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Author Topic: Battle Brothers - a turn based strategy RPG mix  (Read 214061 times)

A Thing

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Re: Battle Brothers - a turn based strategy RPG mix
« Reply #1260 on: January 25, 2019, 07:24:14 pm »

Looks like Battle Brothers: The Old Gods is coming. Maybe we will get those Battle Sisters after all.
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AzyWng

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Re: Battle Brothers - a turn based strategy RPG mix
« Reply #1261 on: January 25, 2019, 11:40:17 pm »

I wonder what kinds of creatures will be created to ruin companies and make large portions of the playerbase upset.
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Tiruin

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Re: Battle Brothers - a turn based strategy RPG mix
« Reply #1262 on: January 26, 2019, 04:58:09 am »

Looks like Battle Brothers: The Old Gods is coming. Maybe we will get those Battle Sisters after all.
I hope one day that will happen :-\ Not having that despite saying it would be was something that pushed me away.
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A Thing

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Re: Battle Brothers - a turn based strategy RPG mix
« Reply #1263 on: January 26, 2019, 03:00:47 pm »

I wonder what kinds of creatures will be created to ruin companies and make large portions of the playerbase upset.

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Makes me curious, can cyborgs have future babies too?
On the offchance they can, I know who I want my daddy to be
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Kagus

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Re: Battle Brothers - a turn based strategy RPG mix
« Reply #1264 on: January 26, 2019, 03:06:09 pm »

Dammit, why are there so many of them.

And why are they so fast at walking.

BikeRacks

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Re: Battle Brothers - a turn based strategy RPG mix
« Reply #1265 on: January 26, 2019, 05:10:01 pm »

Looks like someone made a no roaming Alps mod. I haven't played with the DLC yet, but seems everyone hates them (in a not fun way). Worth playing with the mod? Still present in contracts.
https://www.nexusmods.com/battlebrothers/mods/30
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Persus13

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Re: Battle Brothers - a turn based strategy RPG mix
« Reply #1266 on: January 26, 2019, 06:48:07 pm »

I've never had a problem with Roaming Alps in my game.
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Cthulhu

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Re: Battle Brothers - a turn based strategy RPG mix
« Reply #1267 on: January 29, 2019, 06:38:53 pm »

Looks like someone made a no roaming Alps mod. I haven't played with the DLC yet, but seems everyone hates them (in a not fun way). Worth playing with the mod? Still present in contracts.
https://www.nexusmods.com/battlebrothers/mods/30

I've seen roaming alps twice, they're pretty rare but they're a nightmare (huehue) to fight.  yes, i'd say it's worth using the mod just to avoid having to abuse the glitch to avoid them on the rare occasion they do show up
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Sirus

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Re: Battle Brothers - a turn based strategy RPG mix
« Reply #1268 on: January 29, 2019, 09:31:51 pm »

I know it (probably) isn't what anyone is talking about, but I can't read all this talk about Alps without imagining that there are ambulatory mountains for your company to fight.
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Kagus

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Re: Battle Brothers - a turn based strategy RPG mix
« Reply #1269 on: January 30, 2019, 05:10:43 am »

I know it (probably) isn't what anyone is talking about, but I can't read all this talk about Alps without imagining that there are ambulatory mountains for your company to fight.
It isn't, but that's still how I prefer to imagine them anyways.

Which means the roaming ones are definitely a problem.

Yoink

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Re: Battle Brothers - a turn based strategy RPG mix
« Reply #1270 on: January 30, 2019, 09:22:56 pm »

This reminds me of one of my favourite books, The Wordsmiths and the Warguild.
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Mephansteras

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Re: Battle Brothers - a turn based strategy RPG mix
« Reply #1271 on: February 01, 2019, 04:41:48 pm »

https://steamcommunity.com/games/365360/announcements/detail/1728722248138083370

Sounds like we get more human enemies to fight, indeed! Which is great news, as I have always wanted a bit more variety on the human enemy front.

Also it would seem that we are going to be getting some new starting scenarios, so we're not always stuck doing that same tutorial fight every time. So that'll be nice.
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AzyWng

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Re: Battle Brothers - a turn based strategy RPG mix
« Reply #1272 on: February 02, 2019, 03:06:29 am »

And what, let Hoggart the Weasel escape death on a meta level, too? Bah!
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Persus13

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Re: Battle Brothers - a turn based strategy RPG mix
« Reply #1273 on: February 08, 2019, 02:20:39 pm »

New dev diary for Battle Brothers. Looks like you can play as a cult or a peasant militia in the next DLC. Both of which sound pretty neat.

http://battlebrothersgame.com/dev-blog-113-company-origins-part-i/
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Mephansteras

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Re: Battle Brothers - a turn based strategy RPG mix
« Reply #1274 on: February 08, 2019, 05:01:12 pm »

Oooh, these are sounding neat. It'll be hard to choose which one to try first!
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