I recently got the game, and so far I'm very pleased with it. Would all this stuff about the new map, settlement extras and factions make it into the next update, or are you covering what will be gradually implemented throughout several patches? It looks amazing.
And an unrelated question: will the AI battle behaviour change depending on the faction you're fighting? I ask because I recently watched a LP featuring combat versus goblins, and they seemed pretty disciplined and defensive. Sure, they were up against a heavily armoured mercenary band, but I'd have thought goblins would be more aggressive and even reckless at times. So that got me thinking about faction-based battle AI:
- Humans could tend to be cautious and defensive, professional forces more so than random bandits.
- Undead could behave similarly to humans, keeping discipline but being more aggressive and relentless (basically never retreating). Zombies in particular would essentially beeline towards enemies, without any regard for tactics or self-preservation.
- Orcs could be aggressive but not necessarily reckless, save for berserkers and the like.
- Goblins could be very aggressive and reckless for the most part, seeking to overwhelm single opponents.
I've only just begun to play the game, so please forgive me if this is already part of it or in future plans.
At any rate, keep up the excellent work! :D