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Author Topic: Dungeons and Dragons 4e: REPLACEMENTS WANTED  (Read 47548 times)

mastahcheese

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Re: Dungeons and Dragons: The Heroes of Ekris Homebrew Campaign
« Reply #75 on: March 06, 2014, 11:53:10 am »

Cromwell performs a triple front flip out of hiding hole, and draws his longswords!

"I knew something was off about that freak!"

Minor: Hunter's Quarry the Troll
Move and Standard: Charge the Troll!
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Might as well chalk it up to Pathos.
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The Derail Thread

Tawa

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Re: Dungeons and Dragons: The Heroes of Ekris Homebrew Campaign
« Reply #76 on: March 06, 2014, 06:51:00 pm »

Excellent!

Perrin, fortunately, the troll does not kill you. Unfortunately, you are forced to dive out of the way. Luckily, however, the troll cannot climb the ladder or fit in the alley. However, your diving out of the way interrupts all the other stuff, minus your free actions.

Rhogar, you pull out the hand axe and shove the jewels into your pouch. You sweep them in before you can identify them, but your pouch isn't very heavy. However, the thieves are too far away to hear you. You run into the tunnel and make it as far s the halfling.

Cromwell, you dash forward and charge the troll, dealing a paltry 10 damage. Doesn't seem to be your lucky ten seconds.

David, you attempt to pull all that stuff off, but unfortunately, you do not have time to equip your shield, as it is a standard action. The troll reaches the end of the tunnel before you can do anything and you fail to bind it, but you do manage to apply the rune to Perrin, because he is right next to you.

Ezra, you apply the Curse. It hits the troll, as the bandits flee in a different direction.  You reach the end of the tunnel and blast the troll with a powerful bolt of eldritch power. You deal... a whole 20 damage! (10 from hit + 4 Cha mod + 6 curse roll) That was lucky.

Gharahrn, you run into the tunnel and arrive next to Rhogar.

Keyleth, you dash into the tunnel and arrive next to the tiefling. The troll is already at the end of the tunnel, however.

Lastly, Damirion. You dash into the tunnel and budge your way between a goliath and a dragonborn, and cast Chill Strike. However, the troll is just to fortuitous to be affected by your cold spell. In addition, your spell backfires the tiniest bit, dealing the last bit of damage needed to annihilate the doorway, destroying the escape route in rubble. Your only way out is the ladder, which the troll is right in front of.

Battle!



Oh yes I did use an image recycled from the internet to represent a troll.

MEANWHILE

A guard stands in front of North Castle, shouting "BWAAAAAAAAAAAAAAAAAAAAAAAAAAAAH" in front of a Shardmind named Vulpec.
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Ultimuh

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Re: Dungeons and Dragons: The Heroes of Ekris Homebrew Campaign
« Reply #77 on: March 06, 2014, 06:59:24 pm »

Minor Action: Equip Halberd.
Action: Run up to the troll, with the intent to thrust the pointy end of the halberd at it.
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mastahcheese

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Re: Dungeons and Dragons: The Heroes of Ekris Homebrew Campaign
« Reply #78 on: March 06, 2014, 07:11:11 pm »

((It looks as though we have enough melee characters here to surround it, so maybe I should stay at a range, but my only ranged power sucks.))

Minor Action: Afflict the Troll face with my Curse, so it has both my Curse and Quarry on it.
Move Action: Take a few steps forward, so I'm in between the Troll face and our ranged attackers, so I'm in the way in case it charges.
Major Action: Eyebite it!


((Hopefully Trolls have a terrible Will Defense.))
"It's blocking the only way out! We've got to kill this b&#*$&d!"
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Might as well chalk it up to Pathos.
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The Derail Thread

ShadowHammer

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Re: Dungeons and Dragons: The Heroes of Ekris Homebrew Campaign
« Reply #79 on: March 06, 2014, 08:00:01 pm »

Move: run towards the troll, along the opposite wall that Gararhn is running((running should get me within regular range, instead of far range))
Standard: throw the handaxe at it
Minor: draw longsword

Let's take down this troll, my new allies! Not even sure where most of you came from, but apparently we're in this together, so let's get 'em!
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Zako

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Re: Dungeons and Dragons: The Heroes of Ekris Homebrew Campaign
« Reply #80 on: March 06, 2014, 10:24:32 pm »

"ATTACK!!!" Erza shouts as she runs forward into range.

Move: Move straight towards the troll 6 spaces.
Standard: Unleash the hell that is my Dreadful Word power on the beast!
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Sirus

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Re: Dungeons and Dragons: The Heroes of Ekris Homebrew Campaign
« Reply #81 on: March 06, 2014, 10:31:03 pm »

Who the hell were these people, and why were they all yelling? No matter, the troll was unable to escape and battle was imminent. Keyleth threw back her hood, revealing her elven ears and long braided hair, and charged ahead.

Minor: equip Shortbow.
Move up 7 squares
Standard: Shoot dat troll
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mastahcheese

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Re: Dungeons and Dragons: The Heroes of Ekris Homebrew Campaign
« Reply #82 on: March 06, 2014, 10:42:49 pm »

(Why are the ranged guys getting in line with me? Stay behind me, I'm the back-up melee fighter!)
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Might as well chalk it up to Pathos.
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The Derail Thread

Sirus

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Re: Dungeons and Dragons: The Heroes of Ekris Homebrew Campaign
« Reply #83 on: March 06, 2014, 10:44:22 pm »

(Why are the ranged guys getting in line with me? Stay behind me, I'm the back-up melee fighter!)
((I'm primarily melee, I just have a bow for ranged damage in situations like these.))
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And lo! Sirus did drive his mighty party truck unto Vegas, and it was good.

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My Name is Immaterial

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Re: Dungeons and Dragons: The Heroes of Ekris Homebrew Campaign
« Reply #84 on: March 06, 2014, 11:00:40 pm »

"Greetings, friend. Let us introduce ourselves somewhere less heated by battle.

Move action: Forward 5, Right one.
Standard: Ready Flames of Purity, with Rune of Destruction, activating it when the troll gets within three tiles.


Spoiler (click to show/hide)

The Ensorceler

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Re: Dungeons and Dragons: The Heroes of Ekris Homebrew Campaign
« Reply #85 on: March 07, 2014, 11:26:13 am »

"Wow, there are a lot of you. Are you some kind of troll-hunters? Didn't know we got those around here."

Hold turn until after the troll goes.

Move: Up six spaces, if anyone blocks the square I'd land on, go around them.
Free: Quick Swap my crossbow for my grappling hook.
Standard: Fling the grappling hook around the troll's neck to the left as I jump to its right shoulder, catching the end for an oversized garrote Grab with Assassin's Strike.


(Dex +4, Acrobatics +11)
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Tawa

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Re: Dungeons and Dragons: The Heroes of Ekris Homebrew Campaign
« Reply #86 on: March 07, 2014, 06:59:18 pm »

The troll moves!

The troll lumbers forward seven paces!

Ensorceler, you run forward four paces and throw the hook. You swing around its neck and pull it to the ground. The troll falls back prone, unable to move for the turn! Nice thinking!

(CRITICAL CHECK!)

Immaterial, you move forward five, right one, and step onto the prone troll. You then apply Rune of Destruction, but unfortunately the move is mostly stopped by the troll's armor. Luckily Perrin, Erza, and Damirion are still hit by the bonus effect.

Keyleth runs up seven squares and jumps over the troll, then shoots him from behind.  Its armor is too powerful, oh dear!

Erza utters a word of dreadful power and damages the troll for 13 damage.

Ghararn and Rhogar, you both run up to the troll and flank him. Rhogar, you throw the axe, and it misses. Boo. Ghararn, you deal 15 damage to the troll.

Damirion, you use Magic Missile, dealing 5 damage to the troll.

You estimate it has only about forty hit points left, as it is covered in blood.

By the way, I know trolls are supposed to regenerate and only die to fire or acid; the summoning of the troll weakened its genetic structure and disabled this effect.

MEANWHILE

USEC_OFFICER, you had better post soon, or I may officially declare you out of the game.
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Sirus

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Re: Dungeons and Dragons: The Heroes of Ekris Homebrew Campaign
« Reply #87 on: March 07, 2014, 07:03:34 pm »

((How far away is Keyleth from the troll? Eh, never mind it shouldn't matter.))

Move action: Move adjacent to the troll, hopefully in a position to flank with someone on the other side.
Standard action: Open the Gate of Battle! Even if I don't get that extra d10 of damage, its still a useful attack.
Free Action: Flurry of Blows. Gain combat advantage (even if I didn't have it before) thanks to Deadly Draw.
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USEC_OFFICER

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Re: Dungeons and Dragons: The Heroes of Ekris Homebrew Campaign
« Reply #88 on: March 07, 2014, 07:48:33 pm »

Vulpec attempts to communicate with the guard, "Greetings."
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Tawa

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Re: Dungeons and Dragons: The Heroes of Ekris Homebrew Campaign
« Reply #89 on: March 07, 2014, 08:34:06 pm »

More Magic Missile!
Spoiler (click to show/hide)
((Also, I just noticed something. Since my attack is 2d4 plus 4 int mod, the lowest I can possibly get is 6 and the highest 12. Getting 5 means I must've completely failed and then somehow gotten a -1.))

What? I must have accidentally not tossed the second d4. Crap.

Well, that's in the past. Would you like to attack again? I'm not doing anything until a combination of attacks is enough to finish off the troll's ~20 hp. He's going to attack at some point too, you know.
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