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Author Topic: Distant Colony v2 - Boardgame - Game Over!  (Read 19224 times)

notquitethere

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Re: Distant Colony v2 - Boardgame - Round 10
« Reply #240 on: May 21, 2014, 03:17:12 am »

Survey:  +1W
Colonization: +2 skilled colonists (taking the reserve)
Build:  +1 Officer School (-1 Basic Good)- staff with Skilled Colonist and Officer
Production: Farms x2: +2 Food, Colonial Centre: +1VP -1 Food, New Officer School: -1 Food, -1 Skilled, +1 Officer.

Net: +1W, +1VP, +1 Officer, +1 Skilled, -1 Basic Good, +1 Officer School.

Spoiler: Colony (click to show/hide)
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Kashyyk

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Re: Distant Colony v2 - Boardgame - Round 10
« Reply #241 on: May 22, 2014, 11:08:25 am »

Survey +1 Wealth
Colonisation +1 Unskilled
Build +1 Farm (staffed with Unskilled) -1 Machine, -1 Basic Goods
Production
Farms: +3 Food
CC: -1 Food +2 Wealth
Lab: -1 Food, +1 VP
Rare Harvester: -1 Food, +1 Rare Raw

Net: +3 Wealth, +1 Farm (staffed with unskilled), -1 Machine, -1 Basic Good, +1 Rare Raw, +1 VP
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Toaster

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Re: Distant Colony v2 - Boardgame - Round 10
« Reply #242 on: May 22, 2014, 11:25:27 am »

Survey:  +2 W
Colonization:  Unskilled
Build: Farm Complex.  Staff with 2 Unskilled.
Production:  Everything.  +1 VP, +1 Basic Goods, +2 Food.

Net:  +2 W, +1 Unskilled, +1 Farm Complex, +1 VP, +1 Basic Goods, +2 Food.
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
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xelada

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Re: Distant Colony v2 - Boardgame - Round 10
« Reply #243 on: May 25, 2014, 04:39:32 pm »

Survey:  +1W
Colonization: take what's left and reserve a skilled
Build: Machine Factory staff with skilled, boot camp staffed with criminal
Production: Farms x2: +2 Food, make basic good: -2 food +1 basic good

GreatWyrmGold

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Re: Distant Colony v2 - Boardgame - Round 10
« Reply #244 on: May 26, 2014, 08:46:49 am »

Ugh. He needs to stop doing that.
Sorry.

One part of the problem is that, while some arguments cause me to be muted, most don't. This isn't a problem or anything, but the boundary between the two is kinda vague.
(Also annoying is that I've only ever been muted for arguments that I've already put behind me, but that's not something anything can really be done about unless we turn Toady into a cyborg or something.)

Survey: +1 Wealth
Colonization: Take the skilled if he's not taken, otherwise just an Unskilled drone
Build: Harvester, staff it with an Unskilled
Production: Farms, CC, Harvester
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notquitethere

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Re: Distant Colony v2 - Boardgame - Round 10
« Reply #245 on: May 26, 2014, 10:21:28 am »

Right, so while Meph's putting together the next ohase details who's thinking of doing what? I'm doing Production.
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GreatWyrmGold

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Re: Distant Colony v2 - Boardgame - Round 10
« Reply #246 on: May 26, 2014, 04:33:45 pm »

I'm gonna need to buy some more stuff if I want to set up a nice production chain. Guess what phase I'm picking next turn.
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Mephansteras

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Re: Distant Colony v2 - Boardgame - Round 10
« Reply #247 on: May 26, 2014, 05:49:54 pm »

It's cool. I just don't want you to get banned or anything :)

I'm a bit busy with the holiday today, so I'll have the turn wrapped up tomorrow morning.
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GreatWyrmGold

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Re: Distant Colony v2 - Boardgame - Round 10
« Reply #248 on: May 26, 2014, 06:23:33 pm »

I don't really want to get banned either. Hard not to fall off a cliff if you don't know where the edge is, though...
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[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

Kashyyk

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Re: Distant Colony v2 - Boardgame - Round 10
« Reply #249 on: May 26, 2014, 06:29:47 pm »

Stay way over here with me then :P

I'ma picking Production anyways.
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notquitethere

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Re: Distant Colony v2 - Boardgame - Round 10
« Reply #250 on: May 27, 2014, 03:58:45 am »

Are you sure you want to do Production Kashyyk? I've already sent in my order for Production.
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Kashyyk

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Re: Distant Colony v2 - Boardgame - Round 10
« Reply #251 on: May 27, 2014, 05:29:50 am »

Other than maybe trade, which GWG already said he was doing, I don't want any other phase.
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notquitethere

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Re: Distant Colony v2 - Boardgame - Round 10
« Reply #252 on: May 27, 2014, 05:31:59 am »

Ah, but couldn't you benefit from Survey?
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Kashyyk

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Re: Distant Colony v2 - Boardgame - Round 10
« Reply #253 on: May 27, 2014, 05:34:06 am »

In my opinion an extra food is worth more than additional wealth.
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notquitethere

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Re: Distant Colony v2 - Boardgame - Round 10
« Reply #254 on: May 27, 2014, 05:44:49 am »

But is it worth more than two wealth, considering the fact that we're going to trade this phase?
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