...Did I ask you that question before...?
That's possible. I do keep breaking things in weird ways. T_T
Anyway, there a few other things you can try, especially with DFHack. "clean map all" and "fix/fat-dwarves" may help. Playing around with fast-heat and stable-temp might be useful.
Already tried all the DFHACK tweaks that seemed adequate... clean all, fix/fat-dwarves, that stockpile / cloth fix, cleanowned, some more. Also used autodump to get rid of scattered items - none of those made a difference.
Sealing off the caverns is a good start, and also you want to seal off any areas that consist of long, narrow tunnels. These bottlenecks are a major drain even if nobody is nobody is actively using them.
Yes, I made quite extensive use of narrow tunnels + walls between shops etc in my fortress layout... will try to get rid of all that and maybe even most of my defence / moat -.-
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..Slaughter all the cats that aren't pets? (I suppose you could keep a breeding pair if you wanted.)
Killing all the livestock with dfhack / slayrace was the first thing I tested and that's what irritates me most - It barely made a difference. After killing all the dwarves but one, I was back to ~140-150. Then, killing all the cats: still 145, just slightly more stable. What's such a drain on FPS that dwarves do but cats don't? I have a lot of vermin in that region (it's half terrifying tropical broad-leaf, half joyous tropical swamp with a brook trough the middle), and judging by the remains lying around everywhere the cats should be constantly working...
Turning temperature off is a surefire way to increase your FPS by 50-100%.
Guess I'll have to try that too, then. But first, because I'd like to leave as many mechanics as possible intact:
- Removed all walls inside fort => still 5fps
- Walled off everything outside the fort => ~5 fos (maybe 1-2 more
)
- slayraced livestock => ~7 fps
- replaced all stairways but the centre one with walls => ~ 7 fps?
( This means, from this point on I have a default "big squares with stairwell in the centre" layout...)
- replaced the centre tile of the centre 3*3 stairs (+ the waterfall) with a big solid column of obsidian => still ~8 FPS
(... aaaand waterfall / mist are gone too).
- removed all liquids from the whole map => maybe 10 FPS
- Replaced all air tiles outside my fortress with obsidian => ~13 FPS
- filled all the fort with obsidian => suddenly: 120 FPS.
*sigh*
Now what should that tell me?
Probably should start over with the incremental destruction of the Region and start with Stockpiles (/workshops) this time?
Turning temperature off is a surefire way to increase your FPS by 50-100%.
Uhm, yes, turning off Temperature + Weather raised my fps from 5 to 7.5, which I must admit, is 50%... Yay...
Turned it back on before continuing with testing. Or is there any reason I should let it turned off (doesn't look like the problem with my region / FPS increase probably not worth loosing the features)?