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Bloody Jazz

Crits.
Crits?
Crits!
Crits?!
Crits!?
Could you leave some enemies for the rest of us?

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Author Topic: Fire Emblem on Forums: TDG(OOC Thread)(Army full, but death may happen)  (Read 74542 times)

Sirus

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Re: Fire Emblem on Forums: The Divine Gems(OOC Thread)(Waitlist empty)
« Reply #195 on: March 11, 2014, 12:29:58 am »

Spent quite a while working on this next mug, and I'm not happy with it. Would gladly take suggestions/edits :X

The idea is that whatever she was working with exploded a little, covering her face (except for the area blocked by the goggles) in soot. Of course, being a classic wrench wench, she is not discouraged by such a minor problem at all.
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Quote from: Max White
And lo! Sirus did drive his mighty party truck unto Vegas, and it was good.

Star Wars: Age of Rebellion OOC Thread

Shadow of the Demon Lord - OOC Thread - IC Thread

Swordstar

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Re: Fire Emblem on Forums: The Divine Gems(OOC Thread)(Waitlist empty)
« Reply #196 on: March 11, 2014, 01:01:33 am »

So, I fiddled with it a bit, largely with the shading. Dunno if it turned out better or not:



One thing that I was told by a friend when I first started spriting though was "never use a color that's darker than the outline." So you used what I'm assuming is a pure black. But that's a lot darker than the outline color and as such sort of stands out as unnatural. I faded it to a slightly lighter black that doesn't stand out as much and as such (I think at least) looks slightly better.

Edit: I also added some of the grey up top where her goggles are now since that would get splattered too if she was wearing goggles.
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scapheap

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Re: Fire Emblem on Forums: The Divine Gems(OOC Thread)(Waitlist empty)
« Reply #197 on: March 11, 2014, 03:00:09 am »

: "Experiment one: do bandits burn? Let's find out!"
Meanwhile...
:"I suddenly have a feeling of doom."

Custom portrait request: A heavily bandaged man with one blue eye showing. Bandages should be yellow as they are old. Robes may be wore.

@Blade Master Model 42, you are missing 30% from your progression rates since Center isn't a cost skill.
« Last Edit: March 11, 2014, 08:21:28 am by scapheap »
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You were planning to have a 15 year old magical girl kill Witches by drinking them under the table!? It's original, at least.
Morpheus, a magic girls game

Solymr

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Re: Fire Emblem on Forums: The Divine Gems(OOC Thread)(Waitlist empty)
« Reply #198 on: March 11, 2014, 07:42:43 am »

Hi there Ross.
SC if you're going for huecritarcher are you going to consider promoting into assassin?
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Blade Master Model 42

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Re: Fire Emblem on Forums: The Divine Gems(OOC Thread)(Waitlist empty)
« Reply #199 on: March 11, 2014, 08:33:58 am »

@Blade Master Model 42, you are missing 30% from your progression rates since Center isn't a cost skill.

Whoops.

Fixed it, I added 20% to HP, and 10 to DEF.

scapheap

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Re: Fire Emblem on Forums: The Divine Gems(OOC Thread)(Waitlist empty)
« Reply #200 on: March 11, 2014, 08:53:37 am »

All correct now so
Quote
8,5
water(Leviathan watches) or light?
« Last Edit: March 11, 2014, 08:55:45 am by scapheap »
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You were planning to have a 15 year old magical girl kill Witches by drinking them under the table!? It's original, at least.
Morpheus, a magic girls game

scapheap

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Re: Fire Emblem on Forums: The Divine Gems(OOC Thread)(Waitlist empty)
« Reply #202 on: March 11, 2014, 10:16:39 am »

And Shotrin's sheet is now waitlisted. Just Swordstar to RP into the battle and I can start the first map(or he could stay in the inn, but his teammates may have a rough time.)
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You were planning to have a 15 year old magical girl kill Witches by drinking them under the table!? It's original, at least.
Morpheus, a magic girls game

Solymr

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Re: Fire Emblem on Forums: The Divine Gems(OOC Thread)(Waitlist empty)
« Reply #203 on: March 11, 2014, 12:17:55 pm »

Ok let's discuss strats.
Archer can double the bandits so she can kill a bandit in two double attacks.
Axe guy can't double but so stronk he can do the same.
I can tank the sword guys and the archers with no prob but bandits hurt so kill them first.
We should go towards the forests and protect the village if necessary.
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Sirus

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Re: Fire Emblem on Forums: The Divine Gems(OOC Thread)(Waitlist empty)
« Reply #204 on: March 11, 2014, 12:20:41 pm »

Destroyed forge, eh?
: "Wasn't my fault this time!"
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Quote from: Max White
And lo! Sirus did drive his mighty party truck unto Vegas, and it was good.

Star Wars: Age of Rebellion OOC Thread

Shadow of the Demon Lord - OOC Thread - IC Thread

SeriousConcentrate

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Re: Fire Emblem on Forums: The Divine Gems(OOC Thread)(Waitlist empty)
« Reply #205 on: March 11, 2014, 12:32:09 pm »

@Solymr: I dunno. I found Assassin pretty worthless with my first character, BUT to be honest I really didn't know what I was doing when I made him and so he's not good at much. :P I was thinking of going Sniper. I'll think about it.
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SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

Solymr

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Re: Fire Emblem on Forums: The Divine Gems(OOC Thread)(Waitlist empty)
« Reply #206 on: March 11, 2014, 12:34:20 pm »

Well assassins are pretty much rounded around crits, and if you're going archer that probably means that you can instakill anyone from across the room.
No idea why Chris is worthless tho.
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SeriousConcentrate

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Re: Fire Emblem on Forums: The Divine Gems(OOC Thread)(Waitlist empty)
« Reply #207 on: March 11, 2014, 12:43:56 pm »

I put a lot of his progression into Luck if that tells you anything. :V
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SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

Solymr

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Re: Fire Emblem on Forums: The Divine Gems(OOC Thread)(Waitlist empty)
« Reply #208 on: March 11, 2014, 12:45:31 pm »

Yes it does. Now let's move shall we?
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Swordstar

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Re: Fire Emblem on Forums: The Divine Gems(OOC Thread)(Waitlist empty)
« Reply #209 on: March 11, 2014, 12:47:56 pm »

Yes it does. Now let's move shall we?

After you. :P

Edit: Oh, and remember that if you're within three squares of me, you get +10 to hit and evasion
« Last Edit: March 11, 2014, 12:50:32 pm by Swordstar »
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