A few notes:
1) xelada: Colonization did not happen. You do not get to claim a Colonist this turn.
2) Toaster: I don't see you having an Unskilled in Temporary housing, so I used a Skilled instead.
notquitethere's Team Building Extravaganza [6] - It's a huge success, although maybe too successful. Everyone walks around spouting buzzwords like 'synergy' and 'actualize' and performing trust falls on unwary strangers. Tourists are pretty wierded out by the whole thing.
GreatWyrmGold's annual Sand Castle contest [6] - Once again it's a huge hit, although people tend to drink too much and wreck things. It's started to become expected, to be honest.
Space StationColonist Pool: 45
VP Pool: 72
Trade Environment: Standard
Available Colonists:
1 Criminal
4 Unskilled
Available Resources:
Resource | Amount | Buys At | Sells At |
Food | 10 | 2 | 1 |
Basic Raw | 5 | 3 | 2 |
Rare Raw | 3 | 5 | 4 |
Basic Goods | 5 | 5 | 4 |
Rare Goods | 3 | 7 | 6 |
Basic Machines | 7 | 7 | 6 |
Soldier | 3 | 3VP | 2VP |
Officer | 2 | 4VP | 3VP |
SettlementsKashyyk - First Player
VPs: 1
Temporary Housing: 3 Unskilled, Skilled
Reserved Colonist:
Wealth: 6
Resources: 1 Food
Warehouse: 1/5
Contracts: 1 Machine
Size: 3/15
Colonial Center -
Farm - 1 Unskilled
Farm - 1 Unskilled
Laboratory - 1 Expert
GreatWyrmGold VPs: 0
Temporary Housing: 2 Criminals, 1 Expert, 1 Unskilled
Reserved Colonist:
Wealth: 8
Resources: 1 Food, 2 Basic Goods
Warehouse: 2/5
Contracts: 1 Basic Goods
Size: 3/15
Colonial Center - 1 Skilled
Farm - 1 Unskilled
Farm - 1 Unskilled
Toaster VPs: 1
Temporary Housing: Criminal, 2 Experts
Reserved Colonist: Expert
Wealth: 2
Resources: 1 Basic Goods
Warehouse: 1/5
Contracts: None
Size: 4/15
Colonial Center - 1 Expert
Farm - 1 Unskilled
Harvester - Unskilled
Goods Factory - Skilled
xelada VPs: 0
Temporary Housing: 2 Skilled
Reserved Colonist:
Wealth: 6
Resources: 1 Basic Goods
Warehouse: 4/5
Contracts: 1 Officer, 1 Machine
Size: 3/15
Colonial Center - 1 Skilled
Farm - 1 Unskilled
Harvester - 1 Unskilled
Goods Factory - 1 Unskilled
notquitethereVPs: 1
Temporary Housing: 1 Officer
Reserved Colonist:
Wealth: 5
Resources:
Warehouse: 0/5
Contracts: Basic Goods
Size: 5/15
Colonial Center - 1 Expert
Farm - 1 Unskilled
Farm - 1 Unskilled
Barracks - 1 Unskilled
Officer School - 1 Officer
Turn Order: Toaster
xelada
notquitethere
Kashyyk
GreatWyrmGold