as we know it. It is used as a coolant, propellant, solvent, and refrigerant and is absolutely vital to just about any operation.
---Processed---
Voxels are the basic building blocks for 3D printers onboard starships. They consist of polymers coated in a sealing agent, and can only be looted or purchased.
Steel is a high-strength building material with medium density. It is used in a variety of applications, ranging from airframes to armor plating. Made from: 3 Iron, 1 Carbon, 1 Alloy Minerals
Monocrystalline Iron is iron composed of a single crystal, free of defects. It is exceptionally strong, but difficult to manufacture in large quantities. Nonetheless, small shards are ideal for kinetic projectiles. Made from: 1 Iron
Titanium Alloy is titanium processed into a high-strength material capable of taking more stress than steel while being lighter to boot. This stuff puts aluminum to shame. Made from: 4 Titanium, 1 Aluminum, 1 Alloy Minerals
Polymers are plastics made from hydrocarbons. They can be used as-is for lightweight, low-strength applications, or be used in building carbon fiber for more critical uses. Made from: 3 Hydrocarbons, 1 Carbon
Carbon Fiber is an exceptional material, though brittle. It is ideal for armor and lightweight components, but requires complex machining processes to build and cannot be manufactured on the ship.
Circuits are the core components of all electronics. They are needed especially for building nanites. Made from: 1 Polymers, 1 Rare Earth Minerals
Current Inventory: Voxels: 3970
Steel: 58
Circuits: 50
Water: 31999/32000 tons (DeltaV: 4220.238 km/s)
Total Ship Mass: 31999
Structural Mass: 18000
Cargo Mass: 3970 + 60 + 50 (Max 20000)
Structural Materials: Aluminum, Steel, Titanium Alloy, Polymers, Carbon Fiber
Construction Catalog:Transmitter Unit (Needed for commander bodies) - 5 Circuits.
Engineer Body - 50 Voxels, 5 Circuits, 10 Steel
Froggy Engineer Body - 80 Voxels, 15 Circuits, 10 Steel
Mining Drone (Can be tasked to Mining Rig for increased production. Can also explore caves.) - 80 Voxels, 5 Circuits, 10 Structural Materials, 2 Steel
Mining Rig (Automated. Can be left on a planet.) - 80 Voxels, 35 Circuits, 50 Structural Materials, 15 Steel
Cloud Catalog: Type (% produced) - Cost
Standard Nanite (100%) - 100 Voxels, 10 Circuits
Cloud Storage: (Max 3000%)
-200% Standard Nanites
Body Storage: (Max 12)
-1x 'Boomer' (Engineer variant)
-3x Engineer
---Melee Range---
-1x Pirate Battleship (engines disabled) (surrounded by radioactive cloud)
---100km orbit (current orbit)---
-1x Neutral Tanker
-1x Neutral Cargo Shipper
---Detection Radius (50000 km)---
9x Unidentified Vessel
Avis-Mergulus AKA Anton "Tosha" Teremnoi---General Skills---
Acrobat (1)Diplomat (1)---Vehicles---
Piloting (2)Engineering Technician (1)---Deception---
Sleight of Hand (1)Cloud Health: 0%
Composition: 100% Regular Nanites
You send a directed message at the enemy vessel... while doing so, you discover that the technology common on ships decades ago is still in use today. In fact, the encryption panel looks exactly the same as the type you are used to from your earlier days of piloting.
You actually get a response! It plays through the speakers inside the bridge, even though it is also simultaneously playing through your party-wide comm.
"*sighing heard* This is the CNS Dawn of Justice. We are acting under the orders of General Maximilian of the CN Jovian Patrol. We repeat, we are CN personnel. Cease boarding action immediately or we will have to resort to drastic measures."You notice that the enemy ship's red-hot radiators are still fully extended, and therefore vulnerable. A potshot at those could render the ship inoperable, but also result in complete and total destruction without its heatsinks. It would be a waste of remote bodies and possibly even endanger
Wasp if the reactor were to overheat and explode.
Samarkand AKA Felicia Hasting---General Skills---
Observer (1)---Sciences---
Medic (1)Botanist (2)Chemist (1)---Thievery and Deception---
Saboteur (1)Scavenger (1)Sleight of Hand (1)Cloud Health: 0%
Composition: 100% Regular Nanites
Nanofabrication [1/3]
It's time to reset. You have enough food stores for a while, anyway. Enough to feed a couple of comatose humans, anyway. Additionally, your fungus stands are bug-free, being isolated from the planet section. You step out of the room and order the sterilization of the room. The water and debris is immediately drained and send back into the water purifier, while the room's atmosphere first brought to extreme temperatures, then pumped out and replaced with a fresh mixture of CO2, Oxygen, and Nitrogen. The automatic harvesting system goes to work replanting the lost seeds while you look for signs of infestation outside of the plant bay.
[2+2] You don't find any living insects, but you find traces of plant matter and debris scattered around the edges of the floor. In fact, you find a spider in a corner of the ceiling. That means that it must have some kind of prey, or else it would be dead.
The Froggy Ninja AKA David "Dave" Steel---Crafting---
Inventor (2)---Sciences---
[spoiler=Skills]
Engineering (2)---Nanites---
[spoiler=Skills]
Cloud Combat (1)Cloud Health: 0%
Composition: 100% Regular Nanites
Constructor [1/3]
As you cut random holes into the doors and walls, you peek through to look for signs of crew. Not seeing anything through the gaps but vague glimpses of appliances and more locked doors, you resign to not having targets to test your sound system on, and simply cut further into the inner compartment that the outer hall is circling.
Comrade P. AKA Hamilton Teromo---Deception---
Ambusher (1)Liar (1)---Combat---
[spoiler=Skills]
Sidearms (2)Swordsman (1)Cloud Health: 0%
Composition: 100% Regular Nanites
You leave the instruments inside
Wasp's airlock and proceed through the gap in the door, coming across Dave, who seems to be cutting up random walls and doors and looking through the holes he makes. You feel some vibrations through the floor, indicative of footsteps, but they soon stop and you feel a small, constant vibration instead.
Dave cuts his way into a closet filled with lockers bolted onto the walls and ceiling. There is another locked doorway inside this room, although this one looks less reinforced.