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Author Topic: Dungeons and Dragons 4e: REPLACEMENTS WANTED  (Read 46957 times)

Sirus

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Re: Dungeons and Dragons: The Temple of Prophecy
« Reply #330 on: May 03, 2014, 06:10:11 pm »

Using Swift Flight, Keyleth flies directly over the building, through the doors as high as possible, and lands 3 squares south of her current position!
For her standard action, she hits the zombie directly south of her with Open the Gates of Battle, using Elven Accuracy if she misses!
Free Action: Flurry of Blows on same zombie!
Action Point: Masterful Spiral! It should hit every zombie except for the one furthest south.


((If she can't quite make it to that square, please let me know so I can adjust turn accordingly.))
« Last Edit: May 03, 2014, 07:02:16 pm by Sirus »
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My Name is Immaterial

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Re: Dungeons and Dragons: The Temple of Prophecy
« Reply #331 on: May 03, 2014, 06:43:21 pm »

((BTW, flying might provoke an AOO if you don't do it high enough.))

Sirus

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Re: Dungeons and Dragons: The Temple of Prophecy
« Reply #332 on: May 03, 2014, 07:04:05 pm »

((Good point. Edited for clarification and because I remembered Flurry of Blows.))
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Tawa

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Re: Dungeons and Dragons: The Temple of Prophecy
« Reply #333 on: May 04, 2014, 08:44:41 am »

((Presumably, yes. There is also a window next to you which wouldn't matter if smashed at all.))

Keyleth smashes the zombie into a pulp of tainted flesh with Krav Maga Dragon Kung Fu amazing martial arts, akin to a Bruce Lee movie. With zombies. And elves.

(upload failed; the zombie died again)
« Last Edit: May 04, 2014, 08:46:49 am by Tawarochir »
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Sirus

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Re: Dungeons and Dragons: The Temple of Prophecy
« Reply #334 on: May 04, 2014, 09:28:28 am »

((How are the other zombies doing? I did use my daily on them, after all.
Also, OtGoB is FUCKING AWESOME.))
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Tawa

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Re: Dungeons and Dragons: The Temple of Prophecy
« Reply #335 on: May 04, 2014, 09:38:15 am »

((... Didn't notice that bit.

They're all ReDead now, thanks a lot.

That was some heck of a move.))
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Sirus

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Re: Dungeons and Dragons: The Temple of Prophecy
« Reply #336 on: May 04, 2014, 09:49:27 am »

((Well, not all of them. Going by your chart, Zombie 7 was out of range of the daily and thus should be at full HP.
But...really? They all died? Wow, that went better than expected!))

Zooming over the undead heads, Keyleth delivered a double hammerfirst to the closest zombie's head upon landing before following up with a brutal snapkick in case it was still active. She then crouched, but not to rest. Calling on the spiral energy within all intelligent beings just as the monks had taught her, her hands and feet began to crackle with psionic energy. She twisted as she rose from her crouch, turning the motion into a rapid spin which slammed every zombie within ten feet with pure power.

"RaTATATATATATATATATATATAAAAAAA!!!"
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ShadowHammer

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Re: Dungeons and Dragons: The Temple of Prophecy
« Reply #337 on: May 04, 2014, 07:13:54 pm »

((Impressive.))
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My Name is Immaterial

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Re: Dungeons and Dragons: The Temple of Prophecy
« Reply #338 on: May 04, 2014, 07:19:57 pm »

David sticks his sword in the ground and politely claps. "That was a masterful display. Do you need to take a breather before we continue? I suspect that our trials are far from over today." He also straps his shield on.

The Ensorceler

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Re: Dungeons and Dragons: The Temple of Prophecy
« Reply #339 on: May 04, 2014, 11:39:48 pm »

*A couple drops of undead blood and a flash of wintery light emerge from the larger cracks*

:o
. . .

"Are... *gulp* Are you guys alright?"
Sneak back around to the front. Assess the situation from the corner of the building.
Noticing the distinct lack of death on the part of the group, I will now opt to slowly recover from shock.
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Tawa

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Re: Dungeons and Dragons: The Temple of Prophecy
« Reply #340 on: May 05, 2014, 07:01:00 am »

Your blast of frost seems to heavily injure the zombie, but it stands yet.
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Zako

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Re: Dungeons and Dragons: The Temple of Prophecy
« Reply #341 on: May 05, 2014, 08:47:31 am »

Move 3 East and then 2 North. Then curse the last zombie and hit it with a Eldritch Blast.
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Tawa

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Re: Dungeons and Dragons: The Temple of Prophecy
« Reply #342 on: May 05, 2014, 09:19:56 am »

You quickly curse the zombie and blow it to little bits of rotten flesh.

YOU WIN!

There are stairs in the temple, which isn't that big. The stairs look pretty rickety; will you go down?
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Re: Dungeons and Dragons: The Temple of Prophecy
« Reply #343 on: May 05, 2014, 09:40:40 am »

((Can we take a Short Rest so Keyleth can recover Open the Gates of Battle?))

Tawa

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Re: Dungeons and Dragons: The Temple of Prophecy
« Reply #344 on: May 05, 2014, 09:50:36 am »

(Yes, there's no rush)
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