I am performing a medium-level necromancy ritual to breath some new life into this topic and share some info.
So, been a while since we talked about this game so we go straight for the big news - as of 19th June, Salem is officially out of beta! Version 1.0! Woooo! This of course doesn't mean the game is not being developed anymore, far from it. But we'll talk about it in a moment. For starters, version 1 opened a new server, Popham, that currently servers as a test server. For instance, animal husbandry and associated industry is in, but for now tied to Popham. The devs have yet to decide if this feature will be present on a normal server, Providence. But a neat trick is this - Popham is a server with limited life-time. That was known from the beginning. There was a race between players dabbling in witchery and god-fearing pilgrims to reach some statues hidden in the wild and depending on which side found them first, the fate of the server hinged. Or something like that. Anyways, apparently the witches won... and there has been a community event of building a Noe's ark ever since. Because the flood is coming to wash over the cursed world, and if the players don't work together to build the ship to store the animals on, well, the devs might not even put the animals on normal server! Kinda neat. BUT the Popham is just one of the new servers or expeditions as they call it to come, so future looks exciting.
There is also talk about gluttony rework, apparently about 50% done at the point. We have also already seen some proficiency rework, now it actually pays off to specialize not just by buying certain skill but also having high-level proficiencies.
There is sure some other stuff that happened in the past months that I should remember but I don't right now. If anyone has questions, I can try and answer them. But speaking about me, behold:
I've grown! In fact, I am planning on expanding even more, beyond my current borders. I've got myself a fruit orchard skill, one of the new ones, which get's you what it says on the tin - fruit trees. There is currently no fruit-food recipes, and you can harvest fruits only during everbloom season (did I mention seasons? Well, technically the world of Salem is still in permanent Autumn, but now you have everbloom, coldsnap and spoopy blood moon sub-seasons, so to speak) AND you need bees (bees!) or butterflies to pollinate them. But rotten fruits make a nice fertilizer, you can throw them at criminals in stocks (yeah, you can punish criminals now by putting them in stocks... but you knew that, right?) and after all, who knows what use fruits might have in the future. So I'm thinking about creating an outer perimeter for fruit trees and some additional medium-scale farming. Here's what might interested some people - I'll be also welcoming anyone who'd wish to settle, either temporarily on permanently, within my borders. I have no intention of starting a town as this pulls after it all sorts of troubles not to mention it's costly to even put up. I'm thinking something like a small hamlet, a micro village if you will. I've got water, clay, lime and woods nearby not to mention up and fully operational mining operations with technology to make wrought iron (you can also make steel now, but I'm not yet sure when or even if I'll go down that route), so I'm pretty damn self sufficient.
But it's up to you. You can just make a quick stop by, and can make a backpack, some not-basic clothing, maybe slot an artifact or two and build you a canoe, then fill your pockets with some food and basic curio and send you your merry way. Or you can be my room mate (claim mate? Is this even a word?). I'm In the process of creating a large amounts of dry planks to I can turn them into oiled planks SO I can in turn make a plank wall out of them. I'm sick of stone hedges, new updates have also made granite a lot scarcer than it used to be (BUT if you have high enough mines&mountains proficiency, you could mine granite boulders for a living...).
So yeah, here's where the game and myself stand. Come take a look around, stay a while and listen, die, have fun.
edit:
Oh yeah, also, my claim I've been talking about is on the Providence, that is, the "normal" server. It's a long standing server, considered to be more safe to play on as there are a lot of well established claims/towns and raiding is thus not very easy and common. I have a char on Popham, but I am not well established there and it's been a while since I even played him.
Also also, the usual rules apply - if you are staying on my claim, please don't kill/steal/destroy or otherwise sell me out to potential raiders. I know some people might be into RPing a honest-pilgrim-actually-enemy-spy, but please, don't do that here.