Here's my partial fixes for the toad extract bugs. It'll make frozen kobolds
[IE:Not completely crippled when you reload]. Would have put them up earlier, but power outage.
[NAME:psychoactive toad][NAME_PLURAL:psychoactive toads][ADJ:psychoactive toad]
[USE_MATERIAL_TEMPLATE:STRUCTURAL:STRUCTURAL_PLANT_TEMPLATE]
[MATERIAL_VALUE:5]
[BASIC_MAT:LOCAL_PLANT_MAT:STRUCTURAL]
[USE_MATERIAL_TEMPLATE:DRINK:PLANT_ALCOHOL_TEMPLATE]
[STATE_NAME_ADJ:ALL_SOLID:frozen psychoactive shot]
[STATE_NAME_ADJ:LIQUID:psychoactive shot]
[STATE_NAME_ADJ:GAS:boiling psychoactive shot]
[MATERIAL_VALUE:10]
[DISPLAY_COLOR:5:0:1]
[EDIBLE_RAW]
[EDIBLE_COOKED]
[PREFIX:NONE]
[SYNDROME]
//Modified by Arcvasti
[SYN_NAME:TOAD_EFFECT_1]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_IMMUNE_CREATURE:PSYCHOACTIVE_TOAD:ALL]
[SYN_INJECTED][SYN_INGESTED][SYN_AFFECTED_CREATURE:KOBOLD_CAMP:ALL]
//50 different effects, 7% each. On average 3,5 effects hit each kobold.]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_IMMUNE_CREATURE:PSYCHOACTIVE_TOAD:ALL]
[SYN_INJECTED][SYN_INGESTED][SYN_AFFECTED_CREATURE:KOBOLD_CAMP:ALL]
//50 different effects, 7% each. On average 3,5 effects hit each kobold.
[CE_MATERIAL_FORCE_MULTIPLIER:PROB:7:MAT_MULT:NONE:NONE:1:2:START:0:END:200000]
[SYNDROME]
//Modified by Arcvasti
[SYN_NAME:TOAD_EFFECT_2]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_IMMUNE_CREATURE:PSYCHOACTIVE_TOAD:ALL]
[SYN_INJECTED][SYN_INGESTED][SYN_AFFECTED_CREATURE:KOBOLD_CAMP:ALL]
//50 different effects, 7% each. On average 3,5 effects hit each kobold.]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_IMMUNE_CREATURE:PSYCHOACTIVE_TOAD:ALL]
[SYN_INJECTED][SYN_INGESTED][SYN_AFFECTED_CREATURE:KOBOLD_CAMP:ALL]
//50 different effects, 7% each. On average 3,5 effects hit each kobold.
[CE_MATERIAL_FORCE_MULTIPLIER:PROB:7:MAT_MULT:NONE:NONE:2:1:START:0:END:200000]
[SYNDROME]
//Modified by Arcvasti
[SYN_NAME:TOAD_EFFECT_3]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_IMMUNE_CREATURE:PSYCHOACTIVE_TOAD:ALL]
[SYN_INJECTED][SYN_INGESTED][SYN_AFFECTED_CREATURE:KOBOLD_CAMP:ALL]
//50 different effects, 7% each. On average 3,5 effects hit each kobold.]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_IMMUNE_CREATURE:PSYCHOACTIVE_TOAD:ALL]
[SYN_INJECTED][SYN_INGESTED][SYN_AFFECTED_CREATURE:KOBOLD_CAMP:ALL]
//50 different effects, 7% each. On average 3,5 effects hit each kobold.
[CE_ADD_TAG:PROB:7:NOPAIN:START:0:END:200000]
[SYNDROME]
//Modified by Arcvasti
[SYN_NAME:TOAD_EFFECT_4]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_IMMUNE_CREATURE:PSYCHOACTIVE_TOAD:ALL]
[SYN_INJECTED][SYN_INGESTED][SYN_AFFECTED_CREATURE:KOBOLD_CAMP:ALL]
//50 different effects, 7% each. On average 3,5 effects hit each kobold.]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_IMMUNE_CREATURE:PSYCHOACTIVE_TOAD:ALL]
[SYN_INJECTED][SYN_INGESTED][SYN_AFFECTED_CREATURE:KOBOLD_CAMP:ALL]
//50 different effects, 7% each. On average 3,5 effects hit each kobold.
[CE_ADD_TAG:PROB:7:NONAUSEA:START:0:END:200000]
[SYNDROME]
//Modified by Arcvasti
[SYN_NAME:TOAD_EFFECT_5]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_IMMUNE_CREATURE:PSYCHOACTIVE_TOAD:ALL]
[SYN_INJECTED][SYN_INGESTED][SYN_AFFECTED_CREATURE:KOBOLD_CAMP:ALL]
//50 different effects, 7% each. On average 3,5 effects hit each kobold.]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_IMMUNE_CREATURE:PSYCHOACTIVE_TOAD:ALL]
[SYN_INJECTED][SYN_INGESTED][SYN_AFFECTED_CREATURE:KOBOLD_CAMP:ALL]
//50 different effects, 7% each. On average 3,5 effects hit each kobold.
[CE_ADD_TAG:PROB:7:NOBREATHE:START:0:END:200000]
[SYNDROME]
//Modified by Arcvasti
[SYN_NAME:TOAD_EFFECT_6]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_IMMUNE_CREATURE:PSYCHOACTIVE_TOAD:ALL]
[SYN_INJECTED][SYN_INGESTED][SYN_AFFECTED_CREATURE:KOBOLD_CAMP:ALL]
//50 different effects, 7% each. On average 3,5 effects hit each kobold.]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_IMMUNE_CREATURE:PSYCHOACTIVE_TOAD:ALL]
[SYN_INJECTED][SYN_INGESTED][SYN_AFFECTED_CREATURE:KOBOLD_CAMP:ALL]
//50 different effects, 7% each. On average 3,5 effects hit each kobold.
[CE_ADD_TAG:PROB:7:NO_SLEEP:START:0:END:200000]
[SYNDROME]
//Modified by Arcvasti
[SYN_NAME:TOAD_EFFECT_7]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_IMMUNE_CREATURE:PSYCHOACTIVE_TOAD:ALL]
[SYN_INJECTED][SYN_INGESTED][SYN_AFFECTED_CREATURE:KOBOLD_CAMP:ALL]
//50 different effects, 7% each. On average 3,5 effects hit each kobold.]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_IMMUNE_CREATURE:PSYCHOACTIVE_TOAD:ALL]
[SYN_INJECTED][SYN_INGESTED][SYN_AFFECTED_CREATURE:KOBOLD_CAMP:ALL]
//50 different effects, 7% each. On average 3,5 effects hit each kobold. [CE_ADD_TAG:PROB:7:NOEMOTION:START:0:END:200000]
[SYNDROME]
//Modified by Arcvasti
[SYN_NAME:TOAD_EFFECT_8]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_IMMUNE_CREATURE:PSYCHOACTIVE_TOAD:ALL]
[SYN_INJECTED][SYN_INGESTED][SYN_AFFECTED_CREATURE:KOBOLD_CAMP:ALL]
//50 different effects, 7% each. On average 3,5 effects hit each kobold.]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_IMMUNE_CREATURE:PSYCHOACTIVE_TOAD:ALL]
[SYN_INJECTED][SYN_INGESTED][SYN_AFFECTED_CREATURE:KOBOLD_CAMP:ALL]
//50 different effects, 7% each. On average 3,5 effects hit each kobold. [CE_ADD_TAG:PROB:7:NO_DIZZINESS:START:0:END:200000]
[SYNDROME]
//Modified by Arcvasti
[SYN_NAME:TOAD_EFFECT_9]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_IMMUNE_CREATURE:PSYCHOACTIVE_TOAD:ALL]
[SYN_INJECTED][SYN_INGESTED][SYN_AFFECTED_CREATURE:KOBOLD_CAMP:ALL]
//50 different effects, 7% each. On average 3,5 effects hit each kobold.]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_IMMUNE_CREATURE:PSYCHOACTIVE_TOAD:ALL]
[SYN_INJECTED][SYN_INGESTED][SYN_AFFECTED_CREATURE:KOBOLD_CAMP:ALL]
//50 different effects, 7% each. On average 3,5 effects hit each kobold. [CE_ADD_TAG:PROB:7:NOEXERT:START:0:END:200000]
[SYNDROME]
//Modified by Arcvasti
[SYN_NAME:TOAD_EFFECT_10]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_IMMUNE_CREATURE:PSYCHOACTIVE_TOAD:ALL]
[SYN_INJECTED][SYN_INGESTED][SYN_AFFECTED_CREATURE:KOBOLD_CAMP:ALL]
//50 different effects, 7% each. On average 3,5 effects hit each kobold.]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_IMMUNE_CREATURE:PSYCHOACTIVE_TOAD:ALL]
[SYN_INJECTED][SYN_INGESTED][SYN_AFFECTED_CREATURE:KOBOLD_CAMP:ALL]
//50 different effects, 7% each. On average 3,5 effects hit each kobold. [CE_ADD_TAG:PROB:7:LIKES_FIGHTING:START:0:END:200000]
[SYNDROME]
//Modified by Arcvasti
[SYN_NAME:TOAD_EFFECT_11]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_IMMUNE_CREATURE:PSYCHOACTIVE_TOAD:ALL]
[SYN_INJECTED][SYN_INGESTED][SYN_AFFECTED_CREATURE:KOBOLD_CAMP:ALL]
//50 different effects, 7% each. On average 3,5 effects hit each kobold.]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_IMMUNE_CREATURE:PSYCHOACTIVE_TOAD:ALL]
[SYN_INJECTED][SYN_INGESTED][SYN_AFFECTED_CREATURE:KOBOLD_CAMP:ALL]
//50 different effects, 7% each. On average 3,5 effects hit each kobold. [CE_ADD_TAG:PROB:7:EXTRAVISION:START:0:END:200000]
[SYNDROME]
//Modified by Arcvasti
[SYN_NAME:TOAD_EFFECT_12]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_IMMUNE_CREATURE:PSYCHOACTIVE_TOAD:ALL]
[SYN_INJECTED][SYN_INGESTED][SYN_AFFECTED_CREATURE:KOBOLD_CAMP:ALL]
//50 different effects, 7% each. On average 3,5 effects hit each kobold.]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_IMMUNE_CREATURE:PSYCHOACTIVE_TOAD:ALL]
[SYN_INJECTED][SYN_INGESTED][SYN_AFFECTED_CREATURE:KOBOLD_CAMP:ALL]
//50 different effects, 7% each. On average 3,5 effects hit each kobold. [CE_ADD_TAG:PROB:7:NO_FEVERS:START:0:END:200000]
[SYNDROME]
//Modified by Arcvasti
[SYN_NAME:TOAD_EFFECT_13]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_IMMUNE_CREATURE:PSYCHOACTIVE_TOAD:ALL]
[SYN_INJECTED][SYN_INGESTED][SYN_AFFECTED_CREATURE:KOBOLD_CAMP:ALL]
//50 different effects, 7% each. On average 3,5 effects hit each kobold.]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_IMMUNE_CREATURE:PSYCHOACTIVE_TOAD:ALL]
[SYN_INJECTED][SYN_INGESTED][SYN_AFFECTED_CREATURE:KOBOLD_CAMP:ALL]
//50 different effects, 7% each. On average 3,5 effects hit each kobold.
[CE_ADD_TAG:PROB:7:NOFEAR:START:0:END:200000]
[SYNDROME]
//Modified by Arcvasti
[SYN_NAME:TOAD_EFFECT_14]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_IMMUNE_CREATURE:PSYCHOACTIVE_TOAD:ALL]
[SYN_INJECTED][SYN_INGESTED][SYN_AFFECTED_CREATURE:KOBOLD_CAMP:ALL]
//50 different effects, 7% each. On average 3,5 effects hit each kobold.]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_IMMUNE_CREATURE:PSYCHOACTIVE_TOAD:ALL]
[SYN_INJECTED][SYN_INGESTED][SYN_AFFECTED_CREATURE:KOBOLD_CAMP:ALL]
//50 different effects, 7% each. On average 3,5 effects hit each kobold. [CE_ADD_TAG:PROB:7:PARALYZEIMMUNE:START:0:END:200000]
[SYNDROME]
//Modified by Arcvasti
[SYN_NAME:TOAD_EFFECT_15]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_IMMUNE_CREATURE:PSYCHOACTIVE_TOAD:ALL]
[SYN_INJECTED][SYN_INGESTED][SYN_AFFECTED_CREATURE:KOBOLD_CAMP:ALL]
//50 different effects, 7% each. On average 3,5 effects hit each kobold.]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_IMMUNE_CREATURE:PSYCHOACTIVE_TOAD:ALL]
[SYN_INJECTED][SYN_INGESTED][SYN_AFFECTED_CREATURE:KOBOLD_CAMP:ALL]
//50 different effects, 7% each. On average 3,5 effects hit each kobold. [CE_ADD_TAG:PROB:7:NOSTUN:START:0:END:200000]
[SYNDROME]
//Modified by Arcvasti
[SYN_NAME:TOAD_EFFECT_16]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_IMMUNE_CREATURE:PSYCHOACTIVE_TOAD:ALL]
[SYN_INJECTED][SYN_INGESTED][SYN_AFFECTED_CREATURE:KOBOLD_CAMP:ALL]
//50 different effects, 7% each. On average 3,5 effects hit each kobold.]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_IMMUNE_CREATURE:PSYCHOACTIVE_TOAD:ALL]
[SYN_INJECTED][SYN_INGESTED][SYN_AFFECTED_CREATURE:KOBOLD_CAMP:ALL]
//50 different effects, 7% each. On average 3,5 effects hit each kobold. [CE_ADD_TAG:PROB:7:NO_THOUGHT_CENTER_FOR_MOVEMENT:START:0:END:200000]
[SYNDROME]
//Modified by Arcvasti
[SYN_NAME:TOAD_EFFECT_17]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_IMMUNE_CREATURE:PSYCHOACTIVE_TOAD:ALL]
[SYN_INJECTED][SYN_INGESTED][SYN_AFFECTED_CREATURE:KOBOLD_CAMP:ALL]
//50 different effects, 7% each. On average 3,5 effects hit each kobold.]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_IMMUNE_CREATURE:PSYCHOACTIVE_TOAD:ALL]
[SYN_INJECTED][SYN_INGESTED][SYN_AFFECTED_CREATURE:KOBOLD_CAMP:ALL]
//50 different effects, 7% each. On average 3,5 effects hit each kobold. [CE_ADD_TAG:PROB:7:NOT_LIVING:START:0:END:200000]
[SYNDROME]
//Modified by Arcvasti
[SYN_NAME:TOAD_EFFECT_18]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_IMMUNE_CREATURE:PSYCHOACTIVE_TOAD:ALL]
[SYN_INJECTED][SYN_INGESTED][SYN_AFFECTED_CREATURE:KOBOLD_CAMP:ALL]
//50 different effects, 7% each. On average 3,5 effects hit each kobold.]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_IMMUNE_CREATURE:PSYCHOACTIVE_TOAD:ALL]
[SYN_INJECTED][SYN_INGESTED][SYN_AFFECTED_CREATURE:KOBOLD_CAMP:ALL]
//50 different effects, 7% each. On average 3,5 effects hit each kobold. [CE_ADD_TAG:PROB:7:NO_AGING:START:0:END:200000]
[SYNDROME]
//Modified by Arcvasti
[SYN_NAME:TOAD_EFFECT_19]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_IMMUNE_CREATURE:PSYCHOACTIVE_TOAD:ALL]
[SYN_INJECTED][SYN_INGESTED][SYN_AFFECTED_CREATURE:KOBOLD_CAMP:ALL]
//50 different effects, 7% each. On average 3,5 effects hit each kobold.]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_IMMUNE_CREATURE:PSYCHOACTIVE_TOAD:ALL]
[SYN_INJECTED][SYN_INGESTED][SYN_AFFECTED_CREATURE:KOBOLD_CAMP:ALL]
//50 different effects, 7% each. On average 3,5 effects hit each kobold. [CE_ADD_TAG:PROB:7:STERILE:START:0:END:200000]
[SYNDROME]
//Modified by Arcvasti
[SYN_NAME:TOAD_EFFECT_20]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_IMMUNE_CREATURE:PSYCHOACTIVE_TOAD:ALL]
[SYN_INJECTED][SYN_INGESTED][SYN_AFFECTED_CREATURE:KOBOLD_CAMP:ALL]
//50 different effects, 7% each. On average 3,5 effects hit each kobold.]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_IMMUNE_CREATURE:PSYCHOACTIVE_TOAD:ALL]
[SYN_INJECTED][SYN_INGESTED][SYN_AFFECTED_CREATURE:KOBOLD_CAMP:ALL]
//50 different effects, 7% each. On average 3,5 effects hit each kobold. [CE_ADD_TAG:PROB:7:TRANCES:START:0:END:200000]
[SYNDROME]
//Modified by Arcvasti
[SYN_NAME:TOAD_EFFECT_21]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_IMMUNE_CREATURE:PSYCHOACTIVE_TOAD:ALL]
[SYN_INJECTED][SYN_INGESTED][SYN_AFFECTED_CREATURE:KOBOLD_CAMP:ALL]
//50 different effects, 7% each. On average 3,5 effects hit each kobold.]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_IMMUNE_CREATURE:PSYCHOACTIVE_TOAD:ALL]
[SYN_INJECTED][SYN_INGESTED][SYN_AFFECTED_CREATURE:KOBOLD_CAMP:ALL]
//50 different effects, 7% each. On average 3,5 effects hit each kobold. [CE_ADD_TAG:PROB:7:NO_EAT:START:0:END:200000]
[SYNDROME]
//Modified by Arcvasti
[SYN_NAME:TOAD_EFFECT_22]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_IMMUNE_CREATURE:PSYCHOACTIVE_TOAD:ALL]
[SYN_INJECTED][SYN_INGESTED][SYN_AFFECTED_CREATURE:KOBOLD_CAMP:ALL]
//50 different effects, 7% each. On average 3,5 effects hit each kobold.]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_IMMUNE_CREATURE:PSYCHOACTIVE_TOAD:ALL]
[SYN_INJECTED][SYN_INGESTED][SYN_AFFECTED_CREATURE:KOBOLD_CAMP:ALL]
//50 different effects, 7% each. On average 3,5 effects hit each kobold. [CE_ADD_TAG:PROB:7:NO_DRINK:START:0:END:200000]
[SYNDROME]
//Modified by Arcvasti
[SYN_NAME:TOAD_EFFECT_23]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_IMMUNE_CREATURE:PSYCHOACTIVE_TOAD:ALL]
[SYN_INJECTED][SYN_INGESTED][SYN_AFFECTED_CREATURE:KOBOLD_CAMP:ALL]
//50 different effects, 7% each. On average 3,5 effects hit each kobold.]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_IMMUNE_CREATURE:PSYCHOACTIVE_TOAD:ALL]
[SYN_INJECTED][SYN_INGESTED][SYN_AFFECTED_CREATURE:KOBOLD_CAMP:ALL]
//50 different effects, 7% each. On average 3,5 effects hit each kobold. [CE_ADD_TAG:PROB:7:NO_PHYS_ATT_GAIN:START:0:END:200000]
[SYNDROME]
//Modified by Arcvasti
[SYN_NAME:TOAD_EFFECT_24]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_IMMUNE_CREATURE:PSYCHOACTIVE_TOAD:ALL]
[SYN_INJECTED][SYN_INGESTED][SYN_AFFECTED_CREATURE:KOBOLD_CAMP:ALL]
//50 different effects, 7% each. On average 3,5 effects hit each kobold.]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_IMMUNE_CREATURE:PSYCHOACTIVE_TOAD:ALL]
[SYN_INJECTED][SYN_INGESTED][SYN_AFFECTED_CREATURE:KOBOLD_CAMP:ALL]
//50 different effects, 7% each. On average 3,5 effects hit each kobold. [CE_ADD_TAG:PROB:7:NO_PHYS_ATT_RUST:START:0:END:200000]
[SYNDROME]
//Modified by Arcvasti
[SYN_NAME:TOAD_EFFECT_25]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_IMMUNE_CREATURE:PSYCHOACTIVE_TOAD:ALL]
[SYN_INJECTED][SYN_INGESTED][SYN_AFFECTED_CREATURE:KOBOLD_CAMP:ALL]
//50 different effects, 7% each. On average 3,5 effects hit each kobold.]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_IMMUNE_CREATURE:PSYCHOACTIVE_TOAD:ALL]
[SYN_INJECTED][SYN_INGESTED][SYN_AFFECTED_CREATURE:KOBOLD_CAMP:ALL]
//50 different effects, 7% each. On average 3,5 effects hit each kobold. [CE_ADD_TAG:PROB:7:BLOODSUCKER:START:0:END:200000]
[SYNDROME]
//Modified by Arcvasti
[SYN_NAME:TOAD_EFFECT_26]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_IMMUNE_CREATURE:PSYCHOACTIVE_TOAD:ALL]
[SYN_INJECTED][SYN_INGESTED][SYN_AFFECTED_CREATURE:KOBOLD_CAMP:ALL]
//50 different effects, 7% each. On average 3,5 effects hit each kobold.]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_IMMUNE_CREATURE:PSYCHOACTIVE_TOAD:ALL]
[SYN_INJECTED][SYN_INGESTED][SYN_AFFECTED_CREATURE:KOBOLD_CAMP:ALL]
//50 different effects, 7% each. On average 3,5 effects hit each kobold. [CE_FEVER:SEV:100:PROB:7:START:50:PEAK:500:END:200000]
[SYNDROME]
//Modified by Arcvasti
[SYN_NAME:TOAD_EFFECT_27]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_IMMUNE_CREATURE:PSYCHOACTIVE_TOAD:ALL]
[SYN_INJECTED][SYN_INGESTED][SYN_AFFECTED_CREATURE:KOBOLD_CAMP:ALL]
//50 different effects, 7% each. On average 3,5 effects hit each kobold.]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_IMMUNE_CREATURE:PSYCHOACTIVE_TOAD:ALL]
[SYN_INJECTED][SYN_INGESTED][SYN_AFFECTED_CREATURE:KOBOLD_CAMP:ALL]
//50 different effects, 7% each. On average 3,5 effects hit each kobold. [CE_PAIN:SEV:100:PROB:7:VASCULAR_ONLY:START:50:PEAK:500:END:200000]
[SYNDROME]
//Modified by Arcvasti
[SYN_NAME:TOAD_EFFECT_28]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_IMMUNE_CREATURE:PSYCHOACTIVE_TOAD:ALL]
[SYN_INJECTED][SYN_INGESTED][SYN_AFFECTED_CREATURE:KOBOLD_CAMP:ALL]
//50 different effects, 7% each. On average 3,5 effects hit each kobold.]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_IMMUNE_CREATURE:PSYCHOACTIVE_TOAD:ALL]
[SYN_INJECTED][SYN_INGESTED][SYN_AFFECTED_CREATURE:KOBOLD_CAMP:ALL]
//50 different effects, 7% each. On average 3,5 effects hit each kobold. [CE_SWELLING:SEV:100:PROB:7:VASCULAR_ONLY:START:50:PEAK:500:END:200000]
[SYNDROME]
//Modified by Arcvasti
[SYN_NAME:TOAD_EFFECT_29]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_IMMUNE_CREATURE:PSYCHOACTIVE_TOAD:ALL]
[SYN_INJECTED][SYN_INGESTED][SYN_AFFECTED_CREATURE:KOBOLD_CAMP:ALL]
//50 different effects, 7% each. On average 3,5 effects hit each kobold.]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_IMMUNE_CREATURE:PSYCHOACTIVE_TOAD:ALL]
[SYN_INJECTED][SYN_INGESTED][SYN_AFFECTED_CREATURE:KOBOLD_CAMP:ALL]
//50 different effects, 7% each. On average 3,5 effects hit each kobold. [CE_OOZING:SEV:100:PROB:7:VASCULAR_ONLY:START:50:PEAK:500:END:200000]
[SYNDROME]
//Modified by Arcvasti
[SYN_NAME:TOAD_EFFECT_30]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_IMMUNE_CREATURE:PSYCHOACTIVE_TOAD:ALL]
[SYN_INJECTED][SYN_INGESTED][SYN_AFFECTED_CREATURE:KOBOLD_CAMP:ALL]
//50 different effects, 7% each. On average 3,5 effects hit each kobold.]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_IMMUNE_CREATURE:PSYCHOACTIVE_TOAD:ALL]
[SYN_INJECTED][SYN_INGESTED][SYN_AFFECTED_CREATURE:KOBOLD_CAMP:ALL]
//50 different effects, 7% each. On average 3,5 effects hit each kobold. [CE_BRUISING:SEV:100:PROB:7:VASCULAR_ONLY:START:50:PEAK:500:END:200000]
[SYNDROME]
//Modified by Arcvasti
[SYN_NAME:TOAD_EFFECT_31]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_IMMUNE_CREATURE:PSYCHOACTIVE_TOAD:ALL]
[SYN_INJECTED][SYN_INGESTED][SYN_AFFECTED_CREATURE:KOBOLD_CAMP:ALL]
//50 different effects, 7% each. On average 3,5 effects hit each kobold.]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_IMMUNE_CREATURE:PSYCHOACTIVE_TOAD:ALL]
[SYN_INJECTED][SYN_INGESTED][SYN_AFFECTED_CREATURE:KOBOLD_CAMP:ALL]
//50 different effects, 7% each. On average 3,5 effects hit each kobold. [CE_BLEEDING:SEV:100:PROB:7:VASCULAR_ONLY:START:50:PEAK:75:END:200000]
[SYNDROME]
//Modified by Arcvasti
[SYN_NAME:TOAD_EFFECT_32]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_IMMUNE_CREATURE:PSYCHOACTIVE_TOAD:ALL]
[SYN_INJECTED][SYN_INGESTED][SYN_AFFECTED_CREATURE:KOBOLD_CAMP:ALL]
//50 different effects, 7% each. On average 3,5 effects hit each kobold.]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_IMMUNE_CREATURE:PSYCHOACTIVE_TOAD:ALL]
[SYN_INJECTED][SYN_INGESTED][SYN_AFFECTED_CREATURE:KOBOLD_CAMP:ALL]
//50 different effects, 7% each. On average 3,5 effects hit each kobold. [CE_DIZZINESS:SEV:100:PROB:7:SIZE_DILUTES:START:0:PEAK:1:END:200000]
[SYNDROME]
//Modified by Arcvasti
[SYN_NAME:TOAD_EFFECT_33]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_IMMUNE_CREATURE:PSYCHOACTIVE_TOAD:ALL]
[SYN_INJECTED][SYN_INGESTED][SYN_AFFECTED_CREATURE:KOBOLD_CAMP:ALL]
//50 different effects, 7% each. On average 3,5 effects hit each kobold.]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_IMMUNE_CREATURE:PSYCHOACTIVE_TOAD:ALL]
[SYN_INJECTED][SYN_INGESTED][SYN_AFFECTED_CREATURE:KOBOLD_CAMP:ALL]
//50 different effects, 7% each. On average 3,5 effects hit each kobold. [CE_UNCONSCIOUSNESS:SEV:100:PROB:7:START:1:PEAK:2:END:200000]
[SYNDROME]
//Modified by Arcvasti
[SYN_NAME:TOAD_EFFECT_34]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_IMMUNE_CREATURE:PSYCHOACTIVE_TOAD:ALL]
[SYN_INJECTED][SYN_INGESTED][SYN_AFFECTED_CREATURE:KOBOLD_CAMP:ALL]
//50 different effects, 7% each. On average 3,5 effects hit each kobold.]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_IMMUNE_CREATURE:PSYCHOACTIVE_TOAD:ALL]
[SYN_INJECTED][SYN_INGESTED][SYN_AFFECTED_CREATURE:KOBOLD_CAMP:ALL]
//50 different effects, 7% each. On average 3,5 effects hit each kobold. [CE_NAUSEA:SEV:100:PROB:7:RESISTABLE:START:1:PEAK:1000:END:200000]
[SYNDROME]
//Modified by Arcvasti
[SYN_NAME:TOAD_EFFECT_35]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_IMMUNE_CREATURE:PSYCHOACTIVE_TOAD:ALL]
[SYN_INJECTED][SYN_INGESTED][SYN_AFFECTED_CREATURE:KOBOLD_CAMP:ALL]
//50 different effects, 7% each. On average 3,5 effects hit each kobold.]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_IMMUNE_CREATURE:PSYCHOACTIVE_TOAD:ALL]
[SYN_INJECTED][SYN_INGESTED][SYN_AFFECTED_CREATURE:KOBOLD_CAMP:ALL]
//50 different effects, 7% each. On average 3,5 effects hit each kobold. [CE_DROWSINESS:SEV:100:PROB:7:RESISTABLE:START:10:PEAK:1000:END:200000]
[SYNDROME]
//Modified by Arcvasti
[SYN_NAME:TOAD_EFFECT_36]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_IMMUNE_CREATURE:PSYCHOACTIVE_TOAD:ALL]
[SYN_INJECTED][SYN_INGESTED][SYN_AFFECTED_CREATURE:KOBOLD_CAMP:ALL]
//50 different effects, 7% each. On average 3,5 effects hit each kobold.]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_IMMUNE_CREATURE:PSYCHOACTIVE_TOAD:ALL]
[SYN_INJECTED][SYN_INGESTED][SYN_AFFECTED_CREATURE:KOBOLD_CAMP:ALL]
//50 different effects, 7% each. On average 3,5 effects hit each kobold. [CE_IMPAIR_FUNCTION:SEV:100:PROB:7:BP:BY_CATEGORY:EYE:ALL:START:1:PEAK:40:END:200000]
[SYNDROME]
//Modified by Arcvasti
[SYN_NAME:TOAD_EFFECT_37]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_IMMUNE_CREATURE:PSYCHOACTIVE_TOAD:ALL]
[SYN_INJECTED][SYN_INGESTED][SYN_AFFECTED_CREATURE:KOBOLD_CAMP:ALL]
//50 different effects, 7% each. On average 3,5 effects hit each kobold.]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_IMMUNE_CREATURE:PSYCHOACTIVE_TOAD:ALL]
[SYN_INJECTED][SYN_INGESTED][SYN_AFFECTED_CREATURE:KOBOLD_CAMP:ALL]
//50 different effects, 7% each. On average 3,5 effects hit each kobold. [CE_BODY_TRANSFORMATION:PROB:7:START:0:END:50000][CE:CREATURE:SHEEP:MALE]
[SYNDROME]
//Modified by Arcvasti
[SYN_NAME:TOAD_EFFECT_38]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_IMMUNE_CREATURE:PSYCHOACTIVE_TOAD:ALL]
[SYN_INJECTED][SYN_INGESTED][SYN_AFFECTED_CREATURE:KOBOLD_CAMP:ALL]
//50 different effects, 7% each. On average 3,5 effects hit each kobold.]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_IMMUNE_CREATURE:PSYCHOACTIVE_TOAD:ALL]
[SYN_INJECTED][SYN_INGESTED][SYN_AFFECTED_CREATURE:KOBOLD_CAMP:ALL]
//50 different effects, 7% each. On average 3,5 effects hit each kobold. [CE_BODY_TRANSFORMATION:PROB:7:START:0:END:50000][CE:CREATURE:BEBILITH:MALE]
[SYNDROME]
//Modified by Arcvasti
[SYN_NAME:TOAD_EFFECT_39]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_IMMUNE_CREATURE:PSYCHOACTIVE_TOAD:ALL]
[SYN_INJECTED][SYN_INGESTED][SYN_AFFECTED_CREATURE:KOBOLD_CAMP:ALL]
//50 different effects, 7% each. On average 3,5 effects hit each kobold.]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_IMMUNE_CREATURE:PSYCHOACTIVE_TOAD:ALL]
[SYN_INJECTED][SYN_INGESTED][SYN_AFFECTED_CREATURE:KOBOLD_CAMP:ALL]
//50 different effects, 7% each. On average 3,5 effects hit each kobold. [CE_PHYS_ATT_CHANGE:PROB:7:STRENGTH:50:0:START:0:END:200000]
[SYNDROME]
//Modified by Arcvasti
[SYN_NAME:TOAD_EFFECT_40]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_IMMUNE_CREATURE:PSYCHOACTIVE_TOAD:ALL]
[SYN_INJECTED][SYN_INGESTED][SYN_AFFECTED_CREATURE:KOBOLD_CAMP:ALL]
//50 different effects, 7% each. On average 3,5 effects hit each kobold.]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_IMMUNE_CREATURE:PSYCHOACTIVE_TOAD:ALL]
[SYN_INJECTED][SYN_INGESTED][SYN_AFFECTED_CREATURE:KOBOLD_CAMP:ALL]
//50 different effects, 7% each. On average 3,5 effects hit each kobold. [CE_PHYS_ATT_CHANGE:PROB:7:AGILITY:50:0:START:0:END:200000]
[SYNDROME]
//Modified by Arcvasti
[SYN_NAME:TOAD_EFFECT_41]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_IMMUNE_CREATURE:PSYCHOACTIVE_TOAD:ALL]
[SYN_INJECTED][SYN_INGESTED][SYN_AFFECTED_CREATURE:KOBOLD_CAMP:ALL]
//50 different effects, 7% each. On average 3,5 effects hit each kobold.]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_IMMUNE_CREATURE:PSYCHOACTIVE_TOAD:ALL]
[SYN_INJECTED][SYN_INGESTED][SYN_AFFECTED_CREATURE:KOBOLD_CAMP:ALL]
//50 different effects, 7% each. On average 3,5 effects hit each kobold. [CE_PHYS_ATT_CHANGE:PROB:7:ENDURANCE:50:0:START:0:END:200000]
[SYNDROME]
//Modified by Arcvasti
[SYN_NAME:TOAD_EFFECT_42]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_IMMUNE_CREATURE:PSYCHOACTIVE_TOAD:ALL]
[SYN_INJECTED][SYN_INGESTED][SYN_AFFECTED_CREATURE:KOBOLD_CAMP:ALL]
//50 different effects, 7% each. On average 3,5 effects hit each kobold.]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_IMMUNE_CREATURE:PSYCHOACTIVE_TOAD:ALL]
[SYN_INJECTED][SYN_INGESTED][SYN_AFFECTED_CREATURE:KOBOLD_CAMP:ALL]
//50 different effects, 7% each. On average 3,5 effects hit each kobold. [CE_PHYS_ATT_CHANGE:PROB:7:RECUPERATION:50:0:START:0:END:200000]
[SYNDROME]
//Modified by Arcvasti
[SYN_NAME:TOAD_EFFECT_43]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_IMMUNE_CREATURE:PSYCHOACTIVE_TOAD:ALL]
[SYN_INJECTED][SYN_INGESTED][SYN_AFFECTED_CREATURE:KOBOLD_CAMP:ALL]
//50 different effects, 7% each. On average 3,5 effects hit each kobold.]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_IMMUNE_CREATURE:PSYCHOACTIVE_TOAD:ALL]
[SYN_INJECTED][SYN_INGESTED][SYN_AFFECTED_CREATURE:KOBOLD_CAMP:ALL]
//50 different effects, 7% each. On average 3,5 effects hit each kobold. [CE_PHYS_ATT_CHANGE:PROB:7:TOUGHNESS:50:0:START:0:END:200000]
[SYNDROME]
//Modified by Arcvasti
[SYN_NAME:TOAD_EFFECT_44]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_IMMUNE_CREATURE:PSYCHOACTIVE_TOAD:ALL]
[SYN_INJECTED][SYN_INGESTED][SYN_AFFECTED_CREATURE:KOBOLD_CAMP:ALL]
//50 different effects, 7% each. On average 3,5 effects hit each kobold.]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_IMMUNE_CREATURE:PSYCHOACTIVE_TOAD:ALL]
[SYN_INJECTED][SYN_INGESTED][SYN_AFFECTED_CREATURE:KOBOLD_CAMP:ALL]
//50 different effects, 7% each. On average 3,5 effects hit each kobold. [CE_PHYS_ATT_CHANGE:PROB:7:STRENGTH:50:0:START:0:END:200000]
[SYNDROME]
//Modified by Arcvasti
[SYN_NAME:TOAD_EFFECT_44]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_IMMUNE_CREATURE:PSYCHOACTIVE_TOAD:ALL]
[SYN_INJECTED][SYN_INGESTED][SYN_AFFECTED_CREATURE:KOBOLD_CAMP:ALL]
//50 different effects, 7% each. On average 3,5 effects hit each kobold.]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_IMMUNE_CREATURE:PSYCHOACTIVE_TOAD:ALL]
[SYN_INJECTED][SYN_INGESTED][SYN_AFFECTED_CREATURE:KOBOLD_CAMP:ALL]
//50 different effects, 7% each. On average 3,5 effects hit each kobold. [CE_PHYS_ATT_CHANGE:PROB:7:AGILITY:50:0:START:0:END:200000]
[SYNDROME]
//Modified by Arcvasti
[SYN_NAME:TOAD_EFFECT_45]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_IMMUNE_CREATURE:PSYCHOACTIVE_TOAD:ALL]
[SYN_INJECTED][SYN_INGESTED][SYN_AFFECTED_CREATURE:KOBOLD_CAMP:ALL]
//50 different effects, 7% each. On average 3,5 effects hit each kobold.]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_IMMUNE_CREATURE:PSYCHOACTIVE_TOAD:ALL]
[SYN_INJECTED][SYN_INGESTED][SYN_AFFECTED_CREATURE:KOBOLD_CAMP:ALL]
//50 different effects, 7% each. On average 3,5 effects hit each kobold. [CE_PHYS_ATT_CHANGE:PROB:7:ENDURANCE:50:0:START:0:END:200000]
[SYNDROME]
//Modified by Arcvasti
[SYN_NAME:TOAD_EFFECT_46]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_IMMUNE_CREATURE:PSYCHOACTIVE_TOAD:ALL]
[SYN_INJECTED][SYN_INGESTED][SYN_AFFECTED_CREATURE:KOBOLD_CAMP:ALL]
//50 different effects, 7% each. On average 3,5 effects hit each kobold.]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_IMMUNE_CREATURE:PSYCHOACTIVE_TOAD:ALL]
[SYN_INJECTED][SYN_INGESTED][SYN_AFFECTED_CREATURE:KOBOLD_CAMP:ALL]
//50 different effects, 7% each. On average 3,5 effects hit each kobold. [CE_PHYS_ATT_CHANGE:PROB:7:RECUPERATION:50:0:START:0:END:200000]
[SYNDROME]
//Modified by Arcvasti
[SYN_NAME:TOAD_EFFECT_47]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_IMMUNE_CREATURE:PSYCHOACTIVE_TOAD:ALL]
[SYN_INJECTED][SYN_INGESTED][SYN_AFFECTED_CREATURE:KOBOLD_CAMP:ALL]
//50 different effects, 7% each. On average 3,5 effects hit each kobold.]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_IMMUNE_CREATURE:PSYCHOACTIVE_TOAD:ALL]
[SYN_INJECTED][SYN_INGESTED][SYN_AFFECTED_CREATURE:KOBOLD_CAMP:ALL]
//50 different effects, 7% each. On average 3,5 effects hit each kobold. [CE_PHYS_ATT_CHANGE:PROB:7:TOUGHNESS:50:0:START:0:END:200000]
[SYNDROME]
//Modified by Arcvasti
[SYN_NAME:TOAD_EFFECT_48]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_IMMUNE_CREATURE:PSYCHOACTIVE_TOAD:ALL]
[SYN_INJECTED][SYN_INGESTED][SYN_AFFECTED_CREATURE:KOBOLD_CAMP:ALL]
//50 different effects, 7% each. On average 3,5 effects hit each kobold.]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_IMMUNE_CREATURE:PSYCHOACTIVE_TOAD:ALL]
[SYN_INJECTED][SYN_INGESTED][SYN_AFFECTED_CREATURE:KOBOLD_CAMP:ALL]
//50 different effects, 7% each. On average 3,5 effects hit each kobold. [CE_SPEED_CHANGE:PROB:7:SPEED_PERC:50:START:0:END:200000]
[SYNDROME]
//Modified by Arcvasti
[SYN_NAME:TOAD_EFFECT_49]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_IMMUNE_CREATURE:PSYCHOACTIVE_TOAD:ALL]
[SYN_INJECTED][SYN_INGESTED][SYN_AFFECTED_CREATURE:KOBOLD_CAMP:ALL]
//50 different effects, 7% each. On average 3,5 effects hit each kobold.]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_IMMUNE_CREATURE:PSYCHOACTIVE_TOAD:ALL]
[SYN_INJECTED][SYN_INGESTED][SYN_AFFECTED_CREATURE:KOBOLD_CAMP:ALL]
//50 different effects, 7% each. On average 3,5 effects hit each kobold. [CE_SPEED_CHANGE:PROB:7:SPEED_PERC:200:START:0:END:200000]
Replace everything from [PLANT:PSYCHOACTIVE_TOAD] to [DRINK:LOCAL_PLANT_MAT:DRINK] in plant_fake with whats in the spoiler and that should hapen. Save/Reload bug is not completely fixed, but its better then what you described earlier. Don't panic if you reload and everyone turns into sheep. The duration is now about 400% less inconvenient.
Replace everything from [REACTION:MAKE_PSYCHOACTIVE_DRINK] to [SKILL:BREWING] in the reaction_kobold file with whats in the spoiler to fix the drink stack bug. For real.
EDIT: If you still don't want to do kobolds because of the incompleteness of my "fixes [Understandable], I will probably still do one myself. If you're looking for a warlock challenge fort idea, undeadless fort sounds neat and 1-warlock would be cool too.