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Author Topic: Banter Thread  (Read 386739 times)

Jack A T

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Re: Banter Thread (Everyone needs replacements!)
« Reply #2100 on: October 23, 2017, 11:08:58 pm »

With Supernatural, prior games are key info, yes.  Kill flavour, especially.  One or two nights should be long enough to basically figure out what type of killers you have.

Might be worthwhile for players to put together simple, reusable and updateable flavour guides for future games.
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Tiruin

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Re: Banter Thread (Everyone needs replacements!)
« Reply #2101 on: October 23, 2017, 11:26:15 pm »

Also, jeez that was a short Supernatural game.

Yeah. In good part because town did a terrible day game. Even in a power-role heavy game, town has got to make the most out of every day phase. It's still their most powerful tool.
Activity. Yep! Shows the classic activity trumps any and all power roles ever.

Yeah. And she got a little too excited by her role. She had the most powerful town role in a lot of ways, but it relied on baiting scum into trying to kill her and all she managed to do was convince them that she should not be targeted at all.
If it helps, scum was Reverie and TDS, both very astute players. :P
SO HMPHFF. I should've baited without too much enthusiasm. :-\ or not at all. but then I never get picked for a scumkill these days...

Also yeah, the kill flavor is especially important. I was wondering if it was a cult or something new, because there was no mention of 'body gone' like all the cults beforehand in the N1 kill. :P Us dying on D3 was a nice clincher given how everything moved on--both third parties killed themselves, implicated townies didn't have time or otherwise to post before day end, and activity.
Now I'll never be a good sorceror now! Also I hope I didn't stress anyone and the GM too.
It was really enjoyable though, Meph ._. but really, really short.
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notquitethere

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Re: Banter Thread (Everyone needs replacements!)
« Reply #2102 on: October 24, 2017, 08:42:29 am »

A healthy mafia game needs a healthy replacement list. Just a reminder that the replacement list is open for Procedurally Generated Mafia. The powers that you'd have look like this, if that piques your interest:

Quote
King Zombie
Once per night you can poison your target's target. Action: Poison.

Misguided Abbot
Once per night you can unblock everyone who is not targeting a dead player. Action: Save.
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Silthuri

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Re: Banter Thread (Everyone needs replacements!)
« Reply #2103 on: November 07, 2017, 12:51:48 pm »

Holy guacamole. It feels like I've been away forever. How's it going everyone?
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Mephansteras

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Re: Banter Thread (Everyone needs replacements!)
« Reply #2104 on: November 07, 2017, 12:55:24 pm »

Not bad. Been a bit quiet around here, but we're still doing our thing. How have you been?
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Silthuri

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Re: Banter Thread (Everyone needs replacements!)
« Reply #2105 on: November 07, 2017, 01:05:24 pm »

I'm doing alright I suppose. Trying to finish my bachelors while keeping my sanity intact. I'll be so glad when it's all over.

I'm glad to see this place is still kicking. Just glancing around I can see how quiet it's been.
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notquitethere

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Re: Banter Thread (Everyone needs replacements!)
« Reply #2106 on: November 07, 2017, 01:27:21 pm »

We've got a replacement slot open in Proc-Gen Mafia if you fancy dipping your toe back in the water, Silthuri.
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Silthuri

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Re: Banter Thread (Everyone needs replacements!)
« Reply #2107 on: November 07, 2017, 01:54:51 pm »

Hmm... Why not? Sign me up.
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Tawa

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Re: Banter Thread (Everyone needs replacements!)
« Reply #2108 on: December 10, 2017, 02:09:28 pm »

I distinctly recall being terrible at Mafia, but I'd love to get back into it sometime. It looks like all the current games are full, are there any new ones planned soon?
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hector13

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Re: Banter Thread (Everyone needs replacements!)
« Reply #2109 on: December 10, 2017, 02:31:35 pm »

FallacyofUrist has one in signups right now.

No wonder you think you’re bad at mafia, missing the obvious like that :P

We don’t really have the numbers for more than one game at a time anymore :(
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Dorsidwarf

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Re: Banter Thread (Everyone needs replacements!)
« Reply #2110 on: December 13, 2017, 06:12:13 am »

I've been having trouble signing up for mafias lately because i'm afraid of getting the mafia role, and having one or more partners relying on me in a role I dislike and am bad at
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Mephansteras

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Re: Banter Thread (Everyone needs replacements!)
« Reply #2111 on: December 13, 2017, 11:38:19 am »

I've been having trouble signing up for mafias lately because i'm afraid of getting the mafia role, and having one or more partners relying on me in a role I dislike and am bad at

That just means you need more practice.
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hector13

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Re: Banter Thread (Everyone needs replacements!)
« Reply #2112 on: December 13, 2017, 11:42:46 am »

Why do you dislike being mafia? Being mafia's great fun. It allows you to exercise scum-hunting muscles while not actually doing it, and thus a bit of an insight when you next play town for what you should look out for (especially if your partner(s) are in the next game, too!)
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Look, we need to raise a psychopath who will murder God, we have no time to be spending on cooking.

If you struggle with your mental health, please seek help.

Leafsnail

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Re: Banter Thread (Everyone needs replacements!)
« Reply #2113 on: December 14, 2017, 07:32:56 pm »

Have you ever felt the need to listen to a Touhou remix about a game of mafia (well, werewolf)? Feel the need no longer.

https://www.youtube.com/watch?v=7kSsKSADyc4
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MoonyTheHuman

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Re: Banter Thread (Everyone needs replacements!)
« Reply #2114 on: December 19, 2017, 12:59:47 pm »

Anyone here ever played on the ##werewolf (On freenode) IRC channel?
The bot that runs it is really well-done. Games with 8+ players are ususally quite intresting.
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