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Author Topic: Add Blackjack or Casino in Adventure Mode  (Read 3051 times)

Philii

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Add Blackjack or Casino in Adventure Mode
« on: March 07, 2014, 03:03:16 pm »

Add Blackjack or Casino in Adventure Mode..
You need to play with coins.
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Manveru Taurënér

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Re: Add Blackjack or Casino in Adventure Mode
« Reply #1 on: March 07, 2014, 03:50:17 pm »

Gambling is planned, including possibly building casinos in fortress mode. Not sure about blackjack specifically, but card games are mentioned at least ^^

Rainseeker:   Counters! We must have counters.
Toady:   ... counters, that's right, and whatever other furniture decides to come up. So that's going to be the hub of it, and then even if it's just a little counter where someone goes in to check into their inn, like if you wanted to set up something that was more like just a hotel type inn rather than having a big hall with tables and games and booze ... So you'd have this hub where you'd set up your services and link up rooms, it would probably just use regular bedrooms, so we don't have to change it that much for your inn rooms, and link them up to the main meeting all, and at the meeting hall you'd also be able to set up your prices and specifically what things you want going on at your inn, and perhaps you'd also - like with the workshop profiles - be able to attach the particular people you want to hang out there. So basically we wanted to set up the hub in those buildings and not deviate too much from what we've got now. There's obviously going to have to be a new kind of screen or options menu for the new stuff but it should all come right off of that screen. When you get into this economic stuff there's also this desire to jump into, 'I want my guest list with their winnings tab and how many drinks they've bought' and if for some reason you set up two inns you could have charts saying how well they're doing. I don't know how much we want to jump into Theme Park type of stuff, but it's reasonable ... Like, if you decide to start your fortress and you just set up this giant gambling hall and you attach some stockpiles filled with all kinds of stuff that's brought in and it becomes a big part of your fortress and basically booze is your main export straight to people into their stomachs and then they export it out of their bodies when they walk off the map or whatever, and that's your main source of income, then it would be reasonable to have tracking information for that kind of thing. But if it's just a small little place you use to make your diplomats and merchants more happy and more likely to have good trade agreements and that kind of thing then it doesn't need to be something that's in your face all the time. We're certainly not planning to have it at the end of the year pop up your earnings; that's not what we're going for, I don't want to scare people into thinking we're doing something completely off base and stupid with the game.

There are a lot more awesomeness regarding this in the DFtalk but quoting it all would be a bit much (number 12 specifically dealt with inns/taverns) :P

« Last Edit: March 09, 2014, 12:20:04 pm by Manveru Taurënér »
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Arowhun

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Re: Add Blackjack or Casino in Adventure Mode
« Reply #2 on: March 09, 2014, 08:01:30 am »

Dorfian gambling machines? That sounds awesome. Other races could come.from far and wide.to gamble, while rhe.dwarves make tremendous profit off of it. Imagine rows of slot machines powered by windmills, or something.

Maybe people could pay to ride on a minecart roller coster?
« Last Edit: March 09, 2014, 08:12:04 am by Arowhun »
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Another important reason is graphics: Toady is running out of letters.

Urist McRas

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Re: Add Blackjack or Casino in Adventure Mode
« Reply #3 on: March 09, 2014, 10:14:26 am »

I'm gonna go build my own Dwarf Fortress, with blackjack and hookers. (c) Bender
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callisto8413

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Re: Add Blackjack or Casino in Adventure Mode
« Reply #4 on: March 15, 2014, 07:35:42 pm »

I'm gonna go build my own Dwarf Fortress, with blackjack and hookers. (c) Bender

Funny, before I got to your posting I was thinking topless waitresses giving free drinks to the gamblers.


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Aquillion

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Re: Add Blackjack or Casino in Adventure Mode
« Reply #5 on: March 22, 2014, 03:30:12 am »

Blackjack seems too specific, and I don't think it's really worth modeling specific games in detail (if you want to play blackjack, find a blackjack game!  Does it really add anything to have a blackjack implementation inside DF?)

But general abstracted-out gambling would definitely be a good thing to have.
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Philii

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Re: Add Blackjack or Casino in Adventure Mode
« Reply #6 on: March 22, 2014, 12:20:28 pm »

Anyway, In DF, some gambling are very hard to implementation inside DF.
But blackjack, poker, and other cards game or number-based games are able to implementation inside DF.
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Arowhun

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Re: Add Blackjack or Casino in Adventure Mode
« Reply #7 on: March 25, 2014, 10:30:54 pm »

This would be incredibly fun in adventure mode.

Another idea would be betting with locals, like saying "I bet you 500 dorf bucks I can kill that collosus that has been harassing this town for over 10 years" or something like that.

Also, there could be horse races, dog races, cock fights. Maybe sometimes a capital city could have an arena, where you could either fight in for money, or bet on the people fighting in it. Different cultures could do different things.
« Last Edit: March 25, 2014, 10:33:36 pm by Arowhun »
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Another important reason is graphics: Toady is running out of letters.

voliol

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Re: Add Blackjack or Casino in Adventure Mode
« Reply #8 on: August 28, 2019, 09:33:38 am »

@delmiss This doesn't really seem to be on topic, try the general discussion or life advice boards. I also wouldn't advise you on online gambling, as the systems are rigged so that the players always go negative. There is no getting out of this, as all online casino want to make a profit. If you want to gamble do it with friends and family at casual occasions, and even then be careful with it, gambling addiction is not something pleasant.

Well, now that this thread has been bumped in a way, I might as well add that whenever gambling and mini-games are implemented, there should be an option to manually mod these in in addition to the procedural ones. That way modders could implement blackjack (or whatever other simple game) to DF according to the needs and wants of the community.

Azerty

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Re: Add Blackjack or Casino in Adventure Mode
« Reply #9 on: August 28, 2019, 12:35:13 pm »

Toady will soon implement dices, firstly as a divination device, but it could be easily extended to gambling. Other means could be cards. Betting on events such as sport competitions could lastly be implemented.
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PlumpHelmetMan

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Re: Add Blackjack or Casino in Adventure Mode
« Reply #10 on: August 28, 2019, 04:27:07 pm »

Betting on sports would be cool, I'd love to have the opportunity to show up at a goblin fortress and bet on a beak-dog race in adventure mode.
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Bumber

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Re: Add Blackjack or Casino in Adventure Mode
« Reply #11 on: August 28, 2019, 11:08:55 pm »

@delmiss This doesn't really seem to be on topic, try the general discussion or life advice boards. I also wouldn't advise you on online gambling, as the systems are rigged so that the players always go negative. There is no getting out of this, as all online casino want to make a profit. If you want to gamble do it with friends and family at casual occasions, and even then be careful with it, gambling addiction is not something pleasant.
It's a spam bot. Their first two posts are stolen from the first replies of the respective threads.
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voliol

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Re: Add Blackjack or Casino in Adventure Mode
« Reply #12 on: August 29, 2019, 01:56:39 am »

@delmiss This doesn't really seem to be on topic, try the general discussion or life advice boards. I also wouldn't advise you on online gambling, as the systems are rigged so that the players always go negative. There is no getting out of this, as all online casino want to make a profit. If you want to gamble do it with friends and family at casual occasions, and even then be careful with it, gambling addiction is not something pleasant.
It's a spam bot. Their first two posts are stolen from the first replies of the respective threads.
Thank you, I've reported them as spam as well.
I actually suspected that might be the case but I wasn't too sure, so I made a reply to at least warn others not to gamble.