xelada - Trade Dignity - [4] Moderate Success - You trade your dignity in for a sleazy sexual encounter. It was fun, but you feel a bit guilty afterwards.
GreatWyrmGold - Sandcastle Contest - [4] Moderate Success - The Annual Sandcastle Contest was a success this year. Nothing outstanding, but no major problems this year either.
Toaster - Rave - [4] Moderate Success - You have a smashing party! You wake up horribly hung over the next day, but everyone is calling it a success.
There are no more Experts or Skilled in the Colonist PoolSpace StationColonist Pool: 8
VP Pool: 20
Trade Environment: Standard
Available Colonists:
2 Criminal
3 Unskilled
Available Resources:
Resource | Amount | Buys At | Sells At |
Food | 10 | 2 | 1 |
Basic Raw | 5 | 3 | 2 |
Rare Raw | 3 | 5 | 4 |
Basic Goods | 5 | 5 | 4 |
Rare Goods | 3 | 7 | 6 |
Basic Machines | 7 | 7 | 6 |
Soldier | 3 | 3VP | 2VP |
Officer | 2 | 4VP | 3VP |
SettlementsKashyykVPs: 8
Temporary Housing: 5 Unskilled, 1 Skilled
Reserved Colonist:
Wealth: 1
Resources: 1 Basic Goods, 2 Machines
Warehouse: 3/5
Contracts: 1 Machine, 1 Rare Goods
Size: 8/15
Colonial Center - Expert
Farm - 1 Unskilled
Farm - 1 Unskilled
Farm - 1 Unskilled
Farm Complex - 2 Unskilled
Laboratory - 1 Expert
Rare Harvester - 1 Skilled
GreatWyrmGold VPs: 0
Temporary Housing: 1 Expert, 3 Unskilled
Reserved Colonist:
Wealth: 5
Resources: 1 Machines, 1 Basic Goods
Warehouse: 2/5
Contracts: 2 Basic Goods, 3 Machines
Size: 7/15
Colonial Center - 1 Skilled
Farm - 1 Unskilled
Farm - 1 Unskilled
Farm - 1 Unskilled
Prison - 4 Criminals
Harvester - 1 Unskilled
Toaster VPs: 5
Temporary Housing: 1 Criminal, 3 Experts, 3 Unskilled
Reserved Colonist:
Wealth: 19
Resources: 2 Rare Goods
Warehouse: 2/5
Contracts: Officer
Size: 7/15
Colonial Center - 1 Expert
Farm - 1 Unskilled
Farm - 1 Unskilled
Farm Complex - 2 Unskilled
Harvester - Unskilled
Goods Factory - Skilled
xelada VPs: 3
Temporary Housing: 2 Skilled
Reserved Colonist: 1 Unskilled
Wealth: 6
Resources: 1 Machines, 1 Food, 1 Basic Goods
Warehouse: 3/5
Contracts: 1 Officer, 1 Machine
Size: 9/15
Colonial Center - 1 Skilled
Farm - 1 Unskilled
Farm - 1 Unskilled
Farm - 1 Unskilled
Barracks - 1 Unskilled
Harvester - 1 Unskilled
Goods Factory - 1 Unskilled
Machine Factory - 1 Skilled
Boot Camp - 1 Criminal
notquitethere - First Player
VPs: 38
Temporary Housing: 1 Skilled
Reserved Colonist: Skilled
Wealth: 1
Resources: 2 Food, 1 Basic Goods
Warehouse: 3/5
Contracts: Basic Goods
Size: 7/15
Colonial Center - 1 Expert
Farm - 1 Unskilled
Farm - 1 Unskilled
Barracks - 1 Skilled
Officer School - 1 Skilled
Officer School - 1 Skilled
Boot Camp -
Turn Order: xelada
notquitethere
Kashyyk
GreatWyrmGold
Toaster