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Author Topic: When Kickstarter Goes Wrong Part Doux  (Read 3526 times)

Servant Corps

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Re: When Kickstarter Goes Wrong Part Doux
« Reply #15 on: March 08, 2014, 08:53:41 pm »

Ah, but you don't decide who can engage in crowdfunding, can you? Only the crowd can. And if the crowd in question is told by their teachers to do it for a good grade, well...
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MorleyDev

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Re: When Kickstarter Goes Wrong Part Doux
« Reply #16 on: March 08, 2014, 09:22:32 pm »

Well also bare in mind that it's like uploading a game you made in a weekend to the iOS store. It's done to learn the process and on the assumption what you put out will get lost in the crowd and ultimately not get noticed. People don't always put things out hoping and expecting it to get big, and in fact may be surprised or even upset if it does get attention (case in point: Flappy Bird). For such things, any success is often just an accident.
« Last Edit: March 08, 2014, 09:25:10 pm by MorleyDev »
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Neonivek

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Re: When Kickstarter Goes Wrong Part Doux
« Reply #17 on: March 08, 2014, 09:27:13 pm »

Kind of wish shitstarter had some commentary going.
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LeoLeonardoIII

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Re: When Kickstarter Goes Wrong Part Doux
« Reply #18 on: March 10, 2014, 07:11:59 pm »

Servant, Morley, you make good points. I would normally agree with you. But it just feels like people clogging something with stuff they shouldn't results in the thing being useless for everyone else. Like a common pasture where everyone's sheep eat too much and ruin it, or how advertisers on the Internet have made it unusable in certain areas. I wouldn't go so far as to describe someone with a crummy kickstarter as equivalent to a programmer distributing viruses and making people's computers harder to use, it's the same type of activity: Person X wants to participate but he knows his participation will make everyone hate him and/or laugh at him.

And this isn't the introvert fear of rejection, that "everyone will laugh at me". It's someone showing up for their football match wearing a latex wedding gown with a 20-meter train. It's someone setting up in a farmer's market selling homemade farts-in-a-jar. It's an Etsy account that just resells mass-produced stuff from China for a 10,000% markup. It's a Craigslist post giving away a free dilapidated concrete driveway - but you have to break it up and haul it away yourself. It's yet another Youtube channel where a nerd says "um" a million times and gives a pointless opinion about a video game that came out six years ago. It's yet another poorly-implemented and buggy pay-to-win Korean WoW-clone. It's yet another blatant theft of someone else's website or app or whatever trying to cash in on people who get confused and accidentally click on the shitty one instead of the good one.

Perhaps one in every ten thousand of these users will improve and become something worthwhile. But is that worth 9,999 other producers of cruft? And in answer to that, the 10,000 should be improving in secret, refining their craft, finally revealing themselves as somebody worth paying attention to. If they fail, their failure can be private and need not clutter anyone else.

In a way, and you're right about this, the process of crowd funding such as KS does prevent people from coming in with zero skill and experience and get money from people. And I'm not saying there should be a selection process for which projects get published to the site. I'm saying the lame-ass creator of a dumb project should know better than to publish it.
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Willfor

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Re: When Kickstarter Goes Wrong Part Doux
« Reply #19 on: March 10, 2014, 07:18:59 pm »

-snip-
I have seen many people successfully rocket to internet fame using this argument, so hopefully it will work in this instance:

"Free speech"

Edit: I should probably note that this is not a serious post before I get yelled at for it.
« Last Edit: March 10, 2014, 07:23:31 pm by Willfor »
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LeoLeonardoIII

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Re: When Kickstarter Goes Wrong Part Doux
« Reply #20 on: March 10, 2014, 07:33:34 pm »

Aw cmon nobody yells around here :P
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MrWiggles

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Re: When Kickstarter Goes Wrong Part Doux
« Reply #21 on: March 10, 2014, 09:14:34 pm »

I VEHEMENTLY DISAGREE WITH YOU LEO!
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WealthyRadish

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Re: When Kickstarter Goes Wrong Part Doux
« Reply #22 on: March 10, 2014, 11:44:50 pm »

I AGREE WITH YOUR RIGHT TO DISAGREE, BUT DISAGREE BY AGREEING AT LEAST PARTIALLY, RRAAAAAAAHHHH
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MrWiggles

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Re: When Kickstarter Goes Wrong Part Doux
« Reply #23 on: March 11, 2014, 05:42:58 am »

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LeoLeonardoIII

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Re: When Kickstarter Goes Wrong Part Doux
« Reply #24 on: March 11, 2014, 01:29:02 pm »

OK here's a great example of a thing that shouldn't be on KS.

Somebody is starting a jerky company.

So they're hunting, making jerky in their kitchen, selling at the local store, and evidently doing well. But they want to expand by selling online and buying more cooking equipment, which they enumerate as "more drying racks" and "buying a domain for a website". Except, a few racks for an oven isn't gonna cost hundreds of dollars and domain expenses are in the $10 per year range.

The backer rewards are all just jerky. They're basically just selling jerky for $3.33 per ounce. Amazon has jerky for sale at under half that price, plus shipping of $0.27 per ounce or even free. So the seller isn't going to be able to compete on Amazon, probably not on other retailers. But stick a kid on there and make the copy unprofessional, take some photos of your kitchen with a cell phone, suddenly people are willing to pay double.

So we've got a kickstarter for an operation that already exists. They have sales and presumably a positive revenue. They can afford their own infrastructure to expand. The only thing stopping you from buying their jerky is that they haven't put it up for sale on an existing online retailer yet. They just have a local product that has local appeal but can't compete with national brands on a national scale. That's not a problem that $1500 in additional sales is going to solve.

Instead of crowdfunding they should have gone straight to an online retailer and just posted their product honestly as a thing that already exists and that they want to sell.

//
//

EDIT:
This guy wanted $8000 to start a website where he talks about video games. Again, you guys know this, you can actually just start a website. That's what everyone else did.
After that failed, he used the same pencil drawing to advertise his idea for an online tabletop video game thing that he wants $75k for. Also he named them both Syndicate which suggests that's just his Internet handle.
« Last Edit: March 11, 2014, 01:57:14 pm by LeoLeonardoIII »
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MrWiggles

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Re: When Kickstarter Goes Wrong Part Doux
« Reply #26 on: March 14, 2014, 06:04:10 pm »

https://www.kickstarter.com/projects/1007519231/bring-your-dick-to-the-table

So this lady wants 11k to make a serious of dicks for woman so they have have a confidence idol.
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Karlito

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Re: When Kickstarter Goes Wrong Part Doux
« Reply #27 on: March 14, 2014, 06:21:56 pm »

Quote
The Dick is 1½ inches long.

There's no way that's going to boost your confidence ladies!
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LeoLeonardoIII

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Re: When Kickstarter Goes Wrong Part Doux
« Reply #28 on: March 14, 2014, 06:22:44 pm »

Well the 3" model is for Platinum backers.
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olemars

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Re: When Kickstarter Goes Wrong Part Doux
« Reply #29 on: March 14, 2014, 06:33:56 pm »

That picture of a dismembered, silver plated dick in a display case is sort of uncomfortable to look at.
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